Actually it would take a while to get to the internal space where a warp core would be. First, you'd have to penetrate the hull...okay, easy enough. But most ships are equipped with 10 centimeters of hull armor to deflect fire. Then, you have to get into the ship, past multiple walls, rooms with stuff in them, internal shields, etc etc. it's like boring a hole to reach oil, it takes longer, especially if the ship is moving. Unlike being a blatant target in the nacelles, going through meters of hull as the ship is moving is more daunting, and gives the ship enough time to react or at least get the shields back up. I don't know where the whole distance thing is, that wasn't a part of my argument. The only way that would factor in is if a phaser beam is fired from 10 miles away versus 100 miles away, the beam loses intesity as it travels via dissapation.
Would it create damage? Yes.
Would it probably takes weeks in space dock to repair? Yes.
But unlike being in the nacelles, being in the secondary hull offers what such a huge target IE nacelles don't offer: Time to react.
As for the Enterprise-D being destroyed so quickly? That's sad. It shouldn't have been so easy and the writers flubbed that one. Although, the ship did score pretty devistating hits...one to the secondary hull on deck 33 or 34 where the dueterium tankage would be, or close, one to the port nacelle, one to the main impulse engine, and several others. I'd say considering the hits to the main propulsion systems (impulse, near the dueterium tank, port nacelle) combined are probably what did the trick. They should've ejected the core though, they'd save the whole ship. I guess they just wanted some new fangled ship, which in my opinion is pretty redundant considering Starfleet already has ships to fill every role (Galaxy class, Intrepid class, Defiant class, Prometheus class, Akira class, Steamrunner class, Nova class, etc etc, all of which are pretty modern.)
Would it create damage? Yes.
Would it probably takes weeks in space dock to repair? Yes.
But unlike being in the nacelles, being in the secondary hull offers what such a huge target IE nacelles don't offer: Time to react.
As for the Enterprise-D being destroyed so quickly? That's sad. It shouldn't have been so easy and the writers flubbed that one. Although, the ship did score pretty devistating hits...one to the secondary hull on deck 33 or 34 where the dueterium tankage would be, or close, one to the port nacelle, one to the main impulse engine, and several others. I'd say considering the hits to the main propulsion systems (impulse, near the dueterium tank, port nacelle) combined are probably what did the trick. They should've ejected the core though, they'd save the whole ship. I guess they just wanted some new fangled ship, which in my opinion is pretty redundant considering Starfleet already has ships to fill every role (Galaxy class, Intrepid class, Defiant class, Prometheus class, Akira class, Steamrunner class, Nova class, etc etc, all of which are pretty modern.)