That guy is brilliant!
The Warhammer one from the other day is also pretty good, done by Blur. Or is it too heretical to mention WAR in a WoW thread?![]()
Works for me. I'm vaguely interested in WAR myself, particularly the Dark Elf Sorceress, although I wasn't overly impressed by the recent cinematic.
I loved the following from Mythic's Paul Barnett:
"So there's this game, "WoW" I believe it's called, and I believe it was incredibly popular. What you've got to understand is that they changed things, like when The Beatles turned up in music. You can't be The Beatles. They sell more units, they did stadiums, they did everything. How are you going to take them on? Well, there's a trick. If you try to be like The Beatles, you"ll end up like The Monkees. We don't want to be The Monkees. So we decided to be the next-generational band. We"re Led Zeppelin: the cooler, heavier rocking one. Less members, but we've got an aeroplane."
![]()
Warhammer really looks cool. I'm looking forward to becoming thoroughly addicted to another universe and it's lore! ...I doubt, though, that it'll mean I drop my subscription to WoW.
I preferred the cinematic for WotLK.
my main is cheekyrabbit on Staghelm. I don't really play through the instances, and it shows in my gear. they're just so time consuming and I hate trying to get a party together that almost always sucks anyway.Warhammer really looks cool. I'm looking forward to becoming thoroughly addicted to another universe and it's lore! ...I doubt, though, that it'll mean I drop my subscription to WoW.
I preferred the cinematic for WotLK.
What are your toons?
I don't really play through the instances, and it shows in my gear. they're just so time consuming and I hate trying to get a party together that almost always sucks anyway.
Blizzard really needs to get their act together on improving the "looking for group" interface. it's the most common complaint and will be the biggest problem as competition increases.I don't really play through the instances, and it shows in my gear. they're just so time consuming and I hate trying to get a party together that almost always sucks anyway.
This, I might add, is my favorite part of WAR... the PQ's drop good loot and you don't have to spend time looking for a party (unless you want to) and you can jump in or out whenever you want. Much better then the instances in WoW IMO which I don't like for the same reasons you just gave.
nicely said.Meh, I'm actually excited about the expac. Moreso than I was with TBC. What appeals to me is story, and Wrath is shaping up to have one helluva story. TBC added in the Blood Elves and Draenei, but after lvl 20 or so completely neglected the Draenei story. Kind of disappointing given that since I dropped my druid I've only played Draenei.
If anything, Blizzard's problem is that it doesn't support alternative ways to play the game. For instance, the rules on the roleplaying servers are ineffective and rarely enforced, and many roleplay servers are bastions of griefers who have forced the roleplay community underground or off server. Likewise, they tend towards adding content instead of adding new features, and that's part of why I suspect people are burning out. Unless you're raiding or PvPing at the cutting edge there's only the same repetitive tasks.
And I say the above as someone who raided for a bit. That gets pretty old quick, also, and so I went back to roleplaying. I won't even do heroics anymore, and consequently the newest character I leveled (a Draenei hunter, for the record) will sit in quest and crafted greens and blues until the expac comes out. I'm happy with my PvE consisting of fluttering around Netherstorm on my epic flyer looking for netherbloom to sell and chain trapping those regular ole lvl 70 instances for friends. The rest of my online time is spent roleplaying, doing something alternative to what most of the rest of the WoW players are doing.![]()
I don't really play through the instances, and it shows in my gear. they're just so time consuming and I hate trying to get a party together that almost always sucks anyway.
I rather liked the world chat channel that was running immediately prior to the introduction of the LFG tool. It occasionally got out of hand, but it worked. The main issues I had with the LFG tool revolved around the level restrictions that made it impossible to keep an eye out for group openings for one character whilst playing another.Blizzard really needs to get their act together on improving the "looking for group" interface. it's the most common complaint and will be the biggest problem as competition increases.
As much as I loved tanking, I'll fully admit to getting the attitude of so many other tanks and telling people to go away.
As much as I loved tanking, I'll fully admit to getting the attitude of so many other tanks and telling people to go away.
I'm still undecided as to whether tanking attracts prima donnas, or breeds them.![]()
I liked WoW, but after 4 months or so of raiding last spring, I burned out after a week of slamming my figurative head against SSC's figurative rock with no actual progress. 15 hours or so of hitting 2 buttons (I was a hunter, so it was necessary I put all my shots into a macro to maximize damage at the time, supposedly they've worked on the hunters quite a bit, but the hell if I'll find out myself.) without downing anything and I was spent, I quit and soon moved out of that apartment and got away from the guys I was playing with every night.
And now I am free, and await the day that an MMO can come out that will offer something more than "Well, if we make this boss really really hard, and make this trash respawn quickly, and make the good loot drops rare, it'll take them months to get through the dungeon, which will give us time to make the next patch."
WoW has some really good parts. The 5 and 10 man content for BC was great, but the raids were a far step down on the fun-o-meter, with overly complicated boss fights that pretty much required going online to look at strategy guides from beta guilds to get through without lots of wasted time and effort(or just occaionally deciding that you didn't actually click the cube, even though you know for god damn sure that you did, and so everyone dies and they hate you because you're a hunter and you get kicked out of the raid and then the pants that you wanted drop and you fucking get pissed and throw your friend's monitor out a window. . . . and stuff).
Strategy is fine, but when every fight is dependent on every single player (and often just rely on luck) it gets old. There are some awesome boss fights too, I'm not saying they all suck, I just wish it weren't such a hassle to access the content. WoW becomes like a second (or ONLY, in some cases) job if you want to be a top raider, or really even just to see all the content before the next expansion.
I hear that there's more to WoW than raiding, although I could be wrong.I am free, and await the day that an MMO can come out that will offer something more than "Well, if we make this boss really really hard, and make this trash respawn quickly, and make the good loot drops rare, it'll take them months to get through the dungeon, which will give us time to make the next patch."
If you ever went in CoT and fought Archimonde, you know what I'm talking about. I never got to do it personally, but, if 1 person died in that fight, it's a wipe.
We use essential cookies to make this site work, and optional cookies to enhance your experience.