Not going to leave. It is our fault.
That's an amusing image, but it wouldn't work, since the original ship would have to keep going back in time to ensure the current ship's existence.Use calculations of timewarp around the gas giant to go back five minutes several times over until there are a fleet of my ship to ward off the Orions.
Yeah, probably. I wrote a fanfic along this backward multiplying once ("Enmity") and I have no idea if it makes sense.That's an amusing image, but it wouldn't work, since the original ship would have to keep going back in time to ensure the current ship's existence.
Although, if you had the ability to tell multiple versions of your ship from alternate timelines to converge in a singular timeline...
So you can't have the same iteration of the ship keep traveling back into the past to create more ships, because the original ship has to be the one that first travels into the past. However, the second ship could then go back in time to create another in the same timespan, ad infinitum, and for a certain amount of time I suppose they could all coexist, but in the end there's still just the one ship, the 'most recent' and oldest one.Yeah, probably. I wrote a fanfic along this backward multiplying once ("Enmity") and I have no idea if it makes sense.![]()
You already did, and you will again.You want me to let you know when time travel really makes sense?![]()
Yeah, this! This is my solution. Then we all get shawarma.the second ship could then go back in time to create another in the same timespan, ad infinitum, and for a certain amount of time I suppose they could all coexist,
Yeah, but then if the Orions open fire and happen to destroy the “earliest” iteration of the ship first, don’t the rest all disappear?So you can't have the same iteration of the ship keep traveling back into the past to create more ships, because the original ship has to be the one that first travels into the past. However, the second ship could then go back in time to create another in the same timespan, ad infinitum, and for a certain amount of time I suppose they could all coexist, but in the end there's still just the one ship, the 'most recent' and oldest one.
Present: Ship X exists by itself.
Present + One Year: Ship X travels back to...
Present: Ship X1 (still the original ship) joins ship X.
Present + One Year (redux): Ship X travels back as per the original loop. Ship X1 travels back to...
Present: Now you have Ship X, Ship X1, and Ship X2. The second two are created by Ship X's loops.
Present + One Year (redux): Ship X and Ship X1 have to travel back in time to become ships X1 and X2.
Logically, yes. But if they were going to do that then the 'other' ships would never exist in the first place.Yeah, but then if the Orions open fire and happen to destroy the “earliest” iteration of the ship first, don’t the rest all disappear?![]()
The moment you fire on the Orions, you'd probably wind up activating a proximity sensor that auto-defends the sleeper ship from both of you. You might find yourselves on the same side, even as you try to stop the Orions from simply destroying the sleepers.I doubt the ship would have lasted this long without any defenses.
Good point but I meant if it could defend itself if left alone. Surely other ships must have been interested before yet the sleeper ship remains.The moment you fire on the Orions, you'd probably wind up activating a proximity sensor that auto-defends the sleeper ship from both of you. You might find yourselves on the same side, even as you try to stop the Orions from simply destroying the sleepers.
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