Personally I just didn't want a post-VGR series because the novels got that covered and such a series would most likely contradict them in some way.
They should go 100 years in the future, same as TNG, and
roughly the same thing Doctor Who did in 2003. It's far enough to give you essentially complete freedom without erasing anything that came before. That's how you reboot
Star Trek. (And, really, before Ronald D. Moore and a couple other old-time fans came on and started making more intricate ties to TOS, TNG really
was, functionally, a reboot. Almost as divisive, too! But better off for its more cautious approach.)
And you can still have Admiral McCoy (or, in this case, maybe Admiral Picard or The Immortal Doctor Phlox) show up once for fan service.
Or just stop the endless navel-gazing. Tell some stories that aren't about Klingon in-fighting or the Mirror Universe or Sarek or Section 31 or Khan's blood or secret chapters of Federation history. Think less "Star Trek" and more "Wagon Train to the stars."
I used to always say that, if I ran
Star Trek, I'd make new writers watch some good episodes of
Star Trek. I still might do that. But, at this point,
Star Trek has turned so inward on itself, like a decadent academic discipline, that I would actually require new writers to watch some good episodes of
Wagon Train,
Master and Commander, and read some Hornblower. And then maybe a few good
Trek episodes tacked on at the end of that.
Also, I would ban the writer's room from accessing Memory Alpha for the entire first season. Continuity can be a powerful tool for worldbuilding, but it can become a crutch to
avoid worldbuilding, and -- as my current signature indicates -- I think it's 1000% the latter right now. (True in almost every franchise at the moment, not just
Star Trek.)