I matched your ridiculous assertion (that visual consistency almost never happens) with a counter-assertion...
But not counter-
examples, nor have you actually addressed the mounting evidence that the visual consistency you claim to be "the norm" is not actually present
even in Star Trek. The most we've had in that regard is the rather vague and generalized notion that all of the spinoff series looked more or less similar to each other because they were closely connected stories that were almost (if not entirely) concurrent. The only outlier in that regard is actually Enterprise, which -- surprise surprise! -- actually looks nothing like its predecessors because it's in a completely different time period and isn't connected to them at all.
So what you've actually done is committed a very elaborate special pleading fallacy: You are trying to argue for a universal standard of consistency that Discovery has failed to aspire to, but so far have failed to demonstrate that ANYTHING ELSE measures up to that standard to begin with.
A standard that nobody meets isn't a standard, it's just a wish. To repeat: when you're being chased by a bengal tiger, it is not necessary to actually outrun the tiger, you just have to outrun the slowest person in your group.
We can all readily stipulate that occasional examples exist
That's just it: you're claiming that film and television properties "almost always" maintains very tight visual consistency across multiple unconnected stories. Multiple examples from Star Trek show that it is not, in fact, one of those properties. So you are in essence stating that even though Star Trek does not (and has not) consistently maintained visual consistency, the fact that it isn't doing it THIS TIME is especially problematic... because... reasons.
There is no ad hominem or straw man in the passage you quoted.
That's fair, considering there was no ad hominem or straw man
in the passage YOU quoted.
The difference between "broad strokes" and "as much as feasible" is akin to the difference between your low bar for minimal coherence and a higher standard of believability
I'm not using a shifting/subjective definition of "believability," given the "willing" part of "willing suspension of disbelief." On the contrary, I'm stipulating that it is impossible or at least highly implausible to believe things that are inherently contradictory, no matter how much you want to.
In other words:
it's logically self-evident.
Is a nonsense standard, especially in science fiction, and DEMONSTRABLY so in Star Trek. More importantly, it's a standard that no science fiction production in history has ever truly met.
The PREVAILING standard is such that CONTRADICTIONS are not logically self-evident, so there's no problem in suspending your disbelief. This is what allows you to believe that superman can fly despite having no visible means of propulsion or method of generating lift; this allows you to believe that artificial gravity can pull objects towards the floor but somehow not pull other objects towards the top of the ship from hundreds of kilometers away. This allows you to believe that an alien life form can evolve on a completely different planet under completely different conditions and still look exactly like a human except for some funny business on the bridge of his nose. These things are HIGHLY implausible, but we believe them anyway, because there's no OBVIOUS reason why we shouldn't.
This relates to visuals the same way. Changing visuals from one story to another is stupendously common, especially in Star Trek. We roll with these changes, because there's no obvious reason why those changes COULDN'T have happened. On the other hand, there are some changes -- (Ziyal's constantly changing appearance, the 4 foot Enterprise model, the terrible shuttlecraft set) that present contradictions within the context of their own story; these are ALOT harder to swallow, but GOOD LORD do we ever try...
I honestly don't understand your perspective here. You're defending a show taking shortcuts it doesn't need to take
No, I'm saying they aren't "shortcuts" at all, they're deliberate choices by producers who are unaware of the imaginary standard you dreamed up just now. This is the inherent flaw of the Special Pleading fallacy: if you try to create a rule that only applies to a very specific situation, your rule quickly becomes meaningless.