It's iffy playing an Engineering character after relying so much on Science 'powers' to get myself rejuvenated...lol
My Delta character, a half-human/half-Vulcan character is currently at fifty-something. She - yes, another 'she' - has an assault cruiser which I'm enjoying w/it's particular ENG powers (e.g. something to deflect shield dissipation). And, even before that, I was enjoying the Celestial-class vessel.
While I don't have my triage and other medical powers as aforementioned, I do like creating land mines and quantum mortar launchers...and phaser cannons. I just have to keep myself and my BOFFs filled with large hyposprays.
I was thinking about creating an Andorian or Romulan tactical officer....but I've found I like the toys the science and engineering characters have to play with. I did have a Romulan tactical before, but I deleted that character since I wanted to focus on my Fed science character.
I may create an Andorian or Romulan science or engineering character later.
I have two mains: a tactical Rommie, and an engineering Fed Andorian. Engineers are awesome
Train one of your team engineers in shield generator, stay within the field, make some mortanrs, crouch and you're almost invincible
Well, my Andorian is, because they're quite sturdy.
My TAC Romulan is a lot easier to kill 

My ships look awesome
