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Why were they so worried about the Spore Drive not working for 12 hours when [SPOILERS]

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They're following Burnham into the future anyway? They aren't going to be attacked by control there.

Plot hole or am I missing something?
 
They're following Burnham into the future anyway? They aren't going to be attacked by control there.

Plot hole or am I missing something?
In case the timejump didn’t work, they wanted a quick way out. But even if they did it successfully, no guarantees about what they’d find in the future. A quick getaway is always a nice option to have.
 
They're following Burnham into the future anyway? They aren't going to be attacked by control there.

Plot hole or am I missing something?
I think it was going to take another 12 hours to recharge the spore drive afterwords. In the meantime they felt the ship would be safe enough at the New Eden planet (Terralysium? I will never spell it right, I suspect)
 
The real plothole is: Why not just jump a distance 'Control' can't cover by the ,means available to it, while the 17-01 warps around at top speed staying just ahead of the Control Armada, and if they must have a head to head confrontation; Jump back to where the 1701 is when both the Spore Drive, Crystal ad Suit are ready to go...?

[And yes, I know why. The above has zero real drama. ;)]
 
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I'm not sure they still trust the drive as fully after Ariums sabotage. It seems to be okay but Stamets is distracted and the core is kind of full in terms of available computing space.
 
I guess they could have trusted the drive and been perfectly willing to jump to safety - except they saw no need to, when their best plan was to make the ship disappear into the future well before the zombie fleet arrived. It's just that there was a Plot Complication when it turned out Po's contraption charged the time crystal more slowly than they expected. This Plot Complication is the only reason there is going to be a battle... Without it, Control would be left to twiddle its newly acquired fingers.

Which is a problem as such, when those thirty or so fingers fly at high warp and fire photon torpedoes. Control has blown its cover and is the enemy of Starfleet; it's unlikely it will steer away from battle even if the Sphere Data slips from its deadly fingers.

Timo Saloniemi
 
The real plothole is: Why not just jump a distance 'Control' can't cover by the ,means available to it, while the 17-01 warps around at top speed staying just ahead of the Control Armada, and if they must have a head to head confrontation; Jump back to where the 1701 is when both the Spore Drive, Crystal ad Suit are ready to go...?

[Anmd yes, I know why. The above has zero real drama. ;)
Yes, they could theoretically just jump 50 galaxies away, 15 timelines over and 900,000,000 years into the future and be immediately done with it. There is explictly no range on the spore drive.

Just roll with it:shrug:
 
It's obvious to me the writers are deliberately ignoring how the spore drive can jump time. It's the only ship in the Federation with the ability to go anywhere, anywhen, anyplace because it travels this all-things-connected network. Why do they need a Time Crystal? If they could program coordinates, Stamets could ride the ship anywhere.

I'm still not understanding why escaping into time somehow puts the sphere data outside of control's reach. Go forward and Control needs to just wait around for it to reappear. Go backwards and there's a duplicate that Control can just find elsewhere.
 
Yes, they could theoretically just jump 50 galaxies away, 15 timelines over and 900,000,000 years into the future and be immediately done with it. There is explictly no range on the spore drive.

Weeeeeelll, Stamets only jumped them into the MU because Lorca pre-programmed all the coordinates ahead of time and only jumped them back because Hugh was guiding them as part of the network itself. Even then he "missed" by 9 months, and it took a heavier toll on him than usual.

For all we know, jumping more than the computer can already know of the Milky Way, or through Time without a temporal anchor, could injure, kill or render him a vegetable.
 
Because they can't control it. They don't even know how they jumped time last time. They almost didn't return safely from the other universe. The jump forward nine months was an unintended consequence and not a deliberate action. It also was catastrophic in terms of the war, so I doubt they'd attempt something like that blindly. Where would they begin? They didn't have time to figure out the how and the why right then when CONTROL and S31 was an hour away.

I do agree, though, that maybe they could have thrown in some dialogue ruling it out because it was an anomaly out of their control. Perhaps they are saving that discussion for after they're stuck in the distant future and have time to explore how the first accident happened.
 
The real plothole is: Why not just jump a distance 'Control' can't cover by the ,means available to it, while the 17-01 warps around at top speed staying just ahead of the Control Armada, and if they must have a head to head confrontation; Jump back to where the 1701 is when both the Spore Drive, Crystal ad Suit are ready to go...?

[And yes, I know why. The above has zero real drama. ;)]

What benefit is there for the Federation if the Discovery, with the sphere data leaves and Control is still around with its armada of ships to cause problems for years or even decades?

I admit its a risky maneuver to use Discovery as bait to draw in all of Control's resources to one locations, but it also presents the opportunity for the Federation to get rid of all its problems at once if it succeeds.

Control all in one place where it can be whittled down and then destroyed.

The spore drive gotten rid of so that its no longer a legal problem once the above is achieved.

Getting the Klingons involved in mopping up so that all the Federation loses are the ships which Control took over.

Seems win-win to me if they can pull it off.

Maybe Sarek was there for more reasons than just say goodbye to Michael but to also coordinate with Cornwell, Tyler and Pike.
 
I think the early episodes already made sufficiently clear the limitations of the spore drive: navigation is an immense problem, and machines can't handle it at all. The superbrain of the tardigrade helps, but ultimately the navigation data comes from the network itself, and it's so alien that relying on your human navigator's ability to make sense of it is pretty much suicidal.

Just before Lorca made Stamets do the inter-universe jump, he told the expert that the research done during S1 would eventually open up exploration possibilities. Clearly, Stamets himself agreed that going into the unknown was still too big a challenge at that point, and that the next generation of pilots would be the one to attempt that.

Which makes it all the more surprising how callously our heroes attempted the jump to Terralysium, a feat in a different league altogether from anything they had done previously - except by bizarre accident.

And time travel? No way - except by bizarre accident. Indeed, our heroes are probably well aware of numerous instances of time travel in history, but are still justified in thinking that the Angel Suit is the only truly reliable and proven time machine they could hope to access.

Is Control a problem? Yes, in the shortest of terms - a timescale of hours. But if Control can be denied this immediate victory, it need not be much of a problem. Thirty evil starships? Bah, invite in 300 or 3,000 Starfleet ships and blast those out of the sky in fifteen minutes of lukewarm action. Deviously infiltrating software? Only within the S31 network, it seems - outside that net, the best the AI has achieved is to jam some subspace relays. Why, it still hasn't been able to kill Burnham, which ought to be just about the easiest thing in the entire universe, considering the risks she is taking. No, I don't think Control as currently portrayed is nearly as menacing as it perhaps appears to be. It's just that (as such perfectly reasonable) early act bluster, with the villain becoming more defeatable with every storytelling minute that passes, simply because the heroes (and hopefully also the audience) understand it better.

Timo Saloniemi
 
Maybe jump into a different reality, not "Mirror-Universe" but a different one then the one we've seen.

Kind of have a short "Sliders" like adventure where you can find an alternte universe to hide out in.
 
I think the early episodes already made sufficiently clear the limitations of the spore drive: navigation is an immense problem, and machines can't handle it at all. The superbrain of the tardigrade helps, but ultimately the navigation data comes from the network itself, and it's so alien that relying on your human navigator's ability to make sense of it is pretty much suicidal.

Just before Lorca made Stamets do the inter-universe jump, he told the expert that the research done during S1 would eventually open up exploration possibilities. Clearly, Stamets himself agreed that going into the unknown was still too big a challenge at that point, and that the next generation of pilots would be the one to attempt that.

Which makes it all the more surprising how callously our heroes attempted the jump to Terralysium, a feat in a different league altogether from anything they had done previously - except by bizarre accident.

And time travel? No way - except by bizarre accident. Indeed, our heroes are probably well aware of numerous instances of time travel in history, but are still justified in thinking that the Angel Suit is the only truly reliable and proven time machine they could hope to access.

Is Control a problem? Yes, in the shortest of terms - a timescale of hours. But if Control can be denied this immediate victory, it need not be much of a problem. Thirty evil starships? Bah, invite in 300 or 3,000 Starfleet ships and blast those out of the sky in fifteen minutes of lukewarm action. Deviously infiltrating software? Only within the S31 network, it seems - outside that net, the best the AI has achieved is to jam some subspace relays. Why, it still hasn't been able to kill Burnham, which ought to be just about the easiest thing in the entire universe, considering the risks she is taking. No, I don't think Control as currently portrayed is nearly as menacing as it perhaps appears to be. It's just that (as such perfectly reasonable) early act bluster, with the villain becoming more defeatable with every storytelling minute that passes, simply because the heroes (and hopefully also the audience) understand it better.

Timo Saloniemi

As I pointed out. 30 evil starships controled by an evil if still limited AI is a problem if you don't know where it is and don't know what it is doing. But if you know what it wants it makes sense to hang out the bait, make sure it knows such bait can't get away and wait until it falls into the trap.
 
And looking at it from another angle, it's supposed to be an artificial intelligence, not an artificial idiocy. If the Sphere Data slips from its hands, it's unlikely to pursue an evil agenda for no practical gain. Why keep on hurting humans when this in no way furthers its dreams of galactic domination? It lacks the means for efficient genocide at the moment; it has thrived amidst humans so far; it may face a grave threat from humans now that it has scared and angered them, but fighting back is an inefficient means of protecting itself. Heck, if it did kill all the Feds, it would next need an even more efficient mechanism of mayhem, because every non-Fed would find it a threat and gang up on it.

There's apparently a reason why the galaxy only gets sterilized in the far future, rather than two weeks from "Sorrow". Earth, Vulcan, Andor and so forth face no immediate threat even in the worst case scenario. Perhaps Control decides to lie low, or pretends to surrender and repent. Either way, humans for their part will know that Control has to die, but also that there's little point in attempting that before a mechanism for certain success gets devised.

Timo Saloniemi
 
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