No Man's Sky

Discussion in 'Gaming' started by BillJ, Jul 21, 2015.

  1. Rincewiend

    Rincewiend Admiral Admiral

    Joined:
    Mar 7, 2001
    Location:
    The Netherlands
    After 3 or 4 jumps a freighter was attacked, i helped it and the captain gave me the keys to the ship...
    Free freighter!
     
  2. XCV330

    XCV330 Premium Member

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    Sep 24, 2017
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    XCV330
    I think we're at the same part in the game. I was doing a mission for Polo and tried to come back to that freighter after I got it, and made two mistakes.. one, it wasn't my freighter and two, accidentally shot it.
    Had to go hide in a nearby station. On the bright side, learned more Vy'keen language there.
     
  3. Ronald Held

    Ronald Held Vice Admiral Admiral

    Joined:
    Feb 21, 2005
    Location:
    On the USS Sovereign
    More confident about the thruster fuel if I could stock up on pyrite, I might not need mine asteroifs for Tritium. Lots of antimatter. Probably soldier on, although I still am clueless about tech enhancements.
     
  4. XCV330

    XCV330 Premium Member

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    XCV330
    ok.. dumb question. How do you get off the ladder inside your base? I've added 3 levels to the round structure, and about to add a 4th. I built my base into the area of an older abandoned site faing cliffs and caves so immediate space is limited. Vertical is the way to go. I can climb up and down from top floor to bottom, but I have not figured out how to stop at middle floors.
     
  5. Spider

    Spider Dirty Old Man Premium Member

    Joined:
    May 23, 2004
    Location:
    Lost in time
    Here's a very useful tip I found in case you haven't found out about it yet. When installing tech upgrades in your suit or ship, you can install them in both cargo and tech slots. You can have a maximum of three purchased upgrades per area. In other words, if you install four shield techs in one area, they'll start flashing and you have to delete one. However, if you install three shield techs in your cargo slots, you can then install an additional three in your tech slots giving you unprecedented shield protection. I tested this out on movement tech upgrades, I installed three class S movement upgrades in my regular suit cargo slots and 3 in my tech slots. To test this, and so you can visualize it, start by standing in a space station in front of the guy who sells you exosuit upgrades. Start sprinting and go across the area, down the stairs, then up the stairs to the other side, sprint completely around the whole lobby area, then back down the stairs and up the other stairs and you'll almost make it back to the guy selling the suit upgrades. Then, it initializes back to full strength in less than three seconds.

    Imagine the shield protection you can get on a ship by utilizing this trick, and how powerful you can make a ship weapons.
     
  6. XCV330

    XCV330 Premium Member

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    XCV330
    I've noticed that there seems to be a limit in certain cargo slots on the exosuit for upgrades. it only lets me use so many, maybe they were all class C and did the same thing. not sure.

    so the other day I found the first planet that had been discovered by somebody else. I know I spend most of my time way from the core, but i was suprised it took this long to find another visited system. I actually went looking for some sign of the previous vistor if as I was a castaway stuck talking to Wilson for the last few years. Sadly they did not build a base or leave any trace, and they didnt discover the other planets and moons in that system. must have stopped for a mission and left quickly. I evern travelled coreward a few warps trying to see if I could track their progress but every planet for at least 5 jumps was undiscovered.
     
  7. Ronald Held

    Ronald Held Vice Admiral Admiral

    Joined:
    Feb 21, 2005
    Location:
    On the USS Sovereign
    Still coming to terms with the new tech trees. Thruster fuel production down pat. I buy tritium or pyriye for the impulse engines. Lots of warp cells. Not certain what to upgrade next?
     
  8. XCV330

    XCV330 Premium Member

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    Sep 24, 2017
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    XCV330
    Done the exocraft missions?
     
  9. Ronald Held

    Ronald Held Vice Admiral Admiral

    Joined:
    Feb 21, 2005
    Location:
    On the USS Sovereign
    No, the location for base restoration is on a planet with highly aggressive sentries. When I warp to a new system maybe a new base will be available?
     
  10. XCV330

    XCV330 Premium Member

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    XCV330
    You can have more than one base, including teleporting gates. It makes getting around easy. There's a use for that, if you have them set up for certain resources, or you've built a big farm etc. I have one aggressive sentinal world base made just so I could get that one achivement for being in an extreme world for 5 sols. But the world is airless, has one plant, no fauna, very few minerals and even the terrain is boring.

    I have to admit most of my stuff is on an arctic forest world that has an insane amount of basic materials, including cobalt. located a few seconds walk away are several cave networks so getting around without freezing, even without the Nomad. I'm spending too much time on base. It's supposed to be a space game. With two landing pads built plus the base market trade terminal, I'm getting lazy. Trade comes to me.
     
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  11. Ronald Held

    Ronald Held Vice Admiral Admiral

    Joined:
    Feb 21, 2005
    Location:
    On the USS Sovereign
    I have no idea of any valuable minerals short of exploration, anymore.
     
  12. XCV330

    XCV330 Premium Member

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    Sep 24, 2017
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    XCV330
    well if you've got emiril i'll buy any. cant find any at all where i am and i have to have them
     
  13. Ronald Held

    Ronald Held Vice Admiral Admiral

    Joined:
    Feb 21, 2005
    Location:
    On the USS Sovereign
    I have not found that mineral. What I meant is ores for tech upgrades. I sell what I find in boxes.
     
  14. XCV330

    XCV330 Premium Member

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    XCV330
    Goodbye Euclid. On to a new galaxy now.
    Someone REALLY needs to tell new players like me, once you reach the center and reboot Atlas,you lose everything you had, except your ship and your multitool (which will both be damaged). You can't get back to your old bases, etc. You lose everything
     
  15. Ronald Held

    Ronald Held Vice Admiral Admiral

    Joined:
    Feb 21, 2005
    Location:
    On the USS Sovereign
    Resurrected my base but I see no teleporter there. I can get there from a space station, but not back. What do I do?
     
  16. XCV330

    XCV330 Premium Member

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    XCV330
    Not sure why it would be gone but I also lost something on a base one, after an update. Build another one?
     
  17. Ronald Held

    Ronald Held Vice Admiral Admiral

    Joined:
    Feb 21, 2005
    Location:
    On the USS Sovereign
    Do not know how to craft one in NEXT, Will have to get plans.
    Was yours good in the main room?
     
  18. XCV330

    XCV330 Premium Member

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    XCV330
    They're slightly higher than a normal roof level, on regular wood/metal/concrete structures, so you'll need to put it in a room that's two walls or 1 1/2 walls high if you want to put it indoors. Or it can fit fine inside the circular style base modules (or rounded corner variant) .

    Or you can just put it outside as well, though I guess if your world has bad weather/hostiles etc that might not be a good idea.
     
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  19. Ronald Held

    Ronald Held Vice Admiral Admiral

    Joined:
    Feb 21, 2005
    Location:
    On the USS Sovereign
    Teleported to my base and recovered blueprints. Did a restore back to the space station to acquire the ionized Cobalt and ion battery. Teleported back and placed it in the middle of a domed room partially filled. Going to need my plants for the mind glass.
     
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  20. Spider

    Spider Dirty Old Man Premium Member

    Joined:
    May 23, 2004
    Location:
    Lost in time
    My latest base. :D

    [​IMG]
     
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