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The Klingons

I always assumed two things, one in-universe and one out-.

The makeup being much better in a movie budget, which saddled them with 18 years of television around it. And that there were always two species. One smarter and more human in appearance, who fell into some kind of disfavour when the Federation arose and the uh...hmm...less pleasant variety suddenly had an Empire wide vanity issue with looking too much like them?
 
One thing that is sorta implied about being an "empire" is conquering other worlds. How they should have explained the difference was that the different looking Klingons were from different planets within the Empire. This assumes that the Klingons would have indoctrinated any subject races into their society, and that within a couple of generations such people would begin to consider themselves Klingon. This "road not taken" might have lent itself to some interesting storylines.
 
One thing that is sorta implied about being an "empire" is conquering other worlds. How they should have explained the difference was that the different looking Klingons were from different planets within the Empire. This assumes that the Klingons would have indoctrinated any subject races into their society, and that within a couple of generations such people would begin to consider themselves Klingon. This "road not taken" might have lent itself to some interesting storylines.
That would add a literal dimension to Krell's line "I'll make a Klingon of you yet."

Kor
 
Oh, that's pretty dark but interesting. What if the Mind Sifter combined with military indoctrination/surgery used correctly created one of the Klingon variations. I like that idea, it certainly suits Kirk's dialogue in Errand of Mercy.
 
Wasn't there also something in one of the original series novels that says the bumpy headed ones were the Imperial race and the garden variety Klingons had smooth heads?
 
It would have been interesting "Klingon" meant union/confederation/alliance in their language rather than being the name of their species.
 
Also in the non cannon Star Fleet Battles, about 60% of all Klingon ship crews are non Klingon subject races. They use them as infantry and workers, while the Klingons are officers. That's why the Klingons live in the small part in the front of the ship and the slaves live in the back with the engines and the other problems of living in a Klingon ship. The narrow neck is defended in case of a mutiny and can detach to escape with the officers. Not that it matters, but I like that version.

Mara does mention "worlds" so it's not supposed to be only one Klingon world.
 
Also in the non canon Star Fleet Battles, about 60% of all Klingon ship crews are non Klingon subject races. They use them as infantry and workers, while the Klingons are officers.
I always liked that idea. It also seems in the spirt of the TOS Klingons to use subject races as cannon fodder.
 
By including Kang, Kor and Koloth, "Blood Oath" also introduced, out of the blue, the notion that Klingons have centuries-long lifespans.

Kor
Not really. The conceit of TNG being in the 24th century meant that EVERYONE (due to improved medical technology) lived A LOT longer. The TNG pilot episode had 'Admiral McCoy' touring the 1701-D at 138 years old. So, Kor, Kang and Koloth being around and in their 130ies to 140ikes wasn't much of a stretch. (The TNG era was roughly 100 years after the TOS era.)
 
Also in the non cannon Star Fleet Battles, about 60% of all Klingon ship crews are non Klingon subject races. They use them as infantry and workers, while the Klingons are officers. That's why the Klingons live in the small part in the front of the ship and the slaves live in the back with the engines and the other problems of living in a Klingon ship. The narrow neck is defended in case of a mutiny and can detach to escape with the officers. Not that it matters, but I like that version.

Technically speaking, the non-Klingon subject species in the Star Fleet Universe are not slaves, though they are considered to be less "politically reliable" than "ethnic" Klingons. The occasional mutiny (or colonial uprising) aside, the vast bulk of Klingon subjects are in fact loyal to the Empire. Indeed, some of the more senior subject planets are enmeshed into the Imperial bureaucracy itself.

For example, the Dunkars (orange-skinned humanoids) are considered to be the most trusted subject species; the King of Dunkaria is simultaneously the Count of the local Klingon province (as shown on the Federation and Empire hex map; Dunkaria is the major planet in hex 1112). Dunkaria has a more robust economy than Klinshai itself, and pays significant tribute to the Empire. But on the other hand, if the Dunkars were independent, they'd likely have to pay at least as much, if not more, to run their own deep space fleet. Plus, since Dunkaria is close to the border with the Lyran Star Empire, where the felinoid Lyrans' subject species are confined to their home planets and are typically treated more harshly than those in the Klingon Empire, the Dunkars arguably endure the lesser of two evils. Politically-speaking, the Dunkars are mostly left to run their own affairs, so long as they remain loyal to the Empire.

(There is more data on the Dunkars, and on a number of other Klingon subject species, in the Klingon sourcebooks for the Prime Directive RPG.)

Actually, one thing that helps explain why the SFU Klingons bother with using subject species on their ships is the Klingons' own history as former subjects of a precursor realm (now known only as the "Old Kings"). The Old Kings showed up in orbit over pre-spaceflight Klinshai (and over Dunkaria and certain other worlds now in Klingon space), offering to recruit the Klingons (and Dunkars and others) into their service. Once the Old Kings decided to abandon the Alpha Octant*, the Klingons used salvaged Old King technology to establish an empire of their own; one in which this kind of "subject race" setup would be re-established, only now with the Klingons themselves being the ones in charge.

That said, going so far as to cross the Klingons is not a good idea. Another former Old King subject species, the Vergarians, made the mistake of launching a fleet-wide rebellion in the early days of the Klingon Empire. In response, the Klingons blasted Vergaria back to the Stone Age and imposed harsh penalties on the survivors for many decades afterward.

Which is why one subject species in particular, the Vudar (reptilians with a high level of radiation tolerance) are quite careful in how far they push things. Uniquely, the Vudar were allowed to build and operate their own warships, mainly since they were better suited to operate in the hazardous regions of the Empire along the Galactic Rim. Later on, the Vudar established a greater degree of autonomy, but never went so far as to fully break with the Empire (who, in turn, were careful not to push the Vudar to the point of outright rebellion). In fact, the "fiction" of Vudar neutrality had its uses, since it allowed the Vudar to claim three provinces which once belonged to the Hydran Kingdom (who, like the Lyrans, are on the far side of the Klingon Empire from the Federation) - and allowed a portion of the taxes levied from those provinces to be fed into the Imperial coffers.

*In the SFU, the Milky Way Galaxy is divided into 24 sectors, which are grouped into five habitable regions. The Klingon Empire is mostly in the Gamma Sector, a sub-region of the Alpha Octant.
 
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I like the idea that "The Klingons" are actually comprised of several different humanoid species from various conquered worlds. I was never happy with the convoluted explanation that ENT gave us.

General Chang in TUC seemed to be a throwback to the TOS-era Klingons, except for the ridges on his forehead.
 
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Yeah, that was a truly stupid thing to do. They should have left things well enough alone or dialed it back. DS9 followed the TMP idea that the Klingons always looked along the lines of the TMP/TNG style only TOS couldn't afford to show that. But then revisting the TOS era created a problem because now you had the DS9 crew interacting with the TOS crew and the drastic difference between Worf and the TOS era Klingons. Also no one comments on why Koloth looks one way in TOS after how we had seen him appear in DS9.

They should have just left Kor, Kang and Koloth more like they initially appeared or not have bothered at all with the "Trials And Tribble-ations" story.

Was Koloth even in that DS9/TOS episode? I can't remember if he was?
JB
 
Technically speaking, the non-Klingon subject species in the Star Fleet Universe are not slaves, though they are considered to be less "politically reliable" than "ethnic" Klingons. The occasional mutiny (or colonial uprising) aside, the vast bulk of Klingon subjects are in fact loyal to the Empire. Indeed, some of the more senior subject planets are enmeshed into the Imperial bureaucracy itself. ...

Thanks, Nerroth!

I never got the RPGs or the expansions from SFB, I just had the 3 box version of the board game. I looked over the catalogue for F & E but never actually got that. I had a hard enough time rustling up players for plain old SFB, and I gave my stuff away about 15+ years ago.

I really miss that game.
 
Was Koloth even in that DS9/TOS episode? I can't remember if he was?
JB
Good question. I haven't seen the episode in a while.
A quick look at the transcript on chakoteya.net seems to indicate that he wasn't actually depicted. But plenty of other TOS-era Klingons were seen.

Kor
 
Good question. I haven't seen the episode in a while.
A quick look at the transcript on chakoteya.net seems to indicate that he wasn't actually depicted. But plenty of other TOS-era Klingons were seen.

Kor

And Playmates released a figure of him from the DS9 episode as well, along with a number of black tribbles as I recall! Shame they never released an official Kor figure then I'd have Kang, Koloth and Kor the three original badass Klingons from TOS!
JB
 
I'll have to watch the episode again. I could have sworn Koloth was shown at least once... perhaps in the scene with Darvin and the tribble.

Kor
 
Thanks, Nerroth!

I never got the RPGs or the expansions from SFB, I just had the 3 box version of the board game. I looked over the catalogue for F & E but never actually got that. I had a hard enough time rustling up players for plain old SFB, and I gave my stuff away about 15+ years ago.

I really miss that game.

Much of the material going into further detail on how the SFU Klingon Empire is structured, what kind of technological evolution the Deep Space Fleet went through to get to the D7 (and beyond), and exactly what is supposed to be going on with those troublesome Vudar, has appeared relatively recently.

For example, I don't know if you had seen the earliest of these when you were still involved with Star Fleet Battles, but there has been a series of three Early Years modules which feature the two generations of tactical warp-powered starships that served the Empire prior to the onset of the D6 and D7. (Due to the limits of ADB's remit, there is no NX-01 in the SFU, and the warp-refitted and early warp Klingon ships do not look like the Klingon ships shown in Star Trek: Enterprise.) The background ("R-section") writeups for these ships are also in the recently-published SFB Klingon Master Starship Book.

There are various stories featuring the SFU Klingons in various issues of Captain's Log, some of which have been compiled into anthology volumes.

I don't wish to derail this thread too much further; but if you are curious to see how the Star Fleet Universe has expanded over the past decade or more (to include newer games like Federation Commander and A Call to Arms: Star Fleet), ADB have a website covering their various games here; while the GURPS and D20M editions of Prime Directive Klingons are also available as PDFs. There are plans to do a Mongoose Traveller edition of Prime Directive also, though I don't know when one might expect to see the Klingon sourcebook adapted to that game system.

(For disclosure's sake, I don't work for ADB, though I have had a number of articles published by them.)

Actually, one thing I find of interest in the Deep Space Fleet is the concept of the "diplomatic cruisers". Those ships are purposely designed to transport ambassadors, to awe the natives of less advanced worlds in the Klingon sphere of influence, and generally to enact the old Terran adage that "diplomacy comes from the mouth of a cannon". Notably, there are relatively few subject species on board these ships, while the officers and crew they do have on board are thoroughly vetted (to a greater extent than across the fleet at large); as a result, they are not subject to the Klingon "mutiny" rule.

By contrast, Star Fleet often uses a VIP transport variant of the Federation frigate to perform this role; the intent being to show that the Federation is confident enough in its own strength to not feel the need to show off by using a cruiser. How well that works, of course, is another matter...
 
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I'll have to watch the episode again. I could have sworn Koloth was shown at least once... perhaps in the scene with Darvin and the tribble.

Kor
I don't remember that scene in "Trials"
 
Maybe he was but I sure as hell don't remember him being in it! But if he wasn't in it why release a figure of him? Korax and the other Klingons (plus a few we didn't see originally) were still in the bar though!
JB
 
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