I'm hyper-critical of my own work, and CG in general. Truthfully, I'm a fan of real, physical models and sets and props that you can touch and feel, but I got into CG originally because that's where SFX were going at the time. I eventually gave up on trying to create photorealistic images and even getting into the Biz and started concentrating on modeling for 3d printing. This was before PBR (Physically Based Rendering / Materials). I've only recently attempted photorealism again now that the newer materials and renderers make it so much easier/better.
To be honest, you're right, I do like the black rather than the grey. I'm not sure what I was looking at when I was thinking that they were more grey, but it may have been an old replica or screen-used chair that had faded over time.
I'll be going back to a darker color in my next iteration.
There's just something about the lighting or materials and the way I have them set up that screams CG to me in these latest images.
I've done some pretty damn realistic renderings in the past (my avatar, for instance), but even those have hints of CG to me.
I'll be doing some more tests on the bridge and a couple of other models/scenes, but for the most part, I'll be concentrating on the modeling aspect of the bridge until it's complete. Then I'll really delve into the photorealism aspect.
To be honest, you're right, I do like the black rather than the grey. I'm not sure what I was looking at when I was thinking that they were more grey, but it may have been an old replica or screen-used chair that had faded over time.
I'll be going back to a darker color in my next iteration.
There's just something about the lighting or materials and the way I have them set up that screams CG to me in these latest images.
I've done some pretty damn realistic renderings in the past (my avatar, for instance), but even those have hints of CG to me.
I'll be doing some more tests on the bridge and a couple of other models/scenes, but for the most part, I'll be concentrating on the modeling aspect of the bridge until it's complete. Then I'll really delve into the photorealism aspect.