• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Writers Untie...er, Unite!

^

Aye, I went on Saturday... I got to chant "So say we all!" with Eddie Olmos... which absolutely made my entire year! Getting to do the chant with Adama himself was frakking awesome. :D
 
^

Aye, I went on Saturday... I got to chant "So say we all!" with Eddie Olmos... which absolutely made my entire year! Getting to do the chant with Adama himself was frakking awesome. :D

Then that means we were in the same room at the same time..I was there. Edward Olmos really is a great guy. Right before he came out, I got to shake his hand VERY briefly. And yes, he isn't a tall man, and people (not me) poke fun at that; but I don't care. Its JUST my opinion, but had he gotten the role as the Voyager Captain, he was appraoched, I think Olmos would have played heavy hand in the production of Voyager, and made sure it didn't get as kooky as it did at times..

Edward oozes class..and that is cool.

Rob
 
^

Aye, I went on Saturday... I got to chant "So say we all!" with Eddie Olmos... which absolutely made my entire year! Getting to do the chant with Adama himself was frakking awesome. :D

Then that means we were in the same room at the same time..I was there. Edward Olmos really is a great guy. Right before he came out, I got to shake his hand VERY briefly. And yes, he isn't a tall man, and people (not me) poke fun at that; but I don't care. Its JUST my opinion, but had he gotten the role as the Voyager Captain, he was appraoched, I think Olmos would have played heavy hand in the production of Voyager, and made sure it didn't get as kooky as it did at times..

Edward oozes class..and that is cool.

Rob

Here, here, and so say we all!

Frakkin' ay... we were in the same frakking room, and we never met... damn, lol. I went with Gep Malakai, who flew down for the week.

Well, frak... PM me, and we'll have to think of a time and place we can meet, and talk, then! :)
 
^

Aye, I went on Saturday... I got to chant "So say we all!" with Eddie Olmos... which absolutely made my entire year! Getting to do the chant with Adama himself was frakking awesome. :D

Then that means we were in the same room at the same time..I was there. Edward Olmos really is a great guy. Right before he came out, I got to shake his hand VERY briefly. And yes, he isn't a tall man, and people (not me) poke fun at that; but I don't care. Its JUST my opinion, but had he gotten the role as the Voyager Captain, he was appraoched, I think Olmos would have played heavy hand in the production of Voyager, and made sure it didn't get as kooky as it did at times..

Edward oozes class..and that is cool.

Rob

Here, here, and so say we all!

Frakkin' ay... we were in the same frakking room, and we never met... damn, lol. I went with Gep Malakai, who flew down for the week.

Well, frak... PM me, and we'll have to think of a time and place we can meet, and talk, then! :)

So shall we all!

Rob
 
One thing I have a problem with is that I tend to put too many non-canon words and made up names, accompanied by a too-quick-pace that confuses the reader. This frustrates me to no end-exspecially when I have a good idea going. Plus, my ideas often come in either picture or movie form.

Another thing: my writing often sounds "young" per say, because I write how I talk, granted I'm only thirteen.

People seemed to enjoy my july entry "The Sound Of Madness", however, which was very encouraging.
 
Last edited:
Plus, my ideas often come in either picture or movie form.

The same happens to me a LOT. That is one way to be able to tell if an idea really "works"... to have it come to you in a way that your mind's eye can see it "play out" in a cinematic way.
 
Plus, my ideas often come in either picture or movie form.

The same happens to me a LOT. That is one way to be able to tell if an idea really "works"... to have it come to you in a way that your mind's eye can see it "play out" in a cinematic way.

My problem is getting the imaginary cinematic version into written format and keeping the impact the same -- particularly with action or romantic sequences. There's a lot of nuance an actor can carry across that's hard to replicate in print without getting overly wordy or passive. I have new respect for the people who do the novel adaptations of the movies.
 
One thing I have a problem with is that I tend to put too many non-canon words and made up names, accompanied by a too-quick-pace that confuses the reader. This frustrates me to no end-exspecially when I have a good idea going. Plus, my ideas often come in either picture or movie form.

Another thing: my writing often sounds "young" per say, because I write how I talk, granted I'm only thirteen.

People seemed to enjoy my july entry "The Sound Of Madness", however, which was very encouraging.

I havent read any of your material yet, Kobay...so I will seek it out and let you know. I bet you're doing just fine...do you have a suggestion of your work for us to read?

Rob
 
I find it very interesting that so many writers prescribe to a cinematic vision of their work. I guess that makes a lot of sense considering that we all write based on television shows or movies.

I have to admit, though, that when I read fan fiction I'm not looking for the next great cinematic adventure. If I wanted that I'd ... well, watch a movie.

I approch fan fiction like reading (or writing) a novel. I look for inspired and interesting story lines, great characters and witty and smart dialog. In fact, action scenes are more often than not a turn-off because, usually, no matter how hard you try (and I say that both as a writer and a reader) you can't quite do it justice in the written medium. Yes, there are exceptions of course.

Those are my thoughts on that subject.
 
I find it very interesting that so many writers prescribe to a cinematic vision of their work. I guess that makes a lot of sense considering that we all write based on television shows or movies.

I have to admit, though, that when I read fan fiction I'm not looking for the next great cinematic adventure. If I wanted that I'd ... well, watch a movie.

I approch fan fiction like reading (or writing) a novel. I look for inspired and interesting story lines, great characters and witty and smart dialog. In fact, action scenes are more often than not a turn-off because, usually, no matter how hard you try (and I say that both as a writer and a reader) you can't quite do it justice in the written medium. Yes, there are exceptions of course.

Those are my thoughts on that subject.

I suck at a cinematic style, so it's not something I even attempt. As for description, I try to paint in enough that it's not a blank slate, leave some to the imagination, and make sure action and dialogue have a bit of a balance. Sometimes I succeed, sometimes I fail, but I always have fun trying.
 
I find it very interesting that so many writers prescribe to a cinematic vision of their work. I guess that makes a lot of sense considering that we all write based on television shows or movies.

I have to admit, though, that when I read fan fiction I'm not looking for the next great cinematic adventure. If I wanted that I'd ... well, watch a movie.

I approch fan fiction like reading (or writing) a novel. I look for inspired and interesting story lines, great characters and witty and smart dialog. In fact, action scenes are more often than not a turn-off because, usually, no matter how hard you try (and I say that both as a writer and a reader) you can't quite do it justice in the written medium. Yes, there are exceptions of course.

Those are my thoughts on that subject.

Interesting take on the matter. I agree that writing action scenes can be VERY difficult. For me, the introspection--which you could never get in a movie, not the same way--is the most compelling part of the story. You can get in a character's head and get to know them in a way you never could in a movie. Or even get to know their entire culture not just by seeing it, but by having your characters there as guides.

Often, however, I WOULD say action is necessary; only with certain kinds of plotlines can you avoid it. But I think of it in my own work as more of a means to an end than anything.
 
Interesting take on the matter. I agree that writing action scenes can be VERY difficult. For me, the introspection--which you could never get in a movie, not the same way--is the most compelling part of the story. You can get in a character's head and get to know them in a way you never could in a movie. Or even get to know their entire culture not just by seeing it, but by having your characters there as guides.

Often, however, I WOULD say action is necessary; only with certain kinds of plotlines can you avoid it. But I think of it in my own work as more of a means to an end than anything.


Don't get me wrong. I'm not saying action is not necessary. I label my own series as adventure stories and every good adventure has a healthy amount of action ... of something 'happening' opposed to people merely talking or thinking about things.

But I think a lot of fan fic writers like to write screenplays not stories. They use the prose format alright but they model their writing after the shows or the movies they watch.

But to me there is a big difference between the filmed medium and the written form. Things that work great on screen but are tough to portray well on the page and the other way around.

There is of course absolutely nothing wrong with trying to emulate films and TV in story form and lots of readers enjoy that sort of thing immensly.

It's just not quite what I look for in a Trek fan fic or written stories in general.
 
^

I don't write stories around action scenes, or battles. While there ARE massive space battles in both "Star Trek: Entomalians", and "Battlestar Urantia", the primary focus of the story is ALWAYS the characters, and their emotions. For me, writing space battles is actually the hardest part... especially in the BSG universe, which is a lot more realistic, dimensionally, then the simple "forward and backward" of the Star Trek universe.
 
^

I don't write stories around action scenes, or battles. While there ARE massive space battles in both "Star Trek: Entomalians", and "Battlestar Urantia", the primary focus of the story is ALWAYS the characters, and their emotions. For me, writing space battles is actually the hardest part... especially in the BSG universe, which is a lot more realistic, dimensionally, then the simple "forward and backward" of the Star Trek universe.

Thats another thing we share. I don't write space battles that often, mainly because I'm not that good at it. When I do, I do it real basic and get the point across.

Now, others? They have it down, and I applaud them. I keep telling myself that one of these day's I'm going to write a kick ass space battle that goes on for two chapters or so...but I stop myself. I just chalk it up to 'budgetary' reasons of my producers...it worked for them, so why not me??? (the producer being my brain of course)

Rob
 
You know, it's not the space battles I mind so much...those are tactics I feel like I can think my way through halfway OK (though some physics purists would probably turn their noses up). It's the ground/hand-to-hand battles I find the most difficult to write.
 
You know, it's not the space battles I mind so much...those are tactics I feel like I can think my way through halfway OK (though some physics purists would probably turn their noses up). It's the ground/hand-to-hand battles I find the most difficult to write.

I'm the opposite, but I've been in enough fights to have a pretty good idea of how that works. (Job related fights. I'm not a thug. :techman:)
 
You know, it's not the space battles I mind so much...those are tactics I feel like I can think my way through halfway OK (though some physics purists would probably turn their noses up). It's the ground/hand-to-hand battles I find the most difficult to write.

I'm the opposite, but I've been in enough fights to have a pretty good idea of how that works. (Job related fights. I'm not a thug. :techman:)

life imitating art?

Rob
 
You know, it's not the space battles I mind so much...those are tactics I feel like I can think my way through halfway OK (though some physics purists would probably turn their noses up). It's the ground/hand-to-hand battles I find the most difficult to write.

I'm the opposite, but I've been in enough fights to have a pretty good idea of how that works. (Job related fights. I'm not a thug. :techman:)

life imitating art?

Rob

Something like that! :devil:
 
You know, it's not the space battles I mind so much...those are tactics I feel like I can think my way through halfway OK (though some physics purists would probably turn their noses up). It's the ground/hand-to-hand battles I find the most difficult to write.

Wow... I'm the exact same way... when it comes to physical fighting, I'm totally clueless. Maybe that's why I stick to space combat. :)
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top