After a couple of times, wouldn't he get the hint and stop jumping? If this is Star Trek x Quantum Leap, the motivation has to be do-good-ism, otherwise there is no motive to keep jumping around.Basically the series focusus on this scientist with his ship jumping around through time trying to get back to his own time period but everytime he jumps he runs into trouble and when the timeline screws up he must put it right. More often than not he ends up going back through time and even ends up as far back as the 22nd century and even the time of the Iconians.
Not that I want to see Star Trek x Quantum Leap anyway. Too gimmicky.
Maybe the first guy gets the tech under control after just a couple jumps, but since one was to the MU, the damage has been done. Having the evil guy jump around and wreak havok while the good guy chases him like Ahab chasing the whale could be fun...his evil counterpart manages to get a hold of the ships design and builds his own version which he uses to travel to 'our' universe to wreak havoc.
The characters and their interactions and goals will make or break any premise. VOY had the best, most interesting premise of any Star Trek series and DS9 had the worst, and they couldn't even settle on what the show's premise was & had to change it mid-stream. DS9 was much better than VOY anyway because of the superior characters and how they were written (the VOY actors were okay, not slamming them at all).All this chat about the plot, but none about the effects the plot has on the characters, or the characters for that matter, the series's tone, its dramatic focus. Trust me, there's a thousand fan proposals out there like this one (No offense intended).
So when we read premises in this forum, the question of whether the characters would be worthwhile is something that is hard to judge. Even character descriptions won't do it. Imagine how corny and trite Trip Tucker would have sounded on paper, yet embodied by Connor Trinneer, he's one of the best Star Trek characters ever. Even Garak might have sounded too much like he was imported from a spy drama and didn't belong in the Trekverse.
The fact that the characters remained static despite that pressure (and the pressure is what helps make the premise so good) is why we complain about VOY. The premise should have resulted in great character evolution. Instead, we got a bunch of go-nowhere characters except for Janeway, who spun around in circles because the writers couldn't agree on how to write her and what her basic motivation was.Characters develop the most due to stress, or conflict, even from mistakes. What could be more stressful then finding yourself 70,000 light-years from home?
A show loses something to me when you have your characters doing what they do because they are being forced to by circumstances and not by choice.
So you dislike the great works of literature, such as Huckleberry Finn or Hamlet, which depict characters being thrust into circumstances that they didn't create and try to fight their way through them regardless? As badly as the VOY characters may have been written, they did try to do something about their circumstances. To call them mere victims is inaccurate; where the problem lay is in their inertia as characters for years on end, in situations that should have caused them to evolve.
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