• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Visual Effects in Discovery

USS Discovery looks brand-new clean in the last episode as she does in the first. Real life ships get worn with time, but Starfleet in STD has apparently cured dirt.

We saw it being cleaned and repaired multiple times, most recently when they escaped the MU.

Anyways, I like how space looks. Best space VFX on TV ever!
 
USS Discovery looks brand-new clean in the last episode as she does in the first. Real life ships get worn with time, but Starfleet in STD has apparently cured dirt.
Star Trek has always been a 'clean universe' sci-fi, the used dirty aesthetic of Star Wars has rarely been seen, even when Voyager was lost in space for 7 years it was pristine.
 
Disagree. It was exactly what I expect Paris to look like in few hundred years.
Paris was utterly uninspired. Let's just cram a buttload of futuristic buildings around the Eiffel Tower. Big whoop. No aesthetics whatsoever.
8Nuobdx.png

I'm putting in my bid for doing fx work for Discovery now. I can deliver 4 times the Paris, on time and under budget.
 
Vray is an industry standard rendering software. It produces the final CG images out of the 3D software. It calculates the light, reflections, shadows, etc. Yes, Nuke is often used for inserting the CG renders into real footage. Such as Ripper with shots of Michael. It can also be used on fully CG shots to tweak the color, brightness, etc of elements generated by Vray.
Why render with Vray .versus Maya? Only have LW experience. we
 
Indeed. This really seems like a stylistic choice, rather than just crappy work. They want this sort of ethereal look to the space stuff, because when they don't want that, they are perfectly capable of crisp, nice looking shots. It's an odd choice, but I'm guessing a deliberate one. Either that, or there just isn't enough direction in general from above on the VFX - so mistakes like 100AU creep in.
I'm inclined to think it's the latter... basically a matter of the left hand not knowing what the right hand is doing, and effects then having to be approved on time and under budget rather than redone. Dollars to donuts, for instance, that when the writers of episode 5 included the mention of the Klingon "D7," they thought they were throwing in a fan-pleasing Easter egg, and what they expected to see on screen down the line was the shape of the familiar Klingon battle cruiser we all know and love.
 
Well if that were true, you’d think someone would have said it was a mistake by now.
The same way they owned up to misspelling "Simulation"? Oh, wait, they just flipped the graphic and hoped no one would notice. Or the wrong number of jumps on Lorca's keypad? Sorry, that one got glossed over, too. Or the total disregard for elementary physics during the Shootout at the Binary Stars Corral, and its aftermath (a ship gets rammed by another and doesn't budge or change attitude an inch; one ship loses power and gets sucked into a gravity well, but others sit unpowered for six months and don't drift at all)? Nope, gravity is a capricious mystery that works when it feels the urge.

That they couldn't even get close to what a D-7 looks like is no surprise. Just slap it in and don't look back.
 
The same way they owned up to misspelling "Simulation"? Oh, wait, they just flipped the graphic and hoped no one would notice. Or the wrong number of jumps on Lorca's keypad? Sorry, that one got glossed over, too. Or the total disregard for elementary physics during the Shootout at the Binary Stars Corral, and its aftermath (a ship gets rammed by another and doesn't budge or change attitude an inch; one ship loses power and gets sucked into a gravity well, but others sit unpowered for six months and don't drift at all)? Nope, gravity is a capricious mystery that works when it feels the urge.

That they couldn't even get close to what a D-7 looks like is no surprise. Just slap it in and don't look back.

There wasn't a D-7 concept developed separately from the Klingon heavy cruiser we actually see for the show, so if there was a miscommunication in this case (which I think is unlikely) then it was between the writers and the Art Dept, not between the Art Dept and the VFX house.
 
There wasn't a D-7 concept developed separately from the Klingon heavy cruiser we actually see for the show, so if there was a miscommunication in this case (which I think is unlikely) then it was between the writers and the Art Dept, not between the Art Dept and the VFX house.
I'm not sure what you mean by this. The traditional "concept" for the Klingon D7 cruiser goes back years, and is a quick Google search away. The first page of results will certainly include the Memory Alpha entry for the ship, complete with images (and the show's creators have been up-front about saying they use Memory Alpha as a reference source). The writers surely assumed that if they included such a reference, the art department would get the reference. Regardless, what I posted upthread was, precisely, that the hypothetical crossed wires were indeed between the writers and whoever was responsible for the visuals.

If your main point is merely that the show operates such that that responsibility for design decisions rests on someone in an Art Department as opposed to someone who actually does the FX to realize those designs, then so noted, FWIW. Regardless, somebody seems to have dropped the ball.
 
I'm inclined to think it's the latter... basically a matter of the left hand not knowing what the right hand is doing, and effects then having to be approved on time and under budget rather than redone. Dollars to donuts, for instance, that when the writers of episode 5 included the mention of the Klingon "D7," they thought they were throwing in a fan-pleasing Easter egg, and what they expected to see on screen down the line was the shape of the familiar Klingon battle cruiser we all know and love.

Seems a reasonable explanation actually
 
Yeah... to suppose that someone said "hey, let's drop in a reference to a familiar ship, but then make sure it looks Completely Different on screen, just to fuck with people!", would require us to infer a whole different level of malice aforethought. :wtf:
 
If your main point is merely that the show operates such that that responsibility for design decisions rests on someone in an Art Department as opposed to someone who actually does the FX to realize those designs, then so noted, FWIW.

Yeah, that's my main point: if the art department sends along a Klingon heavy cruiser design it's not only not the VFX team's job, but would be unprofessional for the team to respond by replacing that with a D7 derived from TOS if that's not what the art department asked for.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top