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Describe YOUR new Star Trek series.

Honestly I think canon is sunk, I really don't think anyone wants to maintain the late 2300s.

Just imagine that conversation with executives. Fuck 99 percent of the population that isn't posting on the webboard.

Oh no, lots of people want to maintain the canon, including the 2380s/90s. The general population might not care as much, but the general population isn't demanding to get rid of the canon either.

And you will.find that TPTB do go by the canon. You have to remain within canon boundaries on the novels for instance.
 
Honestly I think canon is sunk, I really don't think anyone wants to maintain the late 2300s.

Just imagine that conversation with executives. Fuck 99 percent of the population that isn't posting on the webboard.

Oh no, lots of people want to maintain the canon, including the 2380s/90s. The general population might not care as much, but the general population isn't demanding to get rid of the canon either.

And you will.find that TPTB do go by the canon. You have to remain within canon boundaries on the novels for instance.

They maintain canon when it suits their needs and discard it as is necessary.

Personally, if they decided to change things, I personally would have little to complain about, aside from the fact that I have new backstory to catch up on. ENT displayed several annoying inconsistencies with prior Trek history (at least, in theory) and was the least part of my annoyance with that show.

Canon is usually as fluid as the production team needs it to be.
 
Haven't read through the entire thread, so I don't know if anyone had proposed this concept. I've had an idea for a while now for a Star Trek series inspired by the Myriad Universes books. The show would explore the multiverse by following several different versions of the same crew across multiple universes. It would open up all kinds of possibilities in regard to storytelling; you could have a Prime Universe story arc which furthers established continuity followed by a completely outlandish story with wildly divergent versions of the same characters. The main premise of the show would be an examination of how different the characters can be had they lived different lives.
 
I want the new series to be episodic and serialized simultaneously.

I want serialized relationships and storylines onboard the starship, but I want them to really GO...out there. Explore strange new planets and give us interesting new environments as much as possible.

Have the crew bouncing from planet to planet and story to story every week. But have real serialized drama inside the corridors.


Maintain a hopeful and optimistic tone, but don't be childish.
 
Re: TrekLit

There is a mystery in one of the novels set during the Borg/Dominion War era-the discovery on a remote planet of a derelict, the NX class Columbia (ENT).

So, how did the old ship get way way out there?

Trek can inject a bit of mystery into what would otherwise be a war story. Almost like a Twilight Zone plot.
 
I want the new series to be episodic and serialized simultaneously.

I want serialized relationships and storylines onboard the starship, but I want them to really GO...out there. Explore strange new planets and give us interesting new environments as much as possible.

Have the crew bouncing from planet to planet and story to story every week. But have real serialized drama inside the corridors.


Maintain a hopeful and optimistic tone, but don't be childish.

I like this idea.

Do you see any Trek series doing this well?
 
One of the most intriguing espisodes was The Royale (TNG), which was like something out of the Twilight Zone. Silent Enemy (ENT) would perhaps would be closest to The Outer Limits.

The X-Files featured several different themes. There was an alien arc. There were the-monster-of-the-week stories. There were a few supernatural/para-psychology stories.

How could Trek resesmble X-Files? Off the top of my head, I can think of at least one monster-of-the-week, the salt vampire (TOS). Aliens-this could be played several different ways. I imagine a few episodes somewhat similar to Project U.F.O., in which the protagonists investigate reported sightings (which in this context would imply a super civilization); invasion or invasion/conspiracy stories; or interaction similar to those we have seen on Trek before.
 
The Federation should want to boot the Vulcans out if they weren't the only ones protecting us from the Romulans and the Klingons. Them and the Organians, who should be sought out again to stop all wars, including the Romulan war to come. How is that for changing history.
 
Circa 2450.

The bloated Federation has grown decadent, insular. Worse, the other major empires are faring no better, leaving much of the explored galaxy at an uninspired impasse. Groups are splintering off in every direction. Piracy has returned to the borders of Starfleet jurisdiction. Unknown attackers are assaulting peaceful envoys. Paranoia is everywhere.

The dream of "Enterprise" seems bleak.

A new crew is chosen. Against Federation advisory, a small affiliation of individuals loyal to the old way of reaching out to the next star and boldly going build a starship in the fashion of the antiquated explorer vessels that continue to inspire them. Their mission is simple: return to the ideals of heroes named Kirk, Picard, Sisko, Janeway, Archer. Find something wonderful, something beautiful and revolutionary, that will snap Starfleet back to its senses and save the United Federation of Planets from itself.

That mission statement proves aptly worded, however, when the discovery of a region of space glorious as it is dangerous leads to a one-ship war against the very conquerors who have been striking Federation worlds and helping to sow discontent in the political sphere. Cut off from Earth, this untested crew must forge alliances, unravel ancient mysteries, and hold true to the guiding principles upon which they struggle to maintain. Enemies are everywhere -- even on board.

Subsequent seasons would see the ship successfully returning to our part of space, with plenty of influence on the galactic stage given what the crew has learned. Familiar races band together, exploration returns to the forefront of a refreshed Federation, the crew splinters off into multiple ships and stations, and the quadrant fights a continued shadow war against the implacable foe the first season introduced.

I don't know, just a vague, written-loudly idea that popped up once I got to thinking about how Kurtzman likes to do things.
 
pipe dreams

While I think Trek has potential in the areas I have discussed, I have a hard time imagining the suits giving approval. :rolleyes:

Well, conceivably, we could see something interesting in animation. Maybe. But even that is very iffy.

I suspect that for live action The Powers That Be will stick to the JJTrek formula-summer blockbuster style action/adventure roller coaster rides.

Why risk $ on anything else?
 
I have been watching a Dr. Who episode, Last Christmas. Kind of a wierd, surreal, science fiction/fantasy.

I think Trek could do something similar.
 
Re: pipe dreams

I suspect that for live action The Powers That Be will stick to the JJTrek formula-summer blockbuster style action/adventure roller coaster rides.

Why risk $ on anything else?
Concepts that entertain for two hour in a theater, don't always translate to the "small screen."

Captain adolescent, his manic/depressive first officer, the high maintenance girlfriend, a condescending brit, a comic relief engineer, his speech inped assistant, somewhat less speech inped navigator, nondescript helmsman and the bitchy doctor.

High priced special effects up front, loosely written script in the back.
 
Surprised by some of the ideas here. I don't see very much wrong with the way Trek was made from TNG to Voyager really.

Individual stories would be allegories for issues the world is facing. Dealing with world leaders and politicians spouting dangerous ideas. Gender Identity, Sexuality, Racism (sadly still an issue), Gentrification, side effects of Technology not under proper controls etc, etc, etc.

Following from the intentions in Deep Space Nine, I think it is a good idea to find some kind of conflict to explore with the Federation. Deep Space setting. The Federation has gone through tough times, and resources are a struggle. On the border of Federation space, and having to deal with civilian organisations, and other planets and races which requires some difficult choices to keep the peace.

Or we could have access to Transwarp networks, and have begun exploring outside of the 4 quadrants we are used to.

I think there needs to be a good distance of time away from Voyager and DS9. 50 - 75 years sounds about right. The look of the sets, computer displays, tech in general can be fresh and new (with the option to use familiar LCARS displays for old wreaks and episodes involving Temporal events etc)

In that time the Federation has put the Dominion War behind them, and perhaps has even shrunk in members (possible as a result from the Dominion threats). Romulans have become nomadic with small colonies and ram-shackle crafts. Klingons are xenophobic and reclusive. Old Warriors in caves or bars telling tales of old victories. A species dying out.

Shake up many of the races we know so well, and stay away from places like Bajor, Betazed, Risa, etc.

Once you have the universe figured out to some extent, you then find a crew with a mixture of older and younger crews. As with TNG and DS9, the crews have families, and relationships which complicate things and give the crew some humanity. Mixed species, Gay relationships, even couples in polyamorous couplings which normalise and demonstrate the variety of partnerships you have, and the storylines seldom putting them as the plot point. Being Gay should never be the point of an episode's plot.

And then as with the other trek stories, a mix of individual episodes, and series long arcs, one ship, or base that we will feel is home, as well as locations that re-occur giving us the chance to get to know the "neighbours" the Federation crew has to share space with.

Earth should probably feature quite sparingly, and not be so easy to travel to very often.

I would personally like to avoid the architypes, like the grouchy doctor, the not quite human officer, the lothario, the young ensign, etc. Lets find a group of people who compliment, and rub each other up the wrong way. Officers who don't like working together but have to.

I apologise if this has been me waffling, it has been a bit of a stream of conciousness tbh. I don't have a clear idea of what the new series should be, but looking at what I have liked about Star Trek these past 30 odd years, I don't see any need to change it so much.
 
Could Slipstream help to usher in a renaissance? Consider the Age of Sail; much of it was a time of exploration. Vasco da Gama. Columbus. That crowd.

I'm thinking that Slipstream would not only allow exploration farther out into our galaxy, but might allow explorers to reach rogue stars. Perhaps even satellite galaxies of the Milky Way.

Suppose that the first operational Slipstream ships appear a decade or so after the Dominion War.
 
I find the idea of exploring satellite galaxies or even andromeda to be a very intriguing one. But then again how would you make it different. Voyager and Deep Space Nine went into the far reaches of this galaxy and what they found was pretty much the same as what was in the Alpha Quadrant. What stories exist in other galaxies than can't be told in this one?

How would a series in another galaxy be made different enough to justify its setting?
 
I have been watching a Dr. Who episode, Last Christmas. Kind of a wierd, surreal, science fiction/fantasy.

I think Trek could do something similar.
TOS did something broadly similar in "Spectre of the Gun". Like a Twilghlight Zone episode, with an emphasis on the surreal.
 
Circa 2450.

The bloated Federation has grown decadent, insular. Worse, the other major empires are faring no better, leaving much of the explored galaxy at an uninspired impasse. Groups are splintering off in every direction. Piracy has returned to the borders of Starfleet jurisdiction. Unknown attackers are assaulting peaceful envoys. Paranoia is everywhere.

The dream of "Enterprise" seems bleak.

A new crew is chosen. Against Federation advisory, a small affiliation of individuals loyal to the old way of reaching out to the next star and boldly going build a starship in the fashion of the antiquated explorer vessels that continue to inspire them. Their mission is simple: return to the ideals of heroes named Kirk, Picard, Sisko, Janeway, Archer. Find something wonderful, something beautiful and revolutionary, that will snap Starfleet back to its senses and save the United Federation of Planets from itself.

That mission statement proves aptly worded, however, when the discovery of a region of space glorious as it is dangerous leads to a one-ship war against the very conquerors who have been striking Federation worlds and helping to sow discontent in the political sphere. Cut off from Earth, this untested crew must forge alliances, unravel ancient mysteries, and hold true to the guiding principles upon which they struggle to maintain. Enemies are everywhere -- even on board.

Subsequent seasons would see the ship successfully returning to our part of space, with plenty of influence on the galactic stage given what the crew has learned. Familiar races band together, exploration returns to the forefront of a refreshed Federation, the crew splinters off into multiple ships and stations, and the quadrant fights a continued shadow war against the implacable foe the first season introduced.

I don't know, just a vague, written-loudly idea that popped up once I got to thinking about how Kurtzman likes to do things.

I thought of something similar--the far future, except we see Intergalactic travel
 
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