The more pressing question is, where is the bowling alley? Show me THAT on a blueprint!
middyseafort, the above picture is part of the following pan, assembled from screencaps. I think I made it but I could be wrong. I've had it for a while. If anyone else wants to claim it as their creation, I will gladly acquiesce.
Here also is the complete hi-res version - 802k, 1010 x 4052 pixels
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Of course, the matter/antimatter reactor in TMP was different than what we saw in TNG, too... the entire RUN was a reactor... each segment was a reactor.Probably like asking where the nuclear reactor was on the WWII era Enterprise carrier...nowhere. I always assumed that the engine type we first saw in ST:TMP was new fangled and replaced whatever was in the ship before.
Of course, the matter/antimatter reactor in TMP was different than what we saw in TNG, too... the entire RUN was a reactor... each segment was a reactor.
In that show, it was established that the reactors were in the nacelles (since they had to go up inside a nacelle to reload some antimatter once).
Well, remember that they finally accepted that Engineering is on the top "spine" of the secondary hull. While there are no visually-evident "blow-off panels" that doesn't mean there's nothing that we've just never been able to make out on our screens... and the same goes for the nacelles.As for the single failure point thing, I'd actually be happier with a design where you can eject the single point that's going to fail catastrophically than with one where you have small kabooms going on in a dozen places and have to perform a dozen emergency operations to get on top of the situation. The military historically takes one of two approaches as regards vulnerability: either it distributes (the widely spaced engine rooms of a destroyer, say), or it concentrates where the protection is greatest (the centrally mounted engine rooms of a battleship). Starfleet might well go for the latter approach.
Y'know, this discussion really proves how superfluous all that TNG-era technobabble really is. After all, the Original Series never got around to explaining exactly how the warp engines worked or what all the components were named and where they were located, and yet the stories didn't suffer at all! The production staff wisely didn't waste time inventing technical details that couldn't possibly contribute to a story in any meaningful way.
Not only that, but even with plots in which the malfunction of a piece of futuristic hardware was a major story point (Mudd's Women, The Enemy Within) the characters spent surprisingly little time (and used surprisingly little technical language) discussing the details of the malfunction. The focus was kept solidly on the human drama, and the show was better for it.
The technical aspects of Star Trek are fun to discuss, to be sure, but way too much of that stuff seeped into the stories during the TNG era, IMO, and it really hurt them.
Yup, I'm telling you. Here ...Didn''t Scotty pull dilithium crystals out of the devices sitting on the floor in the center left of this picture? Was it in Elaan of Troyius? I'm sure somebody will tell us.
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And just for the heck of it ...
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By the way, my 5000th post!![]()
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