ECV-197. I wonder what that stands for. Something, something vessel? Exploratory something vessel?
The Orville apparently has a crew of 300. Good to know.
A comet diving directly into the sun instead of orbiting it - a "sun diver" – a term Kelly used that Kitan should probably know but doesn't is then likened by Kelly to a Kamikaze, a term Kitan almost certainly shouldn't know (but does?). Or maybe she just didn't ask, thinking to look it up later.
These stupid estimates to the nearest second always annoy me, like "The comet will break up in 7 minutes 23 seconds." To me that doesn't sound smart so much like they have data they really shouldn't or couldn't, or are retaining more significant digits than they really should.
Gorden is using an external alarm clock, like a phone, maybe – rather than a shipboard computer or internal system. It may even be their communicators, so they carry and use those a lot and don't rely as much on built in com systems. But they have both.
They can easily regenerate limbs. I was impressed.
Bortus made me laugh.
Yaphit oozes around the conduits, so he's handy. He isn't always that funny, though. And the chief engineer even less so.
Gorden's jokes aren't particularly funny this time – like we have to rescue her since she's so beautiful, and there's some techno babble in there that seems off, but I really hated the bad physics when the shuttle was easily on its way out, but goes a little farther away from the star and suddenly the sun's gravity became too much for them (when it would have been weaker there farther away). I suppose that might make sense if the engine's suddenly failed, but that's not what they said.
Jar of pickles is reused, and so damn soon, and the special effect is bad and unlikely. I hate how she crumples solid metal sheets or blocks like it was wet tissue paper just because she grew up in a high gravity environment. She's isn't a little stronger, she's Superman strong, and Issac is apparently stronger than she is. Mind you, using that strength to rip out the alien device controlling the ship didn't seem to occur to them, so that seemed odd.
Dysonium is a naturally occurring fuel source. Whatever that is.
The Orville is Dysonium powered and has a quantum drive capable of exceeding 10 light-years per hour. That is MUCH MUCH faster than most any ship in
Star Trek. Voyager could have gotten home in a little more than ¾'s of a year at that speed. In
TOS terms, it might be around Warp 45.
Anyway, the Orville (which isn't even their top line ship) could get across the 120,000 light year wide Milky Way galaxy in just one and one third years. Impressive. Therefore, they can probably go anywhere or be anywhere in the galaxy they want for any story without too much trouble. They could even go to the Andromeda Galaxy in about 30 years, but I'll assume the Planetary Union is just in this one galaxy.
Unfortunately, this is also a problem for standard plot stuff. For example, their communication systems are damaged and the nearest base is 5 days away. Where the frack are they that the nearest base is 1,200 light years away? I guess inhabitable planets are much farther apart than in the Trek Universe. That may be fine. At that speed, if they averaged 5 days apart, you could still squeeze 100 civilizations in a straight line course from one end of the galaxy to the other, and that's just in one dimension. In 3D, with billions of stars to choose from, there could be hundreds or thousands of civilizations to keep them occupied for the series. If they remain consistent in this way, we won't know for a while yet. But wow, that is one darn fast ship.
The Orville has a sublight drive, too. What is that? Impulse engines? I wonder what dumping "all power" into that drive accomplishes. Well, they seem to "jump" almost like teleporting, but apparently it has a rate – 10 LY/hour, but when they get there, they move around on their sublight drive, I would guess. That may be a good thing.
Issac (the robot-like life form) recharges and is unaware of his surroundings while doing that. His "eyes" are not really eyes, but just decoration - though they do go out when he is shut down. It doesn't say how often he recharges, but to make the story work, it almost would have to be daily.
Speaking of decoration, Captain Mercer has an oval image of a bookcase/nick-knack shelf behind his desk (an image?) It seems a little weird to me, so I wonder if it is more than a fixed image, like maybe he can pick it like a screen saver, so it could be any static image, or maybe even a mobile one, like an aquarium with fish. The current image included a model of the Orville, and a Slinky, as well as many books and a few other items.
They have a Holo-Deck, of sorts – an Environmental Simulator. It might be quite limited, perhaps only showing distant 3D images and nothing one can really interact with. We'll probably learn more about it later.
Kelly is fairly dishonest in this episode – lying to Kitan about not noticing the captain's goo goo eyes toward Pria (leading to Kitan's formal reprimand, though she later admits to noticing it to her ex) but lying to her captain about her apparent jealousy and ultimately making him apologize to her and claiming to have no fault and having been nothing but professional. Again, she walks over this captain. It makes him look weak - again.
The main story seems flawed since Pria lured them off course in the first place, and to the dark matter area where they would have died – if not for her distress call, they wouldn't have been anywhere near there, so she changed the past, it seems to me. Thus, her reason for being there makes no sense. And I doubt dark matter would interact so strongly with normal matter, so I think the science is off. Regardless of that, or the fact their torpedoes can collapse a wormhole, which seems unlikely, the Orville's survival in that timeline might eliminate Pria's future existence and not just preclude her from having a reason to come into the past. Yet they remember the incident, and I suspect the teleport device the captain confiscated remains tucked away in his desk drawer, despite the way Pria vanished as if she had never come back into the past. It should have vanished with her, and the memory of her, too. But I'm betting the memory of her remains, and so, too, will the teleport tech remain, and sooner or later Captain Mercer is going to use it in a story. Why else put it in his desk drawer? Though he did claim "they" aren't the sort to take it apart and try to reverse engineer it - it could still be used without doing that.
I've seen the idea of traveling into the past to rescue or collect people, who historically died at some event, but I don't recall any Trek episode too similar to this, so this may be the most original/non-Trek-like idea they have used yet. But they did use Amelia Earhart, and so did Trek, but it's different.
I still like the series, but this episode wasn't as good as the last, IMO. However, it was filled to the brim with new facts and interesting tidbits about the Orville Universe.
Also, they showed a clip of the show,
Seinfeld, which is apparently part of their past.
Seinfeld sometimes mentioned
Star Trek (a fictional show, so in a way, we may infer the fictional show
Star Trek is also part of the past in the Orville Universe and part of its pop culture. It seems strange, of course, they are watching things that old, let alone while on duty and on the bridge, but that's just part of humor and less serious nature of the show. But wow, those guys must have little to do for long periods of time on that ship.
Seth might make direct references and jokes about Trek in the Orville episodes, but I suspect he'll avoid the more direct references as hitting too close to home.