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What are the worst "game killers" you've encountered?

Legacy, ironically.

The mission where the star explodes and you have to tow the turrets into place took me nearly a month to beat.

Then I shot through the rest of the game.
 
Also repeatedly having to do the same thing over and over. There are many times I'd considered giving up on Final Fantasy IV and VI because of the massive grinding required to beat the final bosses.

If you need to grind excessively to beat either boss, then you're doing it wrong.

Zeromus maybe on the original/"hard type" I can see a bit of extra walking around the Lunar Sub for an hour or two, but it's perfectly doable without to much difficulty.

MG Kefka doesn't require any grinding what-so-ever. People do it (I have) with everyone under lvl 10. At 20, he's cake.

I don't mean to be all snippy. But grinding complainers annoy me to no end. 9 times in 10 people's inability to defeat a boss is because of their strategy/approach and not character level insufficiency. This is especially true with Final Fantasy games. In the world of JRPGs FF games are stupid easy.

Fighting a boss over and over, trying new things, and fine tuning your tactics is still significantly faster than wasting painfully endless hours walking around in circles fighting stuff.

Plus, you have the personal satisfaction of knowing you kick ass.
 
Red Alert 1, there's a mission where you have to attack some Soviet camp with jut Tanya and an artillery piece and it's impossible to keep both intact and impossible to finish with only one.

C&C 1, one mission has you trying to retrieve nuclear fuel rods and i ALWAYS wound up getting my units wiped out trying to get in to the camp.

These sorts of maps always have a "back door" into the base that makes things much easier. I'm guessing the artillery was intended to blow away a key bit of wall to let Tanya in somewhere safe, for instance.

I blew the wall out, so to speak.And got swarmed. Spent 6 hours trying to get Tanya to survive and finally gave up. What a lop-sided scenario. Only one solution out there-and I just couldn't make it work.
 
The sea monster in Turok - tried and tried and tried but eventually gave up - was really enjoying the game too.

THERE ARE NO CHEATS!!!
 
Red Alert 1, there's a mission where you have to attack some Soviet camp with jut Tanya and an artillery piece and it's impossible to keep both intact and impossible to finish with only one.

C&C 1, one mission has you trying to retrieve nuclear fuel rods and i ALWAYS wound up getting my units wiped out trying to get in to the camp.

These sorts of maps always have a "back door" into the base that makes things much easier. I'm guessing the artillery was intended to blow away a key bit of wall to let Tanya in somewhere safe, for instance.

I blew the wall out, so to speak.And got swarmed. Spent 6 hours trying to get Tanya to survive and finally gave up. What a lop-sided scenario. Only one solution out there-and I just couldn't make it work.

Well, I can't recall which mission you're talking about specifically, but in the last few months I just beat all missions of C&C, C&C: Covert Operations (save one), Red Alert, RA: Counterstrike, and RA: Aftermath. So they're all doable. Save one.....that stupid GDI mission where you start out with a base-let in the lower right and units spread all up and down the right hand side, and NOD all over all of them. There's not even a chance to consolidate before you lose key units and are overrun.
 
The mission on the first Asassin's Creed where you have to jump across a bay on a bunch of poles to get to a boat to kill someone. You can't swim, so the slightest slip and you're drowned. I tried that like a dozen times and finally gave up.
 
The mission on the first Asassin's Creed where you have to jump across a bay on a bunch of poles to get to a boat to kill someone. You can't swim, so the slightest slip and you're drowned. I tried that like a dozen times and finally gave up.

I'm playing through now and just went through the same misery. Altair never wants to jump the way I want him too. Super lame that he can't swim, despite being the most agile guy I've ever seen.

Finally passed it though when I realised you don't have to boat hop at all - just head south of the harbour and run down the rampart walls right to his boat. He'll panic and run off, then you just chase him through the city streets.
 
Battlestar Galactica where I had to fly in a Cylon formation then attack some space station looking thing and I got swarmed each time. I got sick of playing that level over and over and not being able to advance past it so I got rid of the game
 
The one that sticks out for me was Prince of Persia: The Sands of Time. About an hour or two into the game, there's a boss battle that involves the prince fighting not only a boss but about 5 other regular enemies. When attacking one of them, the others beat on you mercilessly. I must have tried 50 times and the best I could do was kill one of them. I watched a video walkthrough to see if I was missing anything, but apparently I just really suck at combat, which is a shame since the appeal of the game was the puzzles. I put the game down and haven't picked it back up since.
Oh yeah, I had the same problem, and I stopped playing, too. It's too bad, because I was really enjoying the game up to that point.
 
Any time a game in which driving is a secondary feature suddenly makes me finish a timed mission that relies on driving. I simply can NOT drive in video games.
 
Well

Star Ocean 3: I'm stuck on a door that changes images where you have to play a tune on a flute that matches the image on the door and I always end up screwing it up becuase the images change too fast and after consulting a guide I found that I still had to fight a boss, go through a lot more places to complete the mission and I was out of healing items and couldn't go back to a town to get more so I stopped.

Star Ocean 4: Second trip to Aeos the boss has a weak point that is never on the ground and thus I could not hit any speacial or magic attacks are taken out by silence not to long into the fight so I can only do very little damage against the boss while the boss can take me out, and when consulting a video of the fight I found that you have to use blind sides to hit the weak point and the character you have to use is the weakest one in the group.

Kingdom Hearts Re: Chain of Memories: The boss battles aren't bad with a bit of leveling and having the right stuff, but it has the stupidest battle system ever designed in that you can only attack someone in battle, heal yourself, and ect. if you have these cards for doing so, and when you run out you have to recharge your card thing which is interrupted if you get hit. Also you need cards to create the roome you have to go through to complete the game and you have the right number of cards to make the important rooms or your stuck so that means a little bit of grinding just to get more cards.

Star Wars Empire At War: Rebellion Campaign: You have a mission where you only have Han Solo and the Falcon and you have to fly close to Imperial crates in space to scan them to find one to place a tracking device on to complete the mission, and there is a lot of Imperials and Boba Fett waiting who attack you the moment they see you only there is no way to for them not to see you at some crates becase you can only get to them in view of the Imperial patrol so I end up getting chased by an entire fleet and get taken out before I can find the damned crate and the one I need always changes when you restart the mission so you can't find it on a guide.

On an interesting note for Empire at War there are two missions on the Imperial Campaign that you would think would be game killers but really aren't one is the first mission where you have to take out a rebel base with a few groups of stormtroopers, some of the two leged walkers and Vader, where Vader has to survive well apparently this isn't a problem becasue Jedi and Sith characters can destroy turrets and groups of enemy soliders real easy. Another is where you only get the Emperor and some gaurds to kill a bunch of Bothans, well Plapatine can apparently mind control groups of enemy soliders for the entire mission, and force lightening groups of ememy soliders to death in about a second, and can destroy enemy structures very easily as well.
 
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Back when I played Everquest my guild and I were stuck on Rallos Zek, one of the four bosses we needed to kill to access the elemental planes. We went after him night after night, with a force of people ranging in number from 72-144. Just to clear the approach to Rallos took an hour or more of perfect pulling, killing and group movement. Then the actual fight with Rallos involved several stages and perfect coordination between widely scattered groups of players.

As the battle raged more and more powerful minions would spawn in two hallways outside the main room. Using two carefully selected team of bards, mages and enchanters we would have to hold off the growing horde long enough for the main body of the raid to kill Rallos.

We failed night after night, week after week. Raids lasted for hours every night, 4-5 hours, sometimes more. Finally after 40 some nights of failed attempts we won.

It was by far the most aggravating gaming experience I have ever had, but getting the win was probably the sweetest victory in gaming I've ever felt.
 
Oh, and in The Elder Scrolls: Arena it's pretty bad too. I emerged from the first dungeon and checked my location against where I needed to go on a guide... and I had emerged all the way on the opposite side of the continent from where I needed to go. As far as I can tell I'm still on the wrong side of the world after many hours of walking.
 
I started playing Sly Cooper and the Thievius Raccoonus (the updated PS3 version) a few days ago. It's a fun game.
 
There have been quite few games that have made me throw a controller, The most recent ones (played in the last couple of years) are Gears of War, Star Trek: Legacy and Spider-Man: Shattered Dimensions.

In Gears of War the first Beserker stage almost did me in. I reckon it took about 100 tries over a couple of days to lure that blind douchebag outside and then a few more tries to light that baby up with the hammer of dawn. I'm glad i stuck it out because it lead to my love of the gears franchise. However i never did complete the game as i could not for the life of me beat General Raam. I did attempt to reply the first game again and once again got stuck on the berserker level and gave up. Gears of war 2 however has been played at least 10 times.

With Star Trek legacy the damn stargazer level just did my head in. The whole game however is a load of crap.

with Spider-Man i got stuck on the deadpool level - i keep getting drowned by the tsunami'si have up after about 20 tries and then realised the game wasn't doing anything for me and haven't been back to it since.
 
This one annoyed me but I eventually got past it...

A mission in GTA 4 where you have to go with some Mafia boss to this large garage of boats as part of some drug deal. Anyway the drive takes fucking ages and having to do it over and over again if you die was mind numbing. You get there your under heavy fire but your AI partner just runs into the building and kept getting gunned down, he just wouldn't use cover...

it was so fucking annoying and put me off the game for a while before I went back.
 
I never finished GTA4, I got so damn pissed off with the super long checkpoints and the car chase missions where I can never catch the &$&#er :mad:
 
I never finished GTA4, I got so damn pissed off with the super long checkpoints and the car chase missions where I can never catch the &$&#er :mad:

Its the only GTA game I finished and despite its problems it had a wonderful story with rich and realistic characters. Online helped too :techman:
 
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