• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Donny's TOS Enterprise Interiors

I can't find anything in my references of the original filming model that shows the text as legible. Anyone out there got an image showing the legible text in the alcoves that is not a CG render?

I don't think one exists that is legible.

In the unseen space just behind the fueling station, accessible by the alcoves on either side, I am planning to have some fuel pump machinery there, as well as a ladder up to the control booth above it. WARNING FIRE would further make sense there because of this. And if I can employ a small one-man lift system up to the control booths instead of ladders, that would give logic to the ELEVATORS signs. But ladders themselves are so much more TOS than the one-man lifts we saw in TMP onward. I could go either way. Hmmm....what to do? what to do?

Both can fit either way. Do you have the booths accessible/connected at the observation deck level in your build?
 
I did this with the “vents” of the upper ceiling beams of the flight deck. On the filming miniature, those “vents” where just rectangles of darker color, but for my build I added some corrugated lines to sell the idea that they’re are actual vents. Again, the super-fuzzy nature of the source on-screen photography is allowing me to follow through on what would seem to be the original intent.
Will you attempt to alter lighting conditions just to see what it'll look like? For example, what would the hanger's lighting make up be during a red alert?
 
Do you have the booths accessible/connected at the observation deck level in your build?
Yes. The two forward booths can be accessed via the observation deck, via a set of pocket doors accompanied with "NO ADMITTANCE AUTHORIZED PERSONNEL ONLY" signage. I'm planning on having all control booths also accessible by ladderway down to the flight deck below, beyond the hatches in the alcoves.

Will you attempt to alter lighting conditions just to see what it'll look like? For example, what would the hanger's lighting make up be during a red alert?
I will do plenty of experiments with different lighting scenarios sometime down the line. Lighting scenarios take a long time to build and significantly slow down progress on modeling, so I'll most likely end up doing a lot more experimenting once I get all the core modeling and sets out of the way.

Here's tonight's progress, the first pass on the tractor beam emplacement. For those familiar with Franz Jospeh's hangar bay cutaway, this will look pretty familiar. This is one of those FJ designs I saw as a young lad and forever defined how I'd see that unknown structure on the hangar bay ceiling. The idea is very similar to the phaser emitters that also adorned the FJ schematics, which would later influence the look of phaser emitters on the Refit Enterprise. It's also influenced by the laser cannon seen in "The Cage"




Keep in mind this is a first pass, and I'm open to suggestions, as I will be with any non-canon designs I implement. I want to keep the general shape and of the device, but I'm open to suggestions or feedback on how I've implemented the design.

I thought about doing more techy bits behind the orb and having the housing internally more open, but I wanted to maintain a very Jefferies-style simplicty
 
Last edited:
Just a few stray observations....

Maybe this was addressed and I missed it, but re the Deck Control Rooms, as built in the model they have inboard facing windows and side windows facing fore into the deck, but no side windows facing out into space. The Jefferies hangar deck drawing we've all seen has no side windows at all, so they're no help. The model was obviously not designed to shot from aft, so that are your thoughts about window symmetry?

I don't think the similar structures attached to the observation decks have anything to do with flight deck operations because their windows are tilted slightly back and ergo don't allow for looking down. Also, Jefferies doesn't identify them as such in his plans, but relatedly...

Datin didn't build these booths as drawn in the Jefferies renderings we have available. For one thing, in the Jefferies drawings the upper part of the faces appear to be vertical, not tilted back. Furthermore, the front faces look very much like the shuttlecraft hatches, including what looks like the two small windows at the top, so I've always wondered what the original thinking was there.

In the Star Trek [Phase] II cutaway Jefferies rendered the hangar as a half cylinder which is the same height, and one presumes width, from fore to aft.

I think the smaller alcoves would indeed be access to the control booths aft. I also suspect there would be space suits stored in the passageway heading to said control rooms so that the shirt-sleeve crew could slip into protective gear were it necessary to get out while the hangar was depressurized.

EDIT: I also think there might be ladders going down to the level below behind those doors in the alcoves.
 
Last edited:
Maybe this was addressed and I missed it, but re the Deck Control Rooms, as built in the model they have inboard facing windows and side windows facing fore into the deck, but no side windows facing out into space. The Jefferies hangar deck drawing we've all seen has no side windows at all, so they're no help. The model was obviously not designed to shot from aft, so that are your thoughts about window symmetry?
I've included windows on the aft-facing sides of all 4 "booths". I'm under the impression they weren't included on the original filming model to save on construction costs, since (like you said) they were never planning on filming the model from the aft

EDIT: I also think there might be ladders going down to the level below behind those doors in the alcoves.
I agree. A 3-deck ladder for each of the control booths. From the flight deck, going down to the hangar below and up to the control booth/observation decks above. I will say, however, that I am going to treat the booths connected to the observation deck as control booths as well.

I think the smaller alcoves would indeed be access to the control booths aft. I also suspect there would be space suits stored in the passageway heading to said control rooms so that the shirt-sleeve crew could slip into protective gear were it necessary to get out while the hangar was depressurized.
You know, it dawned on me last night that this will be a great time to model the Tholian Web space suits, which I've always looked forward to:


The thing I'm wondering though...how are those suits stored? In TMP, space suits were stored in alcoves or "lockers" and fully erect, as if they were on some sort of mannequin. The helmets, however, must've been stored elsewhere in the alcoves, unseen by the camera.


Should I follow a similar design implementation with the TOS space suits? It would be much easier to model the space suit as if it were on an erect body rather than broken down into individual stowed parts, so it would be great to be able to store it as if it erect as well (like in TMP), albeit with the helmet removed.Or perhaps it would be neat to leave the helmet on, and the suit is stored fully completed and erect.

Thoughts? How are space suits stored on the TOS Enterprise?

Another idea floating around in my head is that they are hung by the neck on a horizontal bar that slides out of an alcove in the wall when a button is pressed.

And I could then again go with the suits being stored broken-down in a locker. Folded jumpsuit, with all the hoses removed and stored coiled, boots and gloves separate, and the helmet separate as well. This, however, would take more time to model in this fashion (folding that jumpsuit will be a pain, with all it's attachments)

Suggestions needed!
 
Last edited:
I imagine something like this. Excuse the 30 second sketch.

29747998458_8a32eb4459_b.jpg
 
Hmm. The TMP screenshot you shared suggests a luxurious amount of space to spare, which we don't really have on this ship (or that one, but whatever). A thought: suits hanging vertically as seen, but with many layered right behind one another, in some sort of compressed fashion, for easy access? With a matching number of helmets stacked vertically in a side locker, perhaps.
 
Would the suits be stored IN the hangar? Seems that they would be stored in a room outside as well as in a locker near the transporter room(s) (which is where the Defiant expedition would have suited up).

And I'm in favor of storing them vertically either handing or standing. (WHERE IS MY SUPER SUIT?!?)

Bonus if you take inspiration from Disney's 20,000 Leagues Under the Sea.
 
The spacesuits in TMP look like they're semi-rigid onesies, hung from the ceiling on simple coathangers.

How many are you actually planning on stocking the alcoves with though? My impression was that they were just there for the odd occassion when the Flight Deck was depressurised, not a full stock for EVA use
 
Would the suits be stored IN the hangar? Seems that they would be stored in a room outside as well
Not in the hangar per se, but inside the pressurized port and starboard aft compartments accessible via the hatches of the aft-most pocket alcoves, as indicated in @Maurice's drawing above. Keep in mind that the flight deck itself serves as the airlock, so any rooms off to the side accessible via the pocket alcoves will be pressurized at all times. Does this make sense?

How many are you actually planning on stocking the alcoves with though? My impression was that they were just there for the odd occassion when the Flight Deck was depressurised, not a full stock for EVA use
Just one or two in the rooms described above. But I want to build the lockers modularly so I can have rooms elsewhere on the ship (say, near the transporter room) with 6 space suit lockers and can plop them down without having to rebuild them.
 
Last edited:
Curious, but would it make more sense to put on a spacesuit in a staging room before entering the flight deck/alcove/booth areas rather than having to go out there and then put them on if that is where your duty station is?
 
Curious, but would it make more sense to put on a spacesuit in a staging room before entering the flight deck/alcove/booth areas rather than having to go out there and then put them on if that is where your duty station is?
Curious, but would it make more sense to put on a spacesuit in a staging room before entering the flight deck/alcove/booth areas rather than having to go out there and then put them on if that is where your duty station is?
I think the couple I’ll have near the control booths are more for emergencies or for if the control booth operator needs to be able to change quickly without having to leave the hangar complex. But yes, it’s a good idea to also have a more accessible formal staging area with more suits somewhere before entering the entire complex.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top