• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Zelda: Windwaker

Zelda Windwaker:

  • Excellent

    Votes: 14 58.3%
  • Good

    Votes: 6 25.0%
  • Average

    Votes: 1 4.2%
  • Bad

    Votes: 1 4.2%
  • Didn't Play It

    Votes: 2 8.3%

  • Total voters
    24

Mr Light

Admiral
Admiral
What did you think of the Gamecube iteration of Zelda, Windwaker? I understand it was initially controversial for its cell-shaded graphics and unpopular for all the tedious sailing.

Personally I think it's my favorite Zelda game. I found the graphics to be absolutely gorgeous, it was like playing a living cartoon! I found the combat controls to be pretty good and not clunky at all. The music, the sailing, it was all beautiful. Just the thought of these tiny islands you visit on a vast sea... I just think that's a really great idea. It's so much more interesting than just one big overland map.

I liked the game so much I actually went through the bother of getting ALL the secret hidden stuff, which I never bother to do. I even played through that unending combat room dungeon.

I'll admit the sailing took too long, but it was relaxing and pretty. And once you could teleport around it wasn't that bad.

The other nice thing was that it was different from the usual series. Every single game is the exact same damn thing even down to the same themed dungeons. I'm sick of it. I started Twilight Princess but I just couldn't go through with it (and being the wolf was annoying). This game was just a little different, thank god.
 
What did you think of the Gamecube iteration of Zelda, Windwaker? I understand it was initially controversial for its cell-shaded graphics and unpopular for all the tedious sailing.

Personally I think it's my favorite Zelda game. I found the graphics to be absolutely gorgeous, it was like playing a living cartoon! I found the combat controls to be pretty good and not clunky at all. The music, the sailing, it was all beautiful. Just the thought of these tiny islands you visit on a vast sea... I just think that's a really great idea. It's so much more interesting than just one big overland map.

I liked the game so much I actually went through the bother of getting ALL the secret hidden stuff, which I never bother to do. I even played through that unending combat room dungeon.

I'll admit the sailing took too long, but it was relaxing and pretty. And once you could teleport around it wasn't that bad.

The other nice thing was that it was different from the usual series. Every single game is the exact same damn thing even down to the same themed dungeons. I'm sick of it. I started Twilight Princess but I just couldn't go through with it (and being the wolf was annoying). This game was just a little different, thank god.


Looked great, I got bored with it by the third or forth level. I never played it enough to get further, or to get to the point where the sailing sucked, frankly I liked the boat idea. It was different and Zelda needs different.
 
I love Wind Waker. It gives the player a lot of freedom to do things in the order they want after the initial phase of the game, and the parry system rocks.
 
I loved the graphics even before the game came out, but the lack of dungeons and horrible sailing killed the game for me. I was enjoying it, with some ups and downs, until I had to complete the Triforce quest. Collecting pointless maps and paying Tingle a fortune to translate them so you can complete the last 5% of the game? Yeah, I don't think so. Worst padding ever.
 
The game was great right up until the triforce quest, when it suddenly hit a brick wall in pacing. I finished it, but I don't know how worth a replay it would be, just becuase of that one stupid quest.
 
I loved the graphics even before the game came out, but the lack of dungeons and horrible sailing killed the game for me. I was enjoying it, with some ups and downs, until I had to complete the Triforce quest. Collecting pointless maps and paying Tingle a fortune to translate them so you can complete the last 5% of the game? Yeah, I don't think so. Worst padding ever.


Nintendo cut out two dungeons because the game was so behind schedule.
 
Good

Nice graphics, good sense of scale and discovery with the huge ocean. A couple of the dungeons were so-so. Didn't like the having to fight all the bosses again filler towards the end.
 
I loved the graphics even before the game came out, but the lack of dungeons and horrible sailing killed the game for me. I was enjoying it, with some ups and downs, until I had to complete the Triforce quest. Collecting pointless maps and paying Tingle a fortune to translate them so you can complete the last 5% of the game? Yeah, I don't think so. Worst padding ever.

Nintendo cut out two dungeons because the game was so behind schedule.

That would explain a few things.
 
I liked the game a lot. I beat it once, and am on the second quest, aside from seeing what some of the people that speak in Hylian said, I haven't tackled much on the second quest. I thought the cel shading was cool, and I didn't mind the sailing all that much. Good game to play, but I don't know if I can be bothered to replay it.
 
Never played it. The cel shading was kind of a turn off. More importantly though, I never bought a Gamecube so I couldn't play it.
 
I loved the graphics even before the game came out, but the lack of dungeons and horrible sailing killed the game for me. I was enjoying it, with some ups and downs, until I had to complete the Triforce quest. Collecting pointless maps and paying Tingle a fortune to translate them so you can complete the last 5% of the game? Yeah, I don't think so. Worst padding ever.

Nintendo cut out two dungeons because the game was so behind schedule.

That would explain a few things.
An error they thankfully learned from with Twilight Princess.

Personally I found the game to be excellent and highly underated. It ain't no Ocarina or Twilight Princess though
 
it was a good game... it was a zelda game, so it played like just about every zelda game before and after... but now you get a lot of lame sailing segments instead of a horse... and to make the sailing even worse, it depended on the direction of the wind, so you had to waste time redirecting the wind so you could sail at a decent speed. and then when you think the game can't get much slower you get the lame set of fetch quests at the end...

i had fun with it, but those mistakes were big... but i did beat it... cant say the same for TP (a game that was sooo familiar feeling i didnt feel like finishing it).
 
I loved it. I beat it, and the second quest. I even got ALL of the figurines in the nintendo gallery. I loved the sailing and the ocean the most. The fact that every sector had an island and other neat stuff that you didn't know about was great. The exploration alone would make me love this game. Every island had some purpose to it, even if it wasn't obvious at first. Most of the time you would find an island, look around for a few minutes, not be able to do anything and leave. But then you eventually come back later with new items or knowledge, and NOW the island makes sense! You leave with a piece of heart, awsome battle, or new map, money, their was always something.
 
I recently got burgled, lost my PS3 and virtually all my Star Trek DVD's. No insurance either, so gutted is not the word. But I needed some sort of gaming fix & managed to pick up a gamecube & a fair few games really cheap, a console I skipped first time around. Windwaker was the first game I really played & I must say, despite the sailing dragging at times, it was the most fun I've had gaming since GTA:San Andreas.
 
I recently got burgled, lost my PS3 and virtually all my Star Trek DVD's. No insurance either, so gutted is not the word. But I needed some sort of gaming fix & managed to pick up a gamecube & a fair few games really cheap, a console I skipped first time around. Windwaker was the first game I really played & I must say, despite the sailing dragging at times, it was the most fun I've had gaming since GTA:San Andreas.


The Gamecube is really underestimated, if you can find Chici Robo or something, it's a great crazy game about a house robot. Love that game.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top