• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

The (almost) steady increase in "epicness" of Trek...

Personally I'd like to see a return to the idea the universe is much much bigger than our heroes and they are simply going about their little part of events in their own little corner of it with a very limited perspective.
It's already been done, it was called Enterprise. Like Deep Space Nine before it after a few seasons the entire universe was saved by the hero Captain man.
 
But Archer, his Enterprise and Discovery were not in the prime universe! So it doesn't affect the TOS reality one bit! There was no NX-Enterprise on Kirk's wall in TMP for starters and the technology shown in DSC is beyond the science shown to us in TOS so the answer is a simple and logical one! :vulcan:
JB

Preach it!
 
I think it is something you can see in general, as franchises run longer the producers keep upping the scales and 'what's at stake' to keep it compelling to the audiences. Perhaps it's some Second Law of Theatrical Dynamics ("In any closed long-running franchise total amount of epicness can never decrease over time").

It's really just the natural tendency to want to outdo what's come before. It doesn't help that it's surviving now in a marketplace that is inundated with it, such that it's become a prerequisite, & that what's come before is now at half a century of hundreds of stories

To be fair though. It's always been there, & was bound to grow. Spock is a unique figure in Starfleet, as much as Worf or Data are, even if not so wholly unprecedented or influential. Isn't Kirk like supposed to be one of the youngest to ever sit in the captain's chair? He's definitely a maverick. They may not have Earth saving premises on TOS (Mostly because Earth was a taboo in general) BUT they do have some saving the timeline from contamination plots, that are in the same ballpark thematically

I could see a tv show scaling back the stakes (Maybe the new Picard one?) But I really doubt you'll see it in the cinema, where most of the stake raising went crazy to begin with

Along with the epic stakes rising, is the disaster porn. I noticed a lot of large scale disasters and destruction that increases with each series.

TOS started with the Eugenics war which killed 30 million. DS9 has the Breen attack earth. TNG makes WW3 a separate incident, 600 million killed. The Cardassians are decimated by the Dominion, close to a billion. The Xindi from Enterprise appear out of nowhere, and attack earth, 7 million.

Then the JJ movies has the entire planet Romulus destroyed, and later Vulcan.

The problem with all this is, the more destruction they showed the less I started reacting to it later. By the time they showed the Xindi attack, Romulas and Vulan being destroyed, I had almost no reaction.

I know I was supposed to, but so much of it was piled on at that point, that I just didn't.
 
Last edited:
It’s too easy to show the destruction now. When Independence Day came out it was big news. No one had seen sky scrapers being felled so convincingly. There was a real ‘fuck me!’ factor about it. Now, the vengeance smashing through a city in In To Darkness isn’t even in the trailer.

It’s reached the point where big special effects are the easy option, and it shows. It’s boring.

Epic story lines now are contrived, as others have said, because they centre on a small cast carrying the universe. I know it’s not meant to be realistic, but it’s supposed to be satisfying.

Babylon 5 was epic, but it’s characters were believable because they were all powerful people in pivotal positions, and the setting was where the galactic drama was to be played out. DS9 tried to do the same, but it made no sense. A derelict ore refining station at the mouth of a worm hole, that it neither activated nor taxed. It served no real purpose beyond being the last chance for a piss before the Gamma Quadrant, yet it’s administrators had the most extraordinary adventures.

Big stories need big characters playing the long game, but that doesn’t suit Star Trek formula of a crew on a ship, so we end up with one Borg cube defeated time and again by the Enterprise, or mad man with inexplicable resources hell bent on the destruction of Earth, thwarted by the enterprise. They need to decide what they want. If it’s an enemy power trying to destroy earth, it’s not not gonna be stopped by one ship, so they should give these stories a miss, or change the format.
 
It’s too easy to show the destruction now. When Independence Day came out it was big news. No one had seen sky scrapers being felled so convincingly. There was a real ‘fuck me!’ factor about it. Now, the vengeance smashing through a city in In To Darkness isn’t even in the trailer.

It’s reached the point where big special effects are the easy option, and it shows. It’s boring.

Epic story lines now are contrived, as others have said, because they centre on a small cast carrying the universe. I know it’s not meant to be realistic, but it’s supposed to be satisfying.

Big stories need big characters playing the long game, but that doesn’t suit Star Trek formula of a crew on a ship, so we end up with one Borg cube defeated time and again by the Enterprise, or mad man with inexplicable resources hell bent on the destruction of Earth, thwarted by the enterprise. They need to decide what they want. If it’s an enemy power trying to destroy earth, it’s not not gonna be stopped by one ship, so they should give these stories a miss, or change the format.

All the destruction in Independence Day was what made the movie and it became a good old revenge flick that everyone identified with. Now, you can pretty much tell when you see a CGI crash or explosion, and on top of that when it happens every 20 minutes, I don't see how it can have an effect the way it used to.

They showed an explosion in London. Then an attack on Starfleet Cmd, crashes and explosions. Then the Enterprise is attacked and damaged, explosions, loss of life. Then The Enterprise almost crashes into earth. The Vengeance does crash into Earth. I don't want a slow talky movie either, but constant explosions and crashes is what removes the suspense in the first place.

We're supposed to be surprised.

IMO, nowadays, if you're going to do epic-ness and destruction, Game of thrones did it right.
Cersei blew up an entire church (with a lot of favorite characters inside), all to escape being found guilty in a trial. It came out of nowhere. It didn't immediately effect the entire world but it was important.

Everybody talked about it the next morning.
 
I would prefer Discovery not go in the direction of just an hour of everything getting blown up and lots of mutilation and maiming. That's just not my style of TV. I've never seen Game of Thrones but that's not what I want Discovery taking away from it. But characterization and drama, if it's as great as everyone says it is, then that's what I want Discovery gaining from it.
 
It's a sci-if action adventure series. It's not "The Piano."

It's also not real. It's entertainment...entertainment about extraordinary people doing amazing things. I don't want to see Captain Bill Smith and the adventures of the unremarkable USS Milktruck, a standard light cruiser with nominal technology and a plethora of currier assignments.

It's supposed to be fun. Not realistic.
 
All of this is why I'm not even going to the next Trek movie until I read reviews. I recently realized Beyond was the first Trek installment I've only watched once. DSC is now on that list. But I like wordsy theatrical drama a la S1 TOS. Tired of special effects. "Let's destroy the Enterprise." Or some really big thing. I'd like some Trek movie someday to resolve things peacefully or with love/hope/wonder. JJ 1 and 3 toyed with me at the end in that regard. But . . . nope. Count me done.
 
Spock is a unique figure in Starfleet, as much as Worf or Data are, even if not so wholly unprecedented or influential.

To quibble, the whole "first Vulcan in Starfleet" thing is fanon. In fact, it's canonically wrong because TOS has an entirely Vulcan-crewed ship.

Isn't Kirk like supposed to be one of the youngest to ever sit in the captain's chair? He's definitely a maverick.

I'm pretty certain this wasn't actually established while TOS was airing though right? Again, it's a later puffing up of Kirk as a character.

DSC started and finished a Klingon War. A war not quite as quadrant-spanning or as large in scale as the Dominion War. So I won't call this an increase in epicness. I completely ignore and disregard ENT. And VOY does not increase epicness from DS9. So, basically the increase stops at DS9.

I mean, you could point out that the Mycellial Network threatened to destroy all universes but it didn't and no one watching thought it would. So that threat meant about as much as the Omega Particle on VOY, which was also stopped.

I was thinking more about how Micheal Burnham's personal arc was more epic/heroic than anything seen in Trek before. I mean, consider everything:

1. She was adopted by Sarek, and raised as Spock's sister
2. She served as the XO of one of the five most decorated (up to that point) captains in Trek history
3. While she didn't actually cause the Klingon War, she was blamed with doing so by Starfleet. She did directly murder T'Kuvma however, who was at that point the closest that the Klingon Empire had to a titular leader.
4. She then began service on the most technologically advanced ship in Starfleet, which could (as we discover) literally travel anywhere instantaneously. Any point in space and time, in any alternate universe.
5. She enabled the Discovery to finally destroy the Klingon Ship of the Dead, killing Kol, who was again, all but the titular leader of the Klingon Empire and their assault on the Federation.
6. When we get to the MU, it turns out that the evil doppelganger of her deceased former captain is, quite coincidentally, the ruler of the Terran Empire.
7. Both Ash and Lorca had secret identities and were in love with her.
8. She ends up winning in a very contrived manner - essentially setting up a scenario where all of Starfleet is wrong about something in order to ensure that she can be the source of moral rectitude. But as part of her victory she installs the only other Klingon we've been on a first name basis with - whose been rotting in the brig of Discovery for weeks - as the new Chancellor.

As I said upthread, across the whole of DIS maybe 13 characters (including MU alternates) actually had any sense of agency to them. It was a weird contrast - the epic scale yet the same small group of people being responsible for absolutely everything.

I do want compelling characters. But just doing their jobs? I'm not a fan of working-stiffs in space... unless it's Alien, but that's because it's set-up before the Xenomorph is sprung upon them.

There's a reason so many of us found O'Brien relateable.

Along with the epic stakes rising, is the disaster porn. I noticed a lot of large scale disasters and destruction that increases with each series.

TOS started with the Eugenics war which killed 30 million. DS9 has the Breen attack earth. TNG makes WW3 a separate incident, 600 million killed. The Cardassians are decimated by the Dominion, close to a billion. The Xindi from Enterprise appear out of nowhere, and attack earth, 7 million.

Then the JJ movies has the entire planet Romulus destroyed, and later Vulcan.

The problem with all this is, the more destruction they showed the less I started reacting to it later. By the time they showed the Xindi attack, Romulas and Vulan being destroyed, I had almost no reaction.

I know I was supposed to, but so much of it was piled on at that point, that I just didn't.

Human psychology is not just set up to feel empathy on a massive scale. It's why the refugee crisis in Europe didn't really break here until the photo of a single drowned toddler on the beach. We can't comprehend the deaths of tens of millions as anything other than a statistic. But if we see one dead child - just one - it reminds us of our own, or our grandchildren, or our nieces/nephews, etc.

As I said, ultimately the best stakes in fiction are personal. Even when the protagonist is a classic hero who is on a journey to save the world from the forces of darkness, the core of the story is the emotional involvement with the hero, not with the stakes of the wider fictional world. If you don't create a compelling hero - someone we empathize with - all the disaster porn in the world won't change things.

It's a sci-if action adventure series. It's not "The Piano."

It's also not real. It's entertainment...entertainment about extraordinary people doing amazing things. I don't want to see Captain Bill Smith and the adventures of the unremarkable USS Milktruck, a standard light cruiser with nominal technology and a plethora of currier assignments.

It's supposed to be fun. Not realistic.

Again, part of my criticism is the bigger you make the characters, the smaller the world they inhabits seems.

I mean, TOS had that amazing feeling of expansiveness in part because of what you don't see. Enterprise doesn't ever go back to Earth. There are run ins with the Klingons, but never anyone seemingly higher than a mid-level functionary. You never see an admiral more than once. You never even get a clear idea of the membership of the Federation. All of this paints one Starfleet ship - even a Connie - as a pretty small cog in the wheel.

Trek has slowly lost this sort of feel over time. A significant portion of that is because the writers don't understand when it's better not to show things, and always want our characters to be at the center of the action, rather than bystanders. While the least "epic" of the shows - VOY's ruining of the Borg is a great example of this. They were truly menacing when first introduced in TNG. But as VOY began treating the Borg Queen more as a singular consciousness obsessed with Janeway, the Borg became steadily diminished.
 
I would prefer Discovery not go in the direction of just an hour of everything getting blown up and lots of mutilation and maiming. That's just not my style of TV. I've never seen Game of Thrones but that's not what I want Discovery taking away from it. But characterization and drama, if it's as great as everyone says it is, then that's what I want Discovery gaining from it.

Game of thrones mainly is drama and intrigue. Things like violence and maiming do occur throughout the series, but it's done very skillfully and in between most of the drama.

The destruction of the Sept scene happened at the beginning of the episode and lasted about 4 minutes. As a quick summary, Cersei is a disgraced ex-queen being tried by the church for a lot of crimes she knew she wasn't going to get out of, but she was pretty much helpless.

The season slowly led up to it, with a lot of drama, back and forths, plotting, scheming insults etc. .

And it looked like she wasn't going to do anything about it, because she couldn't really. Fans were even complaining that season was anticlimactic. This is medieval times so the trial was held inside of a huge church.

At the start of the episode she had arranged for it to be blown up and take a lot of her enemies (fan favorites) with it. No one saw this coming. What shocked people was, that the season was fairly quiet and no one suspected she would do something so drastic or crazy.

So it seemed like the destruction happened in a shocking, unexpected way that drew people in to watch more of the drama itself.
 
Last edited:
Smaller, more personal and relatable stakes, that's what I'd like.
This. The occasional big moment, but not as the core of the show. A couple of times per season.
Maybe one day in the Star Trek universe TPTB would have the guts to have Earth destroyed
This would disappoint me as a viewer, when alternate Vulcan was destroyed that was a immense failure on Starfleet's part. Better still would be not to have Earth be the target of any more movies or shows.

I don't want to see Captain Bill Smith and the adventures of the unremarkable USS Milktruck, a standard light cruiser with nominal technology and a plethora of currier assignments.
While your description goes too far the other way, I personally would like to get away from unrelatable superior "evolved" uber-officers, in the newest most advanced ship in the fleet, who can always solve any problem by the fourth act.

Professional Starfleet officers, regular people, in a standard ship of the line, who deal with the episode issue to the best of their abilities ... and sometimes fail. No unbroken list of perfect victories.
 
Im pretty tired of mirror universes, alternate dimensions, time travel ect. Trek needs to get back to good story telling. Characters with more than 1 dimension yes Universes no, also even in TNG "Social workers in space" they started to realise that not every story has a happy ending and no one is perfect.
 
I’d very much like to return to the planet of the week format. One ship, out on its. Landing party, bit of a mystery, moral conundrum, but no preaching ta very much, put the pieces together, mystery solved. Next planet.

I’d also like bigger stories, across multiple locations, multiple ships, multiple player, but that’s a different kind of show. A story that unfolds over vast distances, you’d need dispersed characters, some on starships, some planet bound, some federation, some not, ambiguous motives and hidden agendas. Stories that work for the epic spectacle to payoff.
 
This. The occasional big moment, but not as the core of the show. A couple of times per season.This would disappoint me as a viewer, when alternate Vulcan was destroyed that was a immense failure on Starfleet's part. Better still would be not to have Earth be the target of any more movies or shows.

While your description goes too far the other way, I personally would like to get away from unrelatable superior "evolved" uber-officers, in the newest most advanced ship in the fleet, who can always solve any problem by the fourth act.

Professional Starfleet officers, regular people, in a standard ship of the line, who deal with the episode issue to the best of their abilities ... and sometimes fail. No unbroken list of perfect victories.

Agree entirely.
 
To quibble, the whole "first Vulcan in Starfleet" thing is fanon. In fact, it's canonically wrong because TOS has an entirely Vulcan-crewed ship.
Actually I was thinking about him being half-human/Vulcan as what is so stand-out about him. He is definitely not a run of the mill Starfleet officer they got on board

As to Kirk being a young captain. I'm not entirely sure, but I thought some of the show had established that too, like what age he'd been, but I'm sure there's people who'd know better than me
 
The OP has some really good points. It's why I feel more and more that an anthology show makes more sense. A series like that could focus on different crews with each episode, perhaps with an overarching seasonal storyline, with the effect of showing different perspectives and different levels of involvement. I also think it'd be interesting to see a bit more mundane life in space that doesn't always lead to a red alert.
 
Hey all,

I had a rant about this in the Discovery forum, but it was really about Trek in general, so I thought I'd expand it and post it here. Basically, why as time has gone on has the Trek universe got smaller and more self-referential, while the characters themselves become steadily more epic?

I mean, let's start with TOS. Kirk was an important Starfleet captain, since he commanded one of the twelve Constitution-class ships. But he was just a captain, fundamentally - not all that special. His interactions across the series were mostly with planetary-level crises. Then the TOS movies made him into the Great Hero, saving the Earth from destruction twice, and salvaging the Khitomer Accords. References to him in later Trek basically paint him as the most famous captain in Starfleet history.

Fast forward to TNG. Picard is explicitly made to be much more important from the beginning than Kirk, commanding not just one of the twelve largest Starfleet vessels, but the flagship of Starfleet. He has the only Klingon in Starfleet and the only Android in Starfleet on his bridge. He personally parlays with the Chancellor of the Klingon Empire, who knows Worf. His crew saves the Earth from destruction by the end of the third season, and he does it personally twice in the movies.

I love DS9, but it took "small universe" to new heights, even considering that the station was an important focal point plotwise. At various times the heads of the Klingon Empire, Cardassian Union, Ferengi Alliance, and the Dominion all were on DS9. Martok ends the series as Chancellor of the Klingon Empire - after Worf defeats Gowron in a knife-fight and turns it down! Rom ends up Grand Negus. Sisko ends the series a fucking god! Basically DS9 turned Trek into Lord of the Rings, giving half of the mains this jumped-up, epic role to play which totally didn't suit the focus on character the series otherwise had.

In contrast, while VOY underwhelmed, this was one thing it got right. The ship itself was small and unimpressive, and the crew were for the most part a bunch of nobodies. The series tried to play up the importance of Janeway's conflict with the Borg at the end, but it was ultimately a show about the personal journey of the crew homeward, not quadrant-spanning conflicts.

ENT shit the bed here, creating the (incredibly implausible) character of Jonathan Archer, who after two seasons of flailing around managed to save the Earth. If the series had continued you just know he would have personally won the Romulan War, since we know he played an instrumental role in founding the Federation. Even though we of course never heard about him up until now.

Discovery saw all this and said "Hold my beer, I can top this in the first season."

The Trek galaxy has thousands of inhabited planets, and uncounted numbers of people. It's completely implausible that our dear protagonists will always be at the fulcrum of galaxy-shaping events. I don't want a Trek crew to be comic book heroes - that's why I avoid comic-book media like the plague. I just want compelling characters who do their fucking jobs.

Excellent post and well observed :)

One point I'll make re: Kirk is that legends are seldom recognized as legends in their own time, or even if they are their legend increases over their life and explodes after their death. We see a little of 'the legend of Kirk/legend of Enterprise' begin to form in the movies (it was written into the format of the abortive Phase II series that Kirk and crew became legends in their own lifetime after the 5 year mission, so that's where that starts) and at the launch of the Enterprise B it's clear that Enterprise herself has advanced from 'merely one of the fleet' to being the biggest and most important.

That being said, I agree 100% about the other crews. DS9 was conceptually meant to be this far flung outpost away from the 'action' but the wormhole made it important before the end of the pilot episode, and it increasingly turned into the most important place in the Alpha Quadrant. Voyager definitely maintained the tone right the way through of 'the little ship that could', but ENT and DISC both are a lot of "this is where legends are made" rather than "ordinary people doing their work". I tend to prefer the latter to the former, but it doesn't make up the majority of Star Trek unfortunately.
 
I’d also like bigger stories, across multiple locations, multiple ships, multiple player, but that’s a different kind of show. A story that unfolds over vast distances, you’d need dispersed characters, some on starships, some planet bound, some federation, some not, ambiguous motives and hidden agendas. Stories that work for the epic spectacle to payoff.

Yes. This is part of why Game of Thrones worked well as epic spectacle. The setup involved several dozen characters in a half-dozen different locations over the course of a season. If you're going to tell a big, epic story you have to have a lot of smaller characters who all have their own independent role in the story (e.g., no central protagonist) to really get the scale right.

It's also why the wheels started to fall off the show the last few seasons. As the different POV characters finally ran into each other, the world started feeling smaller, and a sense of scale (and time) began to fall away - particularly last season. Though this could also be attributable to running out of GRRM source material.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top