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What They Left Behind: The First Two Seasons

Quinton O'Connor

Commodore
Commodore
Hello, and welcome to the first of what will (with any luck) be six installments designed as companion pieces to my ongoing review thread. The goal of these pieces is simple: I wish to complement the episodic reviews with comprehensive season analyses and as much discussion among board members as you fine folks desire. I would have had one for the first season but I hadn't yet decided whether or not this was the kind of thing I would really want to commit to. After my journey through the groundbreaking second season came to a close, however, I suddenly felt as though I had little choice in the matter. If I am to serve the legacy of Deep Space Nine well, I should endeavor to cover it from a broad canvas as well as the narrower one my reviews employ.


It is that very legacy that inspired the title of these upcoming analyses; more than just a play on the title of the series finale, it's about the landmark depth of characterization and serialization, as well as the individual master strokes, that define this great show. It's been over a decade since that last, beautiful shot of Deep Space Nine was first viewed, yet the series continues to inspire. It's certainly having that effect on me. And while there are other great shows that began the march toward such storytelling prowess in science fiction, notably Babylon 5, DS9 is still worth every bit of the personal pedastal I'm putting it on through doing all this.


That's not to say it's perfect, because no show ever is. There are always going to be flaws, and this one isn't without them, nor some pretty bad episodes. Missteps are taken in the creative process from time to time, and we can debate where those missteps occur but I think we can all agree they exist. An analysis of the first two seasons will, hopefully, delve into the triumphs, the mistakes, of Star Trek: Deep Space Nine as best as possible. Anything I miss – and I guarantee, I will miss quite a bit – can be brought up by anyone who wishes to add to the discussion.
 
Part I: The Rifleman in Space


It was a stormy night. The kind classic detective novels are forged on. Brandon Tartikoff looked Rick Berman squarely in the eye and told him to listen. Told him to really listen. Said some stuff Berman hadn't ever thought of. Said some things Berman would never forget. The thunder grew louder. The rain, harsher. Tartikoff took Berman by the collar and gave him the kind of glare you wouldn't believe. Said it was time for the Trek to do a western. Said it was time for the Trek to get personal. To get frontier. To get stationary.


Rick Berman was no true believer. He had a patented formula that was working damn fine for the finest crew in Starfleet. After Tartikoff departed into the thick of the storm, Berman chugged the last of his scotch and went to sleep.


That night, Berman's dreams were haunting. A man and his son on the edge of civilization, surrounded by diverse cultures and conflicting interests. There was no cookie-cutter engine room; the whole damn station was falling apart all around them. There was no Prime Directive; well, there was, but too many times no one was listening. There were no squeaky-clean solutions; things got dirty and stayed that way.


Berman awoke in a cold sweat. Still half-drunk, he shakingly grabbed his phone and made a few calls. Star Trek: Deep Space Nine had just taken its first step toward creation.


Okay, so I doubt it actually went that way, but I can dream.


The vision behind Deep Space Nine promised drama. A conflicted commander raising his son alone reluctantly takes control of a formerly-Cardassian space station shortly after a fifty-year Cardassian occupation of a peaceful, spiritual world has come to a close. At his side is the fiery former resistance fighter, whose Bajoran ways are often at odds with his Starfleet training on how to run things. It doesn't matter – his Starfleet uniforms are outnumbered by her Bajoran Provisional Government uniforms, he's far from Federation space and he's going to have to deal with it.


Among his crew are an old friend and mentor whose people take several hosts through their lives, and he's now a she and a science officer. There's an engineer whose resume includes several years on the Enterprise, a brilliant but self-absorbed young doctor who hopes to make a name for himself on the 'frontier', a shapeshifting man not of Starfleet who serves as 'constable' to the station and knows nothing of his origins, a devious barkeep who might just be the man's best asset in fulfilling his mission to return harmony to Deep Space Nine and to Bajor... it all makes for an interesting premise.


It's a western. It's the man and his son come to the edge to restart their lives, the mayor and his son and the Native American and the frontier doctor and the barkeep and the constable. See? Some of those descriptions aren't just analogies; they're exactly what those characters are. It's a whole new take on Trek, and for fans of more ongoing story arcs, it looks like it's got potential.
 
Part II: The First Season


I think we can all skip the official introductions to the cast and pilot. I'd imagine anyone reading this has seen the show and wants to get to the heart of the matter. What did the first season do right? Where did it stumble? Did it prove a worthy entry in the Trek tale? What improvements did it need to do better in the following year? And where the hell did Garak go?


The answer to these and any other questions is a resounding 'yes'. And yes, I realize that doesn't make sense, but dammit, it's the truth.


Deep Space Nine launched as a companion spinoff to the award-winning, highly-successful Star Trek: The Next Generation. Although its scope promised stronger continuity between episodes and (to some viewers' biggest fears) a large degree of conflict between lead characters, its first season was a shakedown period. It was a trial-and-error kind of deal; the production staff needed to see what worked best and what had to go, and it's evident that for a time there isn't as strong a grasp on the characters as there will be once things get well-oiled further down the road. This is all quite understandable since the show was just leaving spacedock, but one must consider the television world of today versus that of 1993.


Seventeen years ago, there were fewer stations. There were fewer options. Reality television hadn't made its big American breakthrough yet and scripted dramas were more sought-after. And so there was more patience. People would wait longer than they do now to let a series grow, get its space legs and get going. It's a hard thing to properly assess for all sorts of reasons, but I can't help but think of how, had DS9 started now, things might have been very different. Less people would have tuned in; that much I can assure you. It probably wouldn't have been syndicated, so network meddling would have gotten in the way of various successful aspects. And it might not have lived to see a fifth season, let alone its seventh.


From "Emissary", we already had a decent introduction to all the main players. Sisko is jaded but comes to terms with the loss of his wife, at least a little, and moves forward in his assignment. Kira is fierce and headstrong, but her heart's in the right place and she makes a good foil to Sisko. Odo is an enigma with intriguing capabilities and a dry wit. Dax is a little sketchy, but she's bound to improve and her peculiar relationship with Sisko promises to develop in fun ways. O'Brien is 'that guy from the Enterprise', but here we see him out of his element and completely overwhelmed. Bashir is giddy and excited, but if he doesn't tone down his 'frontier' remarks he might just get tossed out the nearest airlock by an unappreciative Bajoran. Quark is scheming, but far less annoying than any other Ferengi we've seen thanks to an improvement in dialogue. And Jake is Sisko's son, first and foremost, but we've seen him dropped into an alien environment at an early age after living the last few years without his mother.


As the season moves on, it does what it needs to do with these characters to enrich them, giving several of them spotlight episodes and at least amicable b-plots to everyone. Some recurring characters, such as O'Brien's wife Keiko and Quark's brother Rom and nephew Nog, and the former prefect of the station when it was under Cardassian rule, one Gul Dukat, really help to make the premise of a space station rather than starship believable. Immobile rather than star-charting, DS9 is going to have some recurring faces if it hopes to accurately portray this sort of setting, and it's already proving aware of that.


The problem with the first season is its unevenness, as is frequently the problem with a new series searching for its style and place. When it is about its core matters – the rebuilding of Bajor and the ramifications of the Cardassian occupation – it excels. However, the general plots (if not, on a few occasions, much of the entire episode they're associated with) that deal with other issues are often uninspired and rather boring by comparison.


Viruses spreading across the station happen too frequently. Strange creatures, computer problems and silly fairy tales are far more common than confronting personal truths and butting heads on Starfleet versus Bajoran issues. Even a visit by John de Lancie's insatiable Q comes off as relatively weak; it quickly becomes apparent that Deep Space Nine is truly a different breed of show and the Next Generation stories its first season often tries to tell simply don't work half as well out by the wormhole.


Some questionable moves arise from these early struggles to define the series. Most notable of all is the sudden departure of Kai Opaka, spiritual leader of Bajor, whose only previous appearance had been in "Emissary"; in "Battle Lines", she's effectively left in the Gamma Quadrant thanks to the plot of another rather superfluous tale. All of this would have worked just fine on TNG, but DS9 has a more urgent sense to it even in its freshman year, and it really drags season one down.


That's not to say it's a bad year. There are several standout episodes. "Emissary" is a competent beginning. "Past Prologue" is the first of many Kira-centric shows and it's a worthy opener to that end, plus it gives us Garak for the only time this season, a character whose first impression was so wildly popular the producers just had to do that much more with him later on. "Captive Pursuit" gives us our first visitors from the Gamma Quadrant and Chief O'Brien gets to prove his place in the cast. "Babel" may employ one of those pesky viruses, but it breathes life into its cast. "Dax" sheds light on the titular character, initiates the long-running issue of the life of the host, Jadzia, being separate from her past lives. "Vortex" is a good start to the mystery of Odo's unknown origins that defines him in the first two seasons. "Progress" is another Kira (and her Bajoran ways) show, and in her second spotlight outing we basically get proof that these kinds of episodes are what the series does best in its first year.


And then "Duet" happens, and it's the first episode to blow the lid off of viewers' expectations. It's the third hour to focus on Kira Nerys, and it deals directly with the horrors of the occupation and the scars it's left behind, and it works flawlessly. It's DS9's first master stroke, and it's worthy of all the praise it gets. "In the Hands of the Prophets" is a strong season finisher with the introduction of Vedek Winn and a major tear in the tense workings between Starfleet and the Bajorans. Sisko is strong here, as is Kira.


So that's the legacy of the first season. When it tackles the kinds of stories the show's producers soon realize are its best assets, it usually does so pretty well. Sure, "A Man Alone" is a plodding affair involving Odo, "The Nagus" is a bit of a weak opening to the Ferengi and "The Storyteller" is a somewhat underwhelming start to the Bashir/O'Brien dynamic, but otherwise this holds true.


Otherwise, though, it's not nearly as impressive;. "The Passenger" is dull and sports a bizarre performance by El Fadil's Bashir; "Move Along Home" is highly indicative of a drug overdose on the parts of the writers; "Battle Lines" makes a compelling statement but delivers it weakly; "If Wishes Were Horses", "The Forsaken" and "Dramatis Personae" all received relatively high marks from me but still could have been replaced with more relevant issues and I would have been that much happier.


Where does that leave the first season? It's pretty decent, but there's a lot of room for improvement. It would be nice to see more of the Cardassians; Dukat and Garak really liven things up when we see them and some further depth on their culture would be terrific. More Bajoran stories are equally welcome; with the exception of "The Storyteller", they proved quite intriguing here. It would also be nice to see more strong interactions between characters.


And that brings us to...
 
Part III: The Second Season


Well, what a difference a year can make.


The second season fights back against the weakness in numerous first-season episodes with fierce determination. Where once there were plenty of more staple sci-fi plots that could have been amicably replaced by the political issues that defined the best installments, now there were fewer of those sorts of things and when they were present, they often stood alongside more character-driven matters. These couplings weren't always for the better, leading to a kind of jarring coexistence on a few occasions, but aside from this nuisance and a few duds, there isn't nearly as much to complain about this time.


Kicking things off is an ambitious trilogy that digs deeper into the Bajoran people and their affairs, putting the inhabitants of the station Deep Space Nine in a precarious predicament as a coup erupts down on Bajor. Over the course of these three episodes, the cast is better-characterized overall than we've seen up until now in the show, proving that the writers got their acts together during the hiatus, recognized what wasn't working and capitalized on what was.


What makes the second season so great by comparison is its increased focus on the people that populate this station, their ongoing struggles, their successes and failures, their realistic portrayals. The deepening bonds between various characters, such as Sisko and Kira coming closer in their goals, Bashir and O'Brien coming closer as friends, and Odo becoming more comfortable with those around him, weave together with a kind of knitting not seen in either of the previous series. And various plots introduced this year actually have a lot of long-term impact, not only within the year but beyond. Deep Space Nine takes its first major step toward a more serialized Trek here, and the results are overwhelmingly positive.


From "Homecoming", "The Circle" and "The Siege", the combined season premiere with excitement and the pacing of a feature film, we learn plenty about the universe this drama is unfolding within. We as viewers begin to feel like it's coming alive. We laugh, we cry, we are moved.


The biggest stars this season are far more numerous than they were last year. Going down the list:


The aforementioned Bajoran trilogy;
"Cardassians", with its touching introspective on the culture and machinations of its titular race;
"Necessary Evil", the best episode since "Duet" with a powerful look at the station's past during the occupation as seen through the eyes of Odo;
"Whispers", a dark, riveting stand-alone tale featuring O'Brien;
"Blood Oath", with the best Jadzia Dax story yet and more Klingons than you'll know what to do with;
"The Maquis" two-parter with its incredibly scale-raising and poignant proceedings;
"The Wire", a ridiculously good look into Garak and Cardassians with Bashir as lead and right up there with "Necessary Evil" and "Duet";
"Crossover", DS9's first of five trips 'through the looking glass' at the Mirror Universe;
"The Jem'Hadar", a big course-changing season finale with lots and lots of implications.


There are plenty of smaller winners, too:
"Invasive Procedures" may be a bit drab and predictable, but it offers solid Dax development;
"Melora" is romantic fluff, but it has plenty of strong characterization;
"Rules of Acquisition" is much better than "The Nagus" as far as Ferengi episodes, and we first hear word of the Dominion;
"Rivals" isn't as good as I feel the staff was going for, but it's still entertaining;
"The Alternate" suffers from an ill-placed and schlocky horror vibe, but Odo and the Bajoran scientist who discovered him, one Dr. Mora, have remarkable chemistry;
"Armageddon Game" is surprisingly well-executed and offers some great Bashir/O'Brien dynamics, and I almost listed it in the first section;
"Shadowplay" is juggling one too many balls, but each ball is substantial enough in its own right;
"Playing God" is another great look at Jadzia Dax, even if the protouniverse plot is badly-placed and ill-conceived;
"The Collaborator" just barely misses the mark thanks to a jarring ending, but it's otherwise exemplary as another classic Bajoran story;
"Tribunal" suffers the same fate thanks to a dull deus ex machina ending, but it's otherwise exemplary as another classic look at Cardassian ordeals.


The following episodes were either promising but largely failing or just plain poor:
"Second Sight" is probably the worst episode of the season, with an uninspired sci-fi plot and a squandered chance to develop Sisko in a heartfelt manner;
"Sanctuary" isn't sure what it's trying to say, and comes off as bizarre and badly preachy without really saying anything;
"Paradise" scored a 7, but its place in this list is still secured by all the failures in statement tied to it;
"Profit and Loss" is a melodramatic and somewhat unbelievable love story featuring Quark behaving uncharacteristically dashing, and it treats a rather important Cardassian development with entirely too little attention.


Putting stock in the numbers, I'd say this was a damn fine year. There's so much crucial plot and character development and the show has found its footing as a more ongoing kind of a tale that relies on daring writing and personal truths to resolve many of its matters, rather than last-minute scientific approaches.


It wasn't quite as good as it could have been, though. The one recurring issue this year – and here's where readers of Jammer's excellent reviews and analyses from back in the 90's officially start thinking I'm plagiarizing him; I assure you, I'm not – is the jarring combination of separate plots in several episodes. Jammer calls it Split Personality Syndrome, and at the conclusion of his statement to that end, he asks if he's the only one who noticed it, and if he's just crazy. Well, he isn't. At least, to the best of my knowledge he isn't crazy, but he certainly isn't the only one to have noticed it.


"Shadowplay" and "Playing God" (which almost sound like they should be connected, but they aren't) are pretty undermined by this, making what could have been classics into simply decent episodes. Before them, in the case of "The Alternate", with its horror scenes that admittedly tie into the Odo/Mora dynamic, I felt more irritated by this than anywhere else somehow. And before that, in "Second Sight", what could have been a tender tale of Sisko finally beginning to move on from the death of his wife years past is instead almost completely ruined by a standard sci-fi trope with substandard execution.


I almost forgot "Profit and Loss", which were it not for the beginnings of the Cardassian dissident movement and Garak's endlessly entertaining antics, I would like to have forgotten; both those issues could have used more exploration within the episode, but they were horribly sidetracked by the least convincing romance of the first two seasons.


These (serious) quibbles aside, however, the second season is a remarkable feat and well worth watching. It propels everything forward five times more than the first season did, and it leaves us wanting for more.
 
Part III: It's The Characters, Dammit


Now let's take a look a look at the men and women we come to know by the end of the second season, their personal growth and areas that still need further development, their best and worst moments.


Benjamin Sisko: A good character with plenty of stage presence thanks to the talented Avery Brooks, Commander Sisko leads the station into its uncertain future with some hesitation while viewed as a religious figure within the Bajoran faith. Unfortunately, that last bit isn't delved into much in the first two years, but as a Starfleet officer and as a father, Sisko is an interesting character who could stand to have his role in things better-defined in the seasons to come. What we see of him and his personal struggles is sound, with more shades of grey than we'll see in the other shows.


He has his best early moments in "The Maquis" two-parter, when facing off against his old friend Calvin Hudson with heaping helpings of angst and powerful dialogue. He's also good in "Emissary" with some very emotional scenes, "In the Hands of the Prophets" where he takes a stand to protect the burgeoning alliance between Bajor and the Federation, and the Circle trilogy with multiple sweeping speeches. "His worst outing to-date would have to be the ill-conceived "Second Sight"; it's nice to see a follow-up on his grief over the death of his wife, but it's all so hackneyed and ridiculous.


Ben is a man of big words and bigger actions, but we need to see some more core development if he is to keep up with the best and brightest stars of the show.


Kira Nerys: One of the breakout characters of Deep Space Nine's first two seasons, virtually any scene is more alive with her in the room and her actress, Nana Visitor, is unparalleled. Kira was a resistance fighter from the age of twelve up until twenty-six when the Cardassians finally left her world, and at the start of the show she's the Bajoran liaison officer to DS9 to serve under Sisko and the Starfleet presence. The great thing about her from the get-go is her clashing with those Starfleet ways long-time Trekkies are accustomed to seeing; as the seasons develop, so too does she in remarkable ways, at times subtly and at times vibrantly. We see so much of what makes her tick; even in the uneven first season, most of the best episodes follow her and her plight. Her relationship with Vedek Bareil as the second season develops is unliked by some, but I find it pleasing if not particularly engaging.


In "Duet", Kira is terrific; she's also outstanding in the Circle trilogy, in "Necessary Evil" as we glimpse into her tough past, and in "Crossover" as the egomaniacal Mirror Kira. That's not to say she isn't great anywhere, though. The only time I can think of that she was in any way underwhelming would be "Sanctuary", simply because there's an important development for her character here but she's dragged down by the overall lackluster experience of the episode itself. I know there's much more to come featuring Kira, but as it stands by the end of season two she's already made quite a presence for herself.


Kira has already proven herself invaluable to the show's success, but it would be nice to see a more solid portrayal of her relationship with Bareil. (Of course, I know what happens here. I've seen the show before many years ago. As per the structure of these analyses, though, that's what I would complain about, heh.)


Odo: Another terrific character with oodles of growth, Odo is the mysterious shapeshifter found by a Bajoran scientist and eventually, distressed by his lifestyle as a test subject, the 'constable' (security chief) of station DS9 back during the Cardassian days, when it was known as Terok Nor. He stays behind when they leave, for he knows of nothing else, and his dry wit and irresistable antics, combined with the deeper, justice-and-order-driven aspects of his personality, make Odo an absolutely fantastic addition to the show's ensemble. Rene Auberjonois is another amazing actor and he makes everything better just by being there. You'll find yourself infected with the pure joy of the moment when Odo does his rare attempt at 'smiling', and profoundly impacted by his flashbacks in "Necessary Evil".


To that end, "Necessary Evil" is his best outing in the first two years, but honorable mentions go to "Vortex" for cracking open the mystery of his existence in a respectable first outing, "The Alternate" for the wonderful dialogue between he and the Bajoran scientist who found him, and "Shadowplay" for some nice scenes with a young girl he befriends. "A Man Alone" is not only the first episode to deal with Odo's insecurities and links to the occupation, it's also his weakest hour so far; it's nice that the writers wished to address him immediately, but they hadn't quite found the voice to do so yet and it shows.


Odo is extraordinary in his role as mysterious being, but he really takes off as he discovers his people and deals with everything that follows from there in the coming years.


Dax: Although actress Terry Farrell has some obvious difficulty getting into the role during the initial batch of episodes, she quickly excels after that. The same can be same of Jadzia Dax's writing; everything about her seems a tad aloof until the episode "Dax" comes along early on, and then we get more into her. As a joined Trill, the host Jadzia has taken the symbiont 'Dax'; Jadzia is a promising young science officer, the symbiont having gone through seven lifetimes of experiences. Easily the most intriguing thing about Jadzia is this Trill business, specifically her previous host's relationship with Sisko. Curzon was Benjamin's good friend and mentor, but he was also quite the man of vices. He dies of old age before the premiere, giving Jadzia and her new superior officer an interesting and amusing dynamic. On the whole, the Trill idea is a wonderful one and has given us many excellent lines on the insights into Dax's illustrious past. The one glaring problem, of course, is that this is all one big double-edged sword; Dax is immensely fascinating, but Jadzia gets lost somewhere in the mix with a far less individual backstory. Despite this shortcoming, things progress more smoothly by the second season; the writers obviously do a 180 on her character with a more wise-talking, fun-loving type that some hate but others can't get enough of, myself included. While the exact reasoning behind the turnabout is never stated, popular fan theory is that the blending is more complete and pronounced and aspects of Curzon have bled through.


Dax's best episode is without a doubt "Blood Oath", where Curzon's past catches up with Jadzia and she runs off with three legendary Klingons to avenge the deaths of innocents. Beyond that, she's solid in "Dax" as the protector of Curzon's dark secret, the Circle trilogy with a string of memorable scenes and "Playing God" as she faces some personal truths of her own while preparing an 'initiate' for potential joining or denying him entry. Her worst personal outing in the first two years is the still-decent "Invasive Procedures", which I nevertheless cite because what could have been a brilliant episode for Jadzia instead sees her unconscious for much of the hour.


While she's emerged as a vital part of the DS9 cloth, it would be nice to see more Jadzia-specific stories in the future. Like Sisko, she simply can't keep up if she isn't given more definition.


Bashir: Wide-eyed and bushy-tailed for much of the first season, then gradually tempered by budding wisdom throughout the second, frontier doctor Julian Bashir is all of 27 with the medical expertise of someone twice his age, but he's unprepared for the adventures that await him. (Parenthetically, it's funny how 27 is so young in DS9, whereas with the 2009 film, damn near everyone is in their mid-20's. But that's another rant for another day.) Siddig El Fadil brings a flair to his character from the very first moment we see him, and he develops Bashir from the pesky and overstated young man he starts off as into a more seasoned character still far from lacking in excitement and enthusiasm by the end of the second year. Although it is my understanding that many fans of the show at first run were far less than thrilled with him in the beginning, I took an immediate liking to him and his inherent fun-loving nature, even if he's so very arrogant sometimes. Julian is best-known for his crowning interactions with Miles O'Brien and the enigmatic Cardassian tailor Garak, and in the first two seasons we see the genesis of both in a highly entertaining manner. Bashir's intrusive methods at first irritate O'Brien to no end, but he eventually wins him over. As for Garak, I have nothing but praise concerning their interactions; their lunches together are one of the show's greatest strengths.


Bashir is at his best in the instant classic "The Wire" as the doctor and friend to Garak who must wrestle with a tangled web of confessions and lies to save the man he's come to find so utterly fascinating. Other great moments stem from "If Wishes Were Horses" as he deals with the uneasiness of a false, submissive Jadzia given his feelings for the woman, "Cardassians" as he teams up with Garak to get to the bottom of a mystery, and "Armageddon Game" where his relationship with Miles really takes off. Certainly his worst outing is "The Passenger", where Julian is possessed by a vengeful alien. El Fadil takes a rare misstep into the realm of dreadful acting here.


There isn't much I'd change about Bashir; he's already pretty much picture perfect in his current role. I am looking forward to his Section 31 ordeals and the depth that grants him, but that's a while from now, yet.


O'Brien: Although he's been around since 1987's very hit-or-miss TNG pilot "Encounter at Farpoint", there isn't much character development for Transporter Chief Miles O'Brien to be found during his days aboard the Enterprise-D. "The Wounded" was his breakout moment, though, coming during the show's strong fourth season and giving him ample backstory involving his role in the Federation's past battles with the Cardassians. O'Brien also weds on TNG, and his wife Keiko gives birth to a daughter, Molly. All this combined with Colm Meaney's terrific acting talent propels the man into a much more substantial role on Deep Space Nine, where he and his family move in with obvious reluctance and try to begin a life here as per his assignment. Like Sisko, this wasn't exactly O'Brien's first choice, but he's here – and he's also in charge of his department. Miles O'Brien adds a wonderful element to the fabric of the series as the everyman, and Keiko as botanist-turned-schoolteacher is a nice touch. Even Molly is good for a laugh sometimes, and it all comes together fairly well. Of course, like with Bashir, many will remember him as the other half of that pairing; Meaney and El Fadil are great together, particularly from the second season onward as the writers slowly realize they've got a goldmine on their hands.


Hands-down his best episode is "Whispers", where we follow O'Brien through an elaborate string of deception and conspiracy only to discover just as he does that he's nothing but a copy of the real O'Brien, and so we witness at the end the character we've been following dying pointlessly. It's quite powerful. "Captive Pursuit" is the episode where we really feel for Miles for the first time, "Cardassians" is terrific for him as he puts aside racism and "Tribunal" as we see him suffer in terrible ways and endure the hardships thrust upon him.


Like several others, Miles O'Brien is great where he is. The annual "O'Brien Must Suffer" episodes, starting with "Whispers" and "Tribunal" in a double feature, are outings I'm very much looking forward to.


Quark: The 'face' of Deep Space Nine, the tie that binds it all together, Quark is a conniving Ferengi with plenty of unsavory business practices who's run a bar on the station since several years before it was no longer known as Terok Nor. He's been here the longest, and he knows it; together with his idiot savante brother Rom (who's just plain idiotic at first, and quite clearly gets a character tweaking in the second season) and his nephew Nog (who develops a friendship with Jake) he plans to bail but Sisko blackmails him out of it. And so he remains, ever-present reminder of the diversity of Deep Space Nine and largely played for laughs but with some nice bits of genuine intrigue peppered in often enough to stop him from growing stale. Major credit to the success of Quark's character goes to Armin Shimerman, who brings the Ferengi to life in ways TNG didn't seem capable of doing if its life depended on it. Quark also gets many infamous 'Ferengi episodes' as the series goes on, infamous because for every ardent supporter there's someone who loathes the lot of them and their style of humor. Quark's highlights often stem from colorful interactions with Odo, and their rivalry is rarely weak.


In the first two seasons, Quark's best outing is probably "Rules of Acquisition"; everything about him is top game here. "Babel" shows him in brief command of the station and it's gloriously funny, "Rivals" gives him some brilliant scenes against his new competition and "The Jem'Hadar" is surprisingly strong with some very insightful looks of his at humanity-at-large throughout the episode. "Profit and Loss" is a rather disastrous attempt at giving Quark more depth because few of his actions really ring true with what we see of him otherwise.


Quark is excellent for laughs and particularly effective when humorously observing Starfleet – and human – ways. The same applies to everything he ever does with Odo. As it stands, he could do with a better track record on episodes that follow him more exclusively and he's a little too obvious in the first season especially.


Jake: Commander Sisko's son and a fourteen-year-old boy at the start of the series, Jake Sisko essentially exists to give Ben more to work with early on and to have misadventures with Nog, Quark's nephew of just a few years his elder. While far from being a bad character, and often genuinely engaging, Jake is nothing much to write home about in the first season, and it's only in the second that more depth starts to show. The assumption that he'd join Starfleet – particularly given Wesley Crusher's early portrayal – is something self-evident that gets dashed when Jake takes a surprising stand against it and remains unsure of where he's headed in life as of yet. Given his age, this is completely believable and understandable, and it's a very nice twist. As for his interactions with Nog, they're often funny and sometimes insightful but the earlier attempts are somewhat underwhelming.


Jake doesn't get much solid material, but he's pretty good in "Shadowplay", where he breaks the news to his father that he's not interested in joining Starfleet. Almost if not equally impressive is his role in "The Jem'Hadar"; he and Nog share some priceless scenes on the runabout Rio Grande. He's also amicable in "The Storyteller"; again it's him and Nog combined, but it's a winning dynamic. I guess if I were forced at gun point to think of a worst episode, it would be "A Man Alone", since his little prank with Nog involving temporarily color-changing victims falls incredibly flat.


This is the kind of character who could either use substantial sharpening, or remain exactly where he is as an aside, depending on how the writers want to do things. Peering into my magic eight ball, I know the answer, but I also know that he gets some great material in the coming seasons.




So there we have it. Two seasons into Star Trek: Deep Space Nine, I'm quite impressed with what I've seen. The first season is shaky but contains some real winners, and the second season really finds its footing and proves itself terrifically. I look forward to reviewing the third season and providing a comprehensive analysis at that time, and I hope to hear your thoughts should you have anything to contribute.


FEEL FREE TO DISAGREE WITH ME. Openly bash everything I've said if you have reason to, provided it's sound reasoning. If this thread stagnates, I'll still have accomplished something as I plan to post this to my website once I get it up and running, but it would be nice to see some conversation going about seasons one and two in particular.


PLEASE MARK MAJOR SPOILERS. Yes, I've seen the entire series, and yes, most people here have, but I know there are some who aren't very far into it yet and there are certainly a few things we wouldn't want to ruin for them.


ENGAGE!
 
I certainly like the "Western" comparison with DS9. In my mind, it's a much more fitting label than "soap opera," a label which some people use to slam my beloved show.
 
Yeah, screw that. I think the first few seasons, at least, follow the "Western" thing more. At least on paper, that was the sales pitch, and I see many shades of it.
 
... it all makes for an interesting premise.

Heh, now there's an understatement. :)

I've been thinking about Emissary lately and I've come to the conclusion the creativity that went into the premise is truly brilliant.

First, set the story in a post-occupation war-torn region between two great powers, with all the political and social ramifications.
Then, make your main character a religious figure for the 'natives'.
Then, make the god's of those natives actually be real, aliens.
Then make those aliens truly different by making them unaware of linear time.
And then make the home of those aliens also be a gateway to the other side of the galaxy with unknown wonders and dangers.

Each of these alone would be a worthy premise of a story. Combine them, add the character aspects and like I said, brilliance.
 
The second season of DS9 tends to be over-looked and under-appreciated but I believe that it is one of the best seasons of Trek out there.
 
Season two has some excellent storytelling at the start and at the end of it. I wouldn't rank it as a classic season though as there was a fair amount of fluff during the second third - episodes like Rivals, Second Skin and Shadowplay drag down the overall quality.

I do like it a smidge more than season three though. :D
 
Glad to have attracted some great conversation!

... it all makes for an interesting premise.

Heh, now there's an understatement. :)

I've been thinking about Emissary lately and I've come to the conclusion the creativity that went into the premise is truly brilliant.

First, set the story in a post-occupation war-torn region between two great powers, with all the political and social ramifications.
Then, make your main character a religious figure for the 'natives'.
Then, make the god's of those natives actually be real, aliens.
Then make those aliens truly different by making them unaware of linear time.
And then make the home of those aliens also be a gateway to the other side of the galaxy with unknown wonders and dangers.

Each of these alone would be a worthy premise of a story. Combine them, add the character aspects and like I said, brilliance.

Too true. It also has a rather negative ramification for me, though -- hardly anything on current television sounds worth watching to me after being spoiled by things like Deep Space Nine!

There are just so many different angles at play by the fourth season of the series, and fans of each aspect, fans of each character, fans of every aspect and every character... there's just something for everyone.

Everyone willing to get past the 'this has space and aliens' bit, at least. That does seem like an impossible hurdle to so many people out there.

The second season of DS9 tends to be over-looked and under-appreciated but I believe that it is one of the best seasons of Trek out there.

It's a great season, especially in the first and third... thirds.

Season two has some excellent storytelling at the start and at the end of it. I wouldn't rank it as a classic season though as there was a fair amount of fluff during the second third - episodes like Rivals, Second Skin and Shadowplay drag down the overall quality.

I do like it a smidge more than season three though. :D

You took the words right out of my keyboard, for the most part. The midsection does have some iffier episodes. Although I really, really liked "Second Skin", plus that's a third-season episode. ;)
 
Season two has some excellent storytelling at the start and at the end of it. I wouldn't rank it as a classic season though as there was a fair amount of fluff during the second third - episodes like Rivals, Second Skin and Shadowplay drag down the overall quality.

I do like it a smidge more than season three though. :D

See I like Shadowplay because we get some Dax and Odo interaction which is quite rare. Ok both characters generally interact with the other cast anyway (Sisko, Kira, Quark) but it was nice. So I suppose for me its not the best episode but I'd still watch it because it just adds little things to the overall story.
 
I liked the scenes between Odo and the little girl. I'm not always the biggest fan of that sort of thing, but when it comes to a great character like Odo, who at that point in the series is still a man of many mysteries, I think it works very nicely.
 
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