I don't get it.... over the course of TNG, DS9, and VOY, there have probably been 25 episodes where something goes wrong on the holodeck. Cliches include: Safeties are turned off, cannot exit the holodeck, and of course, in almost all scenarios, they can't transport out.
So, why do they allow holodecks on starships? Hell, in VOY Spirit Folk, a single panel was destroyed, and subsequently safeties were turned off, they could not exit, they couldn't transport out, and they couldn't end the program. From the TNG to the TNG movies (and in Voyager, for that matter), they even lowered the security protocol by only requiring one senior officer (it used to require two) to turn off safety protocols.
What I'm trying to say is, the holodecks break like tissue paper! They require some more fine tuning before public usage on starships!
So, why do they allow holodecks on starships? Hell, in VOY Spirit Folk, a single panel was destroyed, and subsequently safeties were turned off, they could not exit, they couldn't transport out, and they couldn't end the program. From the TNG to the TNG movies (and in Voyager, for that matter), they even lowered the security protocol by only requiring one senior officer (it used to require two) to turn off safety protocols.
What I'm trying to say is, the holodecks break like tissue paper! They require some more fine tuning before public usage on starships!