It's better for all those who are fired to start up new studios and make new games.
Depending on those large Publishers isn't going to work.
The AAA model is too volatile and we need smaller companies to make Single-A & Double-A games.
That's one way of looking at it. Especially as AAA games have become more and more expensive and publishers become less and less risk averse. Smaller studios are able to take more of a chance, as long as they're given the support, unlike what happened with Daedelic and the Gollum game which they really had no business doing as they had no experience with doing such a game when they were mostly familiar with point and click adventures. They were sent to drown off the deep end.
But yeah, the cycle is usually smaller studios headed by industry veterans that they themselves end up getting gobbled by a larger company.
We'll see, but MS has been on "Cruise Control" for a while and the Xbox division is the one that has been the most badly beaten, but also one of the most important.
PC Gaming is the lynch pin that holds the DeskTop OS popularity for MS Windows in tact.
No matter how they feel about it, the VAST majority of PC gaming sits on MS' shoulders.
And that's why many people still buy Windows OS.
If they lose that, that can start a avalanche they can't stop.
Right now, there's A LOT of excess Snow Build Up that hasn't been cleared out.
If you know what I mean!
Maybe that's why they've contracted out ASUS and their ROG line for the XBox branded handheld. It sort of bridges the gap between something like a Steam Deck, and maybe it's a test market to see if it's viable for them. It's obvious the Steam deck really caught their attention.