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The Problems with Prequels...

I addressed this in another thread but it bears repeating.
The whole premise against prequels (at least the one stated here) is that stories will impact the history of the fictional universe in some really startling, big way.
But there's a premise behind this premise--that only stories that reshape history are worth telling. But look at Star Trek for a minute or two. Many if not most of the very best episodes did nothing of the kind, instead focusing on the drama of the ship and its characters. "The Conscience of the King" for example in TOS. One of my favorites, and had zero impact on the Federation at large. Ditto "Duet" in DS9. "The Trouble With Tribbles" is another, as is "Amok Time."
We don't need galaxy-wide tensions to tell a good story. Star Trek certainly does not.
What you write about is a personal preference, not a fact. It turns out that the people who care more about the larger context tend to have more reservations about a prequel. Those who care less about the larger context have fewer reservations. There is no correct answer. It's a personal preference.

I can fully understand that if the larger context is not a big deal to you, a prequel is just fine for you. I totally agree that a writer can write a thoroughly entertaining tale without worrying about that larger context.

However, those of us who want at least the possibility of a game changing larger impact, along with actual changes in the large context that the characters have to deal with, well, we're out of luck.

Mr Awe
 
For people who think a prequel is going to somehow look too advanced for TOS, I posted some fun things in another thread, about how actually, TOS's technology is still gloriously far in advance of what we, as a species, are capable of right now - here are some fun speculations from that thread (not that Star Trek needs justifying, but hey, its nice):


When Enterprise came out, I remember a lot of people objected to the NX-01 supposedly looking more advanced than later ships (presumably just because the CGI model had more hull detailing), but that was missing the point - it's function that makes something more advanced, not appearance - it may well be that technology in 50 years will go back to looking like some sort of Bakelite-phone from the 1950s, but if it's also something capable of direct neural interface with your brain, it is unarguably far more advanced than some glassy designer Samsung smartphone of today. Now a small few have expressed similar sentiments about DSC, it might be time for a reminder of why Kirk's ship would wipe the floor with earlier ones.

Let's begin the fun:

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This tablet computer might be as advanced in functionality as any TNG-era PADD. We see them sometimes used with a stylus, meaning they have the ability to record text from written input. Their bulky form, aside from just being the Federation's aesthetic preference in this period, may be armored for survival in shipboard battle situations, where things are easily knocked off work surfaces. One may assume that the ship is fully networked via militarily-secure wireless connections, or perhaps the crew connect to the main computer via hardpoints to prevent signal intercept.

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The hull armor of a TOS era Constitution class ship does not resemble that of earlier or later eras, being somewhat smoother in appearance. Klingon and Romulan technology of this era also follows the same trend in generational design. In Enterprise, we see an example of a TOS era ship easily dispatching the most advanced starships of Archer's era into oblivion. It's phaser systems, sustained beams of tremendous power, cut through the most advanced Vulcan ships of the era. It's torpedoes are almost one-hit killers. I would speculate that the bright Duranium hull-plating of the TOS era was a very effective leap in starship technology, that improved survivability immensely, even without energy shields. It's almost organic curves may be an indication of advanced material sciences, such as large scale 3D printing. As an aside it also looks very pleasingly NASA-like.

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The weaponry and energy shields of this era were utterly devastating by the standards of current science. In ENT, a phase pistol, one of the first directed energy beam weapons, was capable of inflicting minor burns, killing or stunning someone. By TOS, a phaser could outright vaporize a living target with massive levels of directed energy. Phaser wounds and burns were feared by doctors, who would presumably sometimes have to deal with partially vaporized victims, who were still alive, but may have lost entire portions of their musculature, skeletal structure, or skin - which would all conduct the devastating heat along their structure. The systems fitted aboard starships were no less devastating, capable of obliterating continents from orbit. More impressive still, starships were able to project electromagnetic fields around themselves in a bubble, in such strength, that they would literally stop these energy discharges like charge particles entering a planet's magnetic field. The loss of such a vessel, and detonation of it's matter-antimatter reserves posed a radiation threat to entire solar systems.

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The "duotronic" computer systems and circuitry onboard a Constitution class starship operated on a new principle beyond "electronic" circuitry, perhaps even combining other forms of charged particles such as antimatter positrons, or perhaps using more than one quantum state of electron (hence duo), to more effectively transmit signals or perform computations at the quantum level. By The Next Generation, they had been further replaced by a new paradigm shift in science - "isolinear" circuitry, with incredible data storage potential on each isolinear chip or rod - and even more advanced Optical Data Networks (ODN), which by the launch of the Intrepid-class, used elements of organic technology, in the form of "bio-neural gel packs".

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Some technology may be bulky to harden it against electronic attack. It may even be a form of radiation hardening for those disastrous times when high levels of hard radiation penetrate a starship's skin - tablet computers will still function and not be damaged by ionization. Imagine a fatal dose of gamma or beta radiation getting through the shields - crew trapped in a sealed compartment, only to find their PADD has been fried by the EM spectrum. The only materials we know that can stop this are extremely dense - but in TOS, they may have developed a lighter foam that deflects hard radiation. This foam may have the same consistency as papier mache or wood :)


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Ever wondered how a phaser conducts devastating amounts of energy toward a target, without super-heating the air around the person firing? Why people don't flinch from the heat of their weapon? I seem to remember something in one of the technical manuals suggesting that the phaser fires reactant particles at a target, but keeps them separate via an energy field, until they strike. This would explain how energy capable of vaporizing bone and radiating over an entire person's body does not also cause people to visibly flinch from discharge heat - the two parts of the magnetic field only break down and allow the meeting of the reactants upon contact with a solid object. The heat of a low-energy setting for example would break upon the surface, and diffuse through a rock, without also causing a flame-thrower-like effect in the air.
 
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but why do people care so much about the larger context, when we don't even know much of what happens in that time period. People make lists to guess what Fuller is talking about just to get one handful of things that he could be referring to. What is mentioned in other shows are usually things that are relevant to the episode at hand which doesn't preclude things happening that were never mentioned or expanded upon.
 
I don't see this show or Enterprise as being prequels, just because something is set in the past doesn't make it a prequel. As those 7 character that Fuller said are the main focus they are all new characters.
Enterprise definitely was, it was a direct prequel to many aspects of the Trek universe up to that point, deliberately a "how things came to be" series about the founding of the Federation and lots of other "setup" stuff for the later shows (transporters, red alert, phase pistols, etc etc). However, that doesn't mean that Discovery has to be.
 
none of those things makes it a Prequel to me, more of an origin story of parts of the Trek timeline but with all new characters.
 
none of those things makes it a Prequel to me, more of an origin story of parts of the Trek timeline but with all new characters.
Well, whoopedoo for you. You've got your own definition.

The real definition is: A story or movie containing events that precede those of an existing work.

ENT is a prequel to the other ST TV series. Simple as that.

Mr Awe
 
LOL, you don't have to act in a demeaning way because someone sees things differently. So what if I don't consider Enterprise a Prequel like you and others, doesn't affect your view in any way.
 
So what? It's a prequel. That does NOT automatically mean it's going to be horrible. New production crew, new actors, new writers, means new stuff.

Now then, if this turns out to be the same ole same ole but with different dialogue, we'll all see that immediately and jump in their crap, and I'll be right there with everyone. But not now, and not just yet.
 
The real definition is: A story or movie containing events that precede those of an existing work.

Yes, and the new "Wonder Woman" is a prequel to Saving Private Ryan, because the former will take place in WWI and the latter took place in WWII. :techman:

Kor
 
Yes, and the new "Wonder Woman" is a prequel to Saving Private Ryan, because the former will take place in WWI and the latter took place in WWII. :techman:

Kor
Doesn't work. It's a different literary universe.

Mr Awe
 
So what? It's a prequel. That does NOT automatically mean it's going to be horrible. New production crew, new actors, new writers, means new stuff.
Literally no one is saying that it's going to be horrible because it's a prequel.
 
I like to see cool stuff. You don't get to see as much cool stuff in a prequel.

Define what you call cool stuff. Hardware? Uniforms? Space battles?

Don't mean to be rude here (like I've been elsewhere), but I'm not sure I understand this. In any given period of human history, real or fiction, there are billions of humans and lots of stories to tell. In Trek, we add to that with all the aliens. You can have unlimited new stuff or cool stuff or whatever, depending on how the show is made. Which we haven't seen yet.
 
Literally no one is saying that it's going to be horrible because it's a prequel.

You and I don't seem to be posting in the same forum then. But that's OK. We have very few facts to go on, so we are gonna beat those to death until we get new info. It's what we do.
 
They likely chose the TOS era due to some misguided marketing directive well before even bringing Fuller on.
I'm not sure if it's "misguided", they need the show to make money. If you look it's really been only TOS merchandise that anyone has had any interest in purchasing for almost the past 20 years. It also has to have influenced decisions that the only fan productions to raise a ton of money have been those closely associated with the TOS period. Therefore, it's arguable that the most commercially viable era is that of TOS, since that's the only thing for which people seem willing to spend money.
 
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Define what you call cool stuff. Hardware? Uniforms? Space battles?

Don't mean to be rude here (like I've been elsewhere), but I'm not sure I understand this. In any given period of human history, real or fiction, there are billions of humans and lots of stories to tell. In Trek, we add to that with all the aliens. You can have unlimited new stuff or cool stuff or whatever, depending on how the show is made. Which we haven't seen yet.

Can we really see brand new aliens in a prequel? You have to explain why these aliens are never seen in later series. Like what happened to the denobulans? I mean we see them several times in Ent. The politician (I forget his name) even says that a denobulan piloted the aircraft that crashed and killed one of his relatives. So what the hell happened to all these denobulans?
 
If it was Rick Berman and Company making Discovery, I'd honestly be concerned. But I'll give Fuller and Company a chance to pull it off.

If it was Berman and company, there'd be only one open thread, the mods would have had to close the rest of them.
 
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