You need scripts adjusted to derive drama and tension from a more realistic interpretation of space, since obviously asteroid belts don't present actual massive collision hazards to a navigating ship and you can't actually hide in a nebula like a sailing ship can in a fog bank. Just write about different problems and with adjusted assumptions. Same way we write plenty of modern nautical adventures without the use of sea serpents or clashing rocks.
For example, in a more realistic SF universe, asteroids are far-flung separate destinations in their own rights* that could all have their own futuristic settlements and mining operations, so the kinds of stories that you used to only tell about planets could take place on them (and the possible restrictions of scale make it easier to keep those stories contained and comprehensible). The limitations of realism don't just offer disadvantages, they also offer story opportunities.
(* I believe this is actually part of the premise of the upcoming show The Expanse, isn't it?)
For example, in a more realistic SF universe, asteroids are far-flung separate destinations in their own rights* that could all have their own futuristic settlements and mining operations, so the kinds of stories that you used to only tell about planets could take place on them (and the possible restrictions of scale make it easier to keep those stories contained and comprehensible). The limitations of realism don't just offer disadvantages, they also offer story opportunities.
(* I believe this is actually part of the premise of the upcoming show The Expanse, isn't it?)