Except when Trek tries to reinvent itself to suit contemporary tech and history. So, there have been instances of trying to have the cake and eat it to. ... Yes, I would prefer its own history remain its own, but that's not what has been done consistently.
So our preferences are the same there. We both acknowledge past inconsistencies in this regard, and both wish Trek hadn't tried to reinvent its vision of "futurism" on the fly. Fair enough. It strikes me as odd, then, that you raised the need to do this as a
defense of some of DSC's creative choices.
And, ultimately, it's always been made for the audiences of the time, so what really matters is how it plays today to modern audiences, including non-fans, casual fans, hardcore fans, and everything in-between.
Talking to people on view-screens looked cool and futuristic back in the day, but it doesn't play as "sci-fi" today, so you go with holograms to achieve the same effect the view-screens once had. Same with the other tweaks to the art direction.
What's futuristic is subjective, granted, but either way, that doesn't mean Trek has to pretend to be portraying a vision of
our particular future.
I realize that you were the author of the Eugenics Wars novels, for heaven's sake, and you did a nice job of re-imagining them as "covert" wars (not to mention of throwing in a lot of clever Easter eggs), but it struck me as quixotic in the first place to
need to reimagine them. Why not just tell a story of the Eugenics Wars as an alternate history thing — as an open, global conflict, as they were (obviously) originally imagined in "Space Seed"? (Not a rhetorical question, BTW, I'm genuinely curious... was the choice of approach on those books originally your own idea, or Pocket's, or the licensors?...)
Anyway, as to viewscreens, frankly the concept of instant visual communication across interstellar distances still seems pretty darn futuristic! And they still make sense in-story. Holographic communication, OTOH, actually takes me out of the story. It makes me wonder what advantage the characters see in it. What's the point? How does it improve the actual communication process in any way? A holographic starmap above a conference table, sure, I can see the value of something like that... but for the purposes of a quick chat, what's the problem with looking at someone on-screen? Indeed I'd think it would be preferable to both parties — it lets them know where to focus their attention, whereas with holos, your interlocutors' eyes could be anywhere.
Now, you want to talk about something that's
not futuristic, so much so that it also yanks me out of the story? How about a giant picture window on the bridge? Heck, this was so important to Trek's creators that fifty years ago, they put it right in the writers' guide: "The viewscreen is not a window." Either in-story
or from the POV of current audiences, I can't imagine the rationale for changing that.
Cloaking hasn't been new tech ever since ENTERPRISE, and all other points are merely aesthetic. ... ENTERPRISE already made that irrelevant a century earlier. The idea of cloaking being new tech in TOS is retconned, which is fine as it has no impact on the actual story of "Balance of Terror".
I actually think it has a pretty significant impact on the actual story of "Balance of Terror," but YMMV. Either way, granting that ENT introduced this conflict first, IMHO that was a mistake, and not one DSC needed to double down on. ENT's "Minefield" was a fairly forgettable story, and as a general rule, when something else in Trek conflicts with TOS, my default position is to stand with TOS, unless the "something else" is so unreservedly awesome as to make the retcon worthwhile.
Except that Star Trek was created to be forward-looking, cutting-edge science fiction, not just an exercise in cozy nostalgia for a past vision of the future. We already have Star Wars for that. The details of the tech don't matter -- they're just means to the end of telling stories about ideas and values. And the ideas driving Star Trek are about looking forward to the future, building a better world for our descendants. It's not about the exact details of the technology, it's about the abstract ideals they embody, ideals of progress and scientific utopianism. No, it's not literally an extrapolation from the present, but it's symbolically a representation of where we could go in the future if we keep striving forward. So the vision driving it should be forward-looking, not nostalgic.
I agree with everything in this paragraph. (Well, except for the part about Star Wars evoking cozy nostalgia.) As you acknowledge, and as I said to Greg just above, nothing about that requires Trek to be set in
our particular future. But here's where we part ways:
...Any depiction of the future is figurative and symbolic, because of course we can't know what the real future will look like. We can try to make it feel plausible, but the most plausible future in one decade is bound to seem dated and fanciful a couple of decades later. So the only way to maintain a consistent feel of being futuristic, or plausible, or whatever effect you're going for, is to update with the times.
What's to update, if it's clearly not predicting our "own" future? Indeed, that it wasn't has been pretty clear since the beginning (unless the US was launching nuclear weapons platforms into orbit in 1968 and managed to keep it completely secret!)... and frankly trying to do periodic "soft reboots" to maintain some illusion that it is does more to
undermine its capacity to offer optimistic allegories than anything else, by undermining the show's internal integrity. It's not as if nuBSG needed to be set in a plausible future (or past) to tell effective stories with allegorical messages about our present. It's not as if
2001 or
Blade Runner are any less impressive just because our present hasn't turned out like the "future" they imagined.
The thing that allows a franchise to endure is its ability to attract new fans. A respect for nostalgia has to be balanced with an embrace of modernity. People who really love a franchise should want it to evolve and attract new audiences, because that's the only way it can live on. Instead of getting upset when a franchise no longer appeals exclusively to our tastes and expectations, we should be grateful that it's adapting itself to draw in a new generation of fans, so that it can live on after us.
We'll have to agree to disagree about this, too. The "franchise," as the very word underscores, is a business enterprise... and I honestly, sincerely
don't care whether CBS continues to profit from new iterations of it or not, because I have no financial stake in CBS. Nor am I Trek's creator, so I have no emotional stake in whether it lives on after me. I appreciate Trek to the extent that it
resonates with me — which isn't unreasonable; indeed I think that's the approach most of us take to most of our entertainment, especially in today's media-saturated world where we have to pick and choose. To the extent that new versions of Trek
don't resonate with me, I honestly couldn't care less whether they resonate with somebody else. (The entire seven seasons of VOY could disappear off the face of the earth tomorrow, for instance, and I wouldn't bat an eye.)
Also, cloaking has been "new" many times in Trek history. ... So cloaking is a technology that goes through cycles of obsolescence and reinvention, an ongoing arms race between stealth and detection.
...
And that happens to provide a handy explanation for the numerous continuity glitches in Trek's portrayal of cloaking over the decades.
Yes. That makes perfect sense.
Except for the
very first time it was encountered, prior to which any version of it was only possible "in theory," per Spock's words.
Actually, I just think that particular line doesn't fit. Star Trek doesn't perfectly fit together and I don't demand it to be. ENT already had cloaking devices. TOS really remains the outlier on this particular map.
Well, like I said above... all else equal, if I have to choose between a moment from a spinoff show and a moment from TOS, I'll choose TOS, and let the other thing be the outlier.
TOS is the wellspring from which all later incarnations of Trek draw their sustenance. The attitude among some fans today that TOS is somehow hard to watch or outdated or inadequate compared to what came later irks me to no end.
Trying to view it in the full context is really tough anyway. I'm not sitting their watching it going, "Guy, you know, this really doesn't line up with what I know will come next." If I'm doing that, I'm not really engaged with the piece.
Well, that's precisely the problem with DSC, isn't it? If (to tie things back into this thread's ostensible topic) the folks in the writers' room had done a better job of telling a season of stories that knocked my socks off, that engaged me completely, I wouldn't be so distracted by nitpicking matters of continuity. They failed at that. Instead, what they put on screen was wildly uneven, and ended badly, and leaves lots of uncertainty about what they have to offer next.
I don't think the show has been terribly interesting storywise, but it's had some of the most gorgeous images for Trek Television. I'm just thinking of that shot on the hangar deck with the sun setting on the planet. You can say what you want about the quality of the writing, but the production values have been pretty top notch... which is what I expect from a show in 2018.
Have you checked out the "Visual effects in Discovery" thread? A lot of people disagree on this point, including people with some serious FX background, offering insights about ways the show has cut corners or just make quixotic creative choices.
...They are sticking to the "general parameters" in the broadest possible sense, knowing as they do that the details of 23rd century history are virtually non-existent before the movie era so they have a LOT of room to maneuver there. Rather than risk alienating fans by instituting a hard reboot, they just said "It's the prime timeline, not the Kelvin one" and moved from there.
How would that have alienated fans any more than the cherry-picking soft-reboot approach they've actually taken? Serious question. I find it hard to imagine.