TNG Tech Manual.
So not, strictly speaking, canon?
TNG Tech Manual.
So not, strictly speaking, canon?
2] What source materials will be used in this forum? Because Trek Tech, as a genre, exists as much in the minds of fandom as anything explicated strictly on-screen, a wide variety of sources will be considered worthy of consideration. Since there is a diversity of viewpoints and ideas in play, source citations should be included wherever possible, to allow for an objective analysis of the content of a discussion.
Note, however, that screaming "non-canon!" by itself shouldn't carry extra weight, unless a canonical source contradicts a non-canonical one. The vast majority of what we "know", Treknology-wise, is non-canon, so we merely need to accept that reality. While licensed materials may be given some "preference", it should be noted that none of the licensed materials are free from error, and all have been on-screen contradicted from time to time, so take them for what they are: one way of looking at the Trek Universe. (In short, read Mike and Rick's disclaimers, and take them to heart!)
After some thought, I have decided to get a FAQ post started. We can revise this as time goes along, and suggestions are welcome.
1] What is chi/the Cochrane Factor? The Cochrane Factor (chi) is a variable added to the basic warp formula, increasing the accuracy of warp calculations. In the 1970s, various fans observed that the "classical" warp formula was entirely too slow to allow for the speeds and distances covered in TOS. Based on time-and-distance numbers in the episode "That Which Survives", the idea of a "fudge-factor" was created, and discussed in some detail in the Star Trek Maps (Bantam, 1980). The basic concept is an additional factor in the warp formula derived from the amount of matter in a given area of space, and thus any additional gravitational curvature in space-time, which can, in effect, create an increase in actual velocity for any given warp factor. Thus, the "corrected" formulae are:
V = WF**3 x chi x c (from warp 1-17, with the exponent hypothesized to spike up above warp 17) (ENT/TOS)
and
V = WF**3.33333333 x chi x c (from warp 1-9, with the exponent spiking up above warp 9) (TNG/DS9/VOY)
(The scale-change takes place in 2312, as originally cited by Andre Bormanis in an article in ST: The Magazine {Issue 6, October 1999, p. 44} and subsequently used in Starship Spotter.)
chi itself ranges from 1 in deep intergalactic space (where there is almost no free-floating matter) to 1,500 in dense star clusters. A commonly-cited "average" figure for UFP-held space is 129.27, although it should be emphasized that this is only an average, and there can be significant variations even within that area. The "subspace corridors" mentioned in Star Charts (Pocket, 2002) can be considered vectors through areas with a known high chi value.
Just FYI, from the Trek Tech forum FAQ.
Point #1 just above that, discusses the two warp scales. It's like FAQ #1 itself!
The FAQ thread: https://www.trekbbs.com/threads/trek-tech-faq.27593/
So, as to citing sources and canon, if someone pulls out from a dozen tech manuals that impulse drive is sublight, but someone else has the audacity to cite TNG 1x25, Riker: 'Increase to warp 6.' La Forge: 'Aye sir, full impulse,' what is stated onscreen automatically wins? Or no?
https://en.wikipedia.org/wiki/Clock_positionLaforge is also the guy who once said, "We've got a bogey on a five-o'clock tangent." What the hell does that even mean?
https://en.wikipedia.org/wiki/Clock_position
https://en.wikipedia.org/wiki/Tangent
If the enemy is on your 5 O'Clock area and moving tangentially relative to you, not directly at or away from you.
So the enemy is keeping a distance but moving along that tangential plane at the angle from you assuming your horizontal plane.
It makes sense if you have a good grasp of Dog Fighting in Aerial Combat / Space Combat and Geometry.
The (### mark ###) is good for describing objects going towards or away from you.Thanks for the info, but my point was more that no one in Star Trek has ever used such nomenclature to describe another ship coming toward you. That’s usually described by bearings (i.e. “243 mark 159,” and such.) And don’t even get me started on “bogey”![]()
They would also be trained to understand Fighter-Pilot lingo since that is very old school.Starfleet officers would be trained to understand "unidentified object at ### mark ### heading ### mark ### warp ###."
That's a possibility, but it doesn't "make more sense" as you put it.They would also be trained to understand Fighter-Pilot lingo since that is very old school.
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