Okay, here's the idea that I've been fooling around with for this month's Egyptian challenge. I was inspired by a photo of Howard Carter examining the sarcophagus of Tutankhamun which in my mind got combined with what we saw of the Klingons in the trailer for Discovery. I like the idea of a Klingon archeologist going against Warrior tradition and learning more about the past of his people. I'm not quite sure where this will go style-wise, but here's my progress thus far in form of a time-lapse video. I'm just sketching out what I want to include in the image and add some shading in the end. But in my mind the end result is actually much more colorful. I hope to include Klingon hieroglyphs and stuff like that. Lot's of directions this could go from here. What du you think? Any suggestions how to improve this?
Oh, this is a great idea! I'd forgotten that Klingon buidlings (well, some of them in the First City, at least) have a pyramid-like design, so aside from the sarcophagus, this fits the theme very well. I like where this is going and don't have any suggestions at the mo. However, there is a small thing that bugs me, and it's something that crops up again and again in Star Trek (and other shows/films/real life): impractically shaped doors that partially block one's entrance/exit! I'm not saying change it as it does fit in the ST universe
Thank you, @Cyfa! Yes, a valid criticism. I was, however, inspired by the shape of the doors on the bridge of the Bird-of-Prey and rationalized it as some archaic way doors were built by ancient Klingons which was then later adapted for their ships. I don't know, maybe I'll change it later on. Thank you! I'm glad you like it.
Thank you, guys! Your kind words definitely fuel my enthusiasm to finish this. I just hope to find time in the following weeks. Currently I'm thinking about ambience, color schemes and where I want to go with this style-wise. EDIT: Here's some progress. I tried out a color scheme that might work, added ambient sunlight and some quick temporary Klingon hieroglyphs.
I think the colour and the bright sunlight works really well - like a harsh midday desert sun. Very in-keeping with the theme.
Okay, I did eventually find the time to finish this. Could probably add more layers of detail, but this is more or less what I had in mind. What do you think?
M, this looks amazing! And I've just noticed that you made the door wider (and therefore more practical), too
That's the kind of reaction I could only hope for. Thank you! Yeah, I had you in mind when I adjusted the door. I do think it looks much better this way. Thanks for the suggestion!
Nice job would be an understatement, EPIC would come closer, very nice. Lovely texturing. layering and details.
I like the idea of one single thread for my monthly art challenge entries, so I'm posting this here rather than in a new thread. After a weekend of intense work on my idea, scrutinizing screenshots and studying walk cycles, I'm finally done. Sorry, no progressional steps this time, but anyways, here is my entry: It's an homage to one of my favorite Star Trek games of all time: “Star Trek: Deep Space Nine – Crossroads of Time” for the Super Nintendo (and the Sega Genesis, IIRC). I just love the 16-bit graphics and thought it would be cool to combine it with Discovery. Essentially, this game is from an alternate universe, where the new show premiered in the 90s when such games were still en vouge. Also, since I like to keep it fresh, I did it as an animated GIF. What do y'all think?