seekertwo said:
I disliked the bridge being on top (in the most visible pimple on the ship) less because of external vulnerability and more because it was easy to isolate it from the rest of the ship. If it were inside the ship (like Aux Control in TOS), you could have multiple points of escape (even cutting through bulkheads) to prevent situations like "Space Seed" and "Day of the Dove". Also, your connections b/t the Bridge and other systems would be shorter and better protected from minor damage & sabotage.
Also, I think the current Bridge location would make a great weapons emplacement or sensor position.
Well, let's look at what's normally done in REAL LIFE for "high security installations" (as the bridge unquestionably will be).
They usually have VERY limited access, and every way in or out (for power, atmosphere, data, or personnel) is tightly controlled.
Yes, having just ONE way in or out, ala TOS, was probably not all that great of an idea. I, personally, like the idea of a big bolted-down plate on the floor just forward of the helm console that can be used, in an emergency (and with significant effort unbolting it!) as a secondary escape route to the deck below.
In fact, didn't they actually put something like that in the TMP set? (Not sure if it stuck around when the bridge was set up for TWOK and TSFS, though)
The "easy access to everything" rule sounds good... but it's really a philosophical issue. Do you make the bridge more vulnerable yet more efficient, or more protected but less efficient? Trek has always taken the "less efficient" route, making it less vulnerable to the only form of attack you can REALLY protect against... one from inside the ship.
If we're talking OUTSIDE attacks... ie, phasers and photon torpedos... well, if the shields are up, it doesn't matter where the bridge is. And if the shields are DOWN, it STILL doesn't matter where the bridge is. A few layers of sheet metal and insulation aren't going to provide much of a deterent to the sort of weapons fire we know gets exchanged in Trekdom.