It's an oddity that exists only in TMP and one episode of DS9. ENT and the other movies had them jumping in and out of earth orbit into warp.The "No Warp in a Planetary System" seems to be a earlier limitation if we go by in-universe. As sensors get better along with star charts, that limitation seems to be removed.
My favourite is the ST'09/ID effect, in cinema. The deep, thundering boom as a ship vanished or appeared, and a blue hyperspace effect while at warp making a clear difference between it and sublight.
Any version of warp speed which features stars fluttering past the ship like dust motes causes me physical pain.
I really liked Beyond’s warp bubble effect.
I can understand that; for 1979 Star Trek: TMP was the most expensive Trek production of all with its $40 million price tag (when you adjust for today's cost, it would probably be in the hundreds of millions). And those expensive productions values certainly showed, including the warp drive.
It's an oddity that exists only in TMP and one episode of DS9. ENT and the other movies had them jumping in and out of earth orbit into warp.
I've seen it proposed that the "star" streaks actually are specks of space dust being vaporized by the warp field. Though in my novels I've explained the streaking stars as an illusion, the result of the warp field cycling and sweeping the distorted starlight across the field of view over and over again like a rotating prism.
The TMP warp effect has always been my favorite, and I think the best. I like how it was a big deal. I thought the later movies looked like a cheap scaled down version of that. TFF and TUC in particular look crap.
I actually really like the TNG effect. It gives kind of a cool impression of a visual distortion as the warp drive engages, and almost like the warp bubble "snaps" around the ship. The streaky stars are cool too.
I'm not a fan of the Kelvin warp effect. The DSC effect is kind of like the later Trek movies (entering warp) combined with JJ Trek (traveling through warp) and is pretty unremarkable.
P.S., you have to admit that the term "quantum slipstream drive" does sound cool. The words themselves somehow make it sound ferociously fast.
Surely, and I'm open to be taken apart by people who know more about this theoretical propulsion system, the present way of defining going to/dropping out of warp as shown in Discovery, is more fitting of the theory ?
It's the speed of light (at least) so surely seen from outside the ship it would be like seeing a light go off in a room when it goes to warp (it's gone), and when they show ships just instantly materialising somewhere else, that's the opposite effect, ie seeing a light go on (it's here)
If you get my analogy ?
Well, maybe. The TNG-era "stretch" effect was meant to represent the visual distortion of the warp field forming around the ship and bending the light, I think, so there's merit to that version too.
I'm not saying that there isn't merit to how other series' portray the nuances of warp travel, just putting it out for reasoned debate that Discovery's portrayal of warp travel, no matter how unfeasible, is probably more accurate on a theoretical or quantum level.
I've seen it proposed that the "star" streaks actually are specks of space dust being vaporized by the warp field. Though in my novels I've explained the streaking stars as an illusion, the result of the warp field cycling and sweeping the distorted starlight across the field of view over and over again like a rotating prism.
I'd like to think that the "Star-Streaks" are tiny dust particles getting stretched apart by the warp field and broken down into simpler particles or sub-atomic particles, ergo releasing some of the energy in it's atomic bonds through small scale nuclear fission that DOESN'T have a chain effect due to the vastness of space, ergo the glowy streak that goes by slowly as the vessel is in warp.Well, maybe. The TNG-era "stretch" effect was meant to represent the visual distortion of the warp field forming around the ship and bending the light, I think, so there's merit to that version too.
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