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Saucers are Overused in Federation Designs

The saucer section is indeed a problem, along with the secondary hull and warp nacelles. It looks fine for a few configurations, but it rarely looks good streamlined without losing the primary or secondary hull topology.

Cryptic's Star Trek Online has a ton of Federation ships designs and only one or two of their wholly original designs actually look good. Largely because they're trying to streamline it. Meanwhile their original Klingon and Romulan ships tend to be far more successful.
 
Looking at it with fresh eyes today it kind of also reminds me of a Decepticon. If you kept it at this scale it'd be like the Terran Empire version of a starship.

The Pasteur is great. It's an Olympic Class medical ship. Years ago I did this sketch of another medical category starship with the Pasteur primary hull in the Constellation Class four-nacelled configuration.

There wasn't much of a secondary hull, just this straight blade jutting out the back, with upper and lower shuttlebays/runways to receive injured/evacuees. You could add additional spheres to the front depending on the nature of the mission.

I didn't flesh it out too far. But it could serve as a hospital ship in battle, or colony ship/evacuation ship if necessary, or uncouple spheres in positions over a planet like multiple space hospitals during an epidemic.
 
I'd like to see more spheres. There are a lot of cool fan designs that take the Daedalus class as inspiration. It can look very cool, doesn't look too militaristic, calls back to 2001, and would be less vurnerable.
 
Less vulnerable to what? Square holes?
haha that brought up a great image.

Perhaps I should have said more structurally sound. In Star Trek VI the A gets a hole blown right through the hull - a massive compromise. Essentially it is far easier to bend and break a disk than it is a ball.

You could also but the most sensitive parts of the ship right in the middle, meaning the ship could take heavy damage before they were hit.
 
I personally like this, with the more oval shape:
uOPgofQ.jpg
 
That's what a 22nd-century Earth ship should have looked like.

It's funny. Hollywood is always trying to up the "sex appeal" of things with bigger weapons and engines and so on, and although the 22nd century would not have been the time to retain the 23rd/24th era esthetics, it would have been a time to up the sizes of those "sexy" components, showing them in their earlier, pre-refined/miniaturized, states. They could have had huge laser canons, nuclear torpedo ports, massive warp engines, separate Bussard Collectors...

The large impulse engines on the E-E make no sense to me. These are chemical exhaust engines, right? (Yet, where they're placed, they blow directly into the Bussard Collectors, which should sheer off half the ship.) More to the point I really want to stress, they're entirely the wrong size. Maximum impulse is .25 c. If the D could reach that speed for a much larger ship with smaller exhaust ports, the E's could have been even sleeker still. Hell, the TOS-E's weren't nearly as big. Yet in the 22nd century, you could have truly massive first-generation impulse engines on a Saturn V scale, if you wanted.

Ditto the deflector dish, with its eye-dazzling glow-y parts, and maybe the same for the shield grid and the artificial gravity network -- both could have been more greeble-y and/or glow-y. The matter and antimatter storage tanks and the engine core itself could also have been impressively distinct as well. Even different kinds of sensors (active, passive, long-range, short-range, sublight, tachyon, planetary, life-sign) could have been distinct new greebles...telescopes, dishes, strips, lights, and whatnot.
 
We never learned that impulse engines would be "chemical exhaust". We didn't even get told they would be rockets. They have an exhaust, but it's likened to that of tailpipes, not of jet engines. So their red thingamabobs "pointing" in arbitrary directions is fine.

Also, the red things are never lined up with the apparent center of gravity of a starship, except perhaps on a few of the Enterpises and with the assumption that the nacelles are much more dense than the hull - but that doesn't help any with the other designs that use the very same components in a different combination. Impulse engines can't have "thrust" related to the red doodads no matter what - what they thrust is the entire ship, somehow.

Finally, the red things being lit or unlit has nothing to do with the state of the motion of the ship... Picard never turned off his lights when coming to full stop, while Kirk never turned his on for full impulse (until TOS-R, and even there only momentarily).

(Maximum impulse isn't anything specific, either. Probably it isn't even a speed. The TNG Tech Manual suggests ships might avoid going past .25c in standard operations, but we have no idea whether Kirk or Picard ever tried to follow the suggestion.)

Trek creators might prefer saucers for hull shape, but they prefer spheres for writing team meeting rooms: they never wrote themselves into a corner with treknology yet.

Timo Saloniemi
 
I think ships should be in the shape of a Rhombus.

Why?

Because it's a fun word to say.

"Rhombus!"
 
One thing I find rather interesting in hindsight, is one of the earliest Federation ships ever shown, by production date was the Aurora from Way to Eden. Other than two nacelles, there was really no similarity to the Enterprise.
 
...While in contrast, every alien ship piloted by a humanlike creature was at least as similar to the Enterprise as the Aurora was. Klingons and Romulans believed in twin nacelles, too!

Timo Saloniemi
 
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