Even for a one-off episode
There's your answer, it was an one-off. It would be pretty expensive to do that for 15 episodes.
Even for a one-off episode
It will always come down to price. They want Buck Rogers, but they want it for the fewest bucks possible.Is anyone at CBS is discerning enough to get a new VFX house for season 2?
Even for a one-off episode from another show they bothered with putting details behind the windows.
Seriously. The windows on the Discovery (and even the much more detailed Shenzhou) are simple white rectangles! Like we saw last since TNG. The 15 year old NX-01 Enterprise, hell, even the Voyager model, ALL had windows where you could see inside.
It makes me wonder how much they actually spent for the 'space' visual effects and how much of the $8 million per episode figure included the cost of attempting (and failing) to set up their own in house effects studio?Is anyone at CBS is discerning enough to get a new VFX house for season 2?
^I don't think it's the company's fault. The problems seem like a creative issue further up the chain. If they switch to Zoic or D-Neg or reconstitute an in-house team or pull Foundation Imaging though time from the '90s or whatever, it won't fix it if the producers are still demanding all highlights, no diffuse, more blue nebulas, more bloomy bullshit, more asteroids, more contrast, more, more, more.
I'm sorry, but you've made a terrible mistake here. Not in what you said, which merely a regular mistake, but in posting it in a thread I'm participating in. You see, I am fucking obsessive about window boxes on CG models. Like, I've got the passion of the converted about a lot of things. Linear color. HDR compositing. Depth of field effects using shaped blurs and not gaussian blurs.* Physically accurate lens flares. Chromic aberration (a teeny bit of it). But I love window boxes.
So, now, more detail than you require.
The Discovery model has window boxes for, as near as I can tell, all the rabbit-tooth windows (probably because the rabbit-tooth window rooms have matching sets), plus window boxes for several of the big rectangle windows (that seems to vary a bit, a quick survey suggests they've been adding more throughout the season, but it's not great that they had such a tight close-up in "Context" before they'd fully detailed out the model). Might even have low-detail interiors, it's a little hard to tell from the outside. The Shenzhou, has no window boxes aside from the bridge, the Captain's quarters, and possibly the Ready Room.
The NX-01 had no window boxes. It did use a fractal noise texture to break them up, which led to a memorable thread here where someone was convinced (or trolling) that Paramount had put a man's speedo-clad pelvis into the windows of the ship based on a particular V-shaped splotch in a publicity shot. Discovery may be controversial, but I fear the discourse here will never be as insane as it was then.
The physical models of the E-E, Voyager, and, IIRC, Enterprise-Refit had photos of the sets printed on slide film behind the windows. The Voyager 3D model replicated the effect, which I thought was terribly unconvincing in that case (it's weird how many rooms on that ship with windows were corridors, or sickbay on a downhill slope). The digital E-E models all had plain glowing windows.
All of the ships in the Kelvin movies have window boxes, at least the ones you see close enough to tell. Sometimes people are walking around in them. Production value!
None of the Enterprise-D models had window boxes, but they get an honorable mention for the hand-animated scene of the someone walking out of the conference room composited in to the last shot of the opening credits.
*There's at least one shot of the midseason finale where they're clearly using gaussian blurs and not a proper lens blur on the out-of-focus Discovery seen through the window of the Sarcophagus ship and it chaps my ass because they do it properly in so many other shots.
Is anyone at CBS is discerning enough to get a new VFX house for season 2?
Man I would kill for a good DS9 render that actually had decent window boxes.But I love window boxes.
The Sci-Fi-Show "The Expanse" has probably half the Budget of "Discovery" but looks a lot better when it comes to CGI effects. The ship models in Discovery look and "feel" like they have no real weight somehow.
Here is a really impressive sequence of "The Expanse". "Discovery" should look at least this good...
I'll alert Swat.*There's at least one shot of the midseason finale where they're clearly using gaussian blurs and not a proper lens blur
^I don't think it's the company's fault. The problems seem like a creative issue further up the chain. If they switch to Zoic or D-Neg or reconstitute an in-house team or pull Foundation Imaging though time from the '90s or whatever, it won't fix it if the producers are still demanding all highlights, no diffuse, more blue nebulas, more bloomy bullshit, more asteroids, more contrast, more, more, more.
I'm sorry, but you've made a terrible mistake here. Not in what you said, which merely a regular mistake, but in posting it in a thread I'm participating in. You see, I am fucking obsessive about window boxes on CG models. Like, I've got the passion of the converted about a lot of things. Linear color. HDR compositing. Depth of field effects using shaped blurs and not gaussian blurs.* Physically accurate lens flares. Chromic aberration (a teeny bit of it). But I love window boxes.
So, now, more detail than you require.
The Discovery model has window boxes for, as near as I can tell, all the rabbit-tooth windows (probably because the rabbit-tooth window rooms have matching sets), plus window boxes for several of the big rectangle windows (that seems to vary a bit, a quick survey suggests they've been adding more throughout the season, but it's not great that they had such a tight close-up in "Context" before they'd fully detailed out the model). Might even have low-detail interiors, it's a little hard to tell from the outside. The Shenzhou has no window boxes aside from the bridge, the Captain's quarters, and possibly the Ready Room.
The NX-01 had no window boxes. It did use a fractal noise texture to break them up, which led to a memorable thread here where someone was convinced (or trolling) that Paramount had put a man's speedo-clad pelvis into the windows of the ship based on a particular V-shaped splotch in a publicity shot. Discovery may be controversial, but I fear the discourse here will never be as insane as it was then.
The physical models of the E-E, Voyager, and, IIRC, Enterprise-Refit had photos of the sets printed on slide film behind the windows. The Voyager 3D model replicated the effect, which I thought was terribly unconvincing in that case (it's weird how many rooms on that ship with windows were corridors, or sickbay on a downhill slope).
The digital E-E models all had plain glowing windows.
All of the ships in the Kelvin movies have window boxes, at least the ones you see close enough to tell. Sometimes people are walking around in them. Production value!
None of the Enterprise-D models had window boxes, but they get an honorable mention for the hand-animated scene of someone walking out of the conference room composited in to the last shot of the opening credits.
*There's at least one shot of the midseason finale where they're clearly using gaussian blurs and not a proper lens blur on the out-of-focus Discovery seen through the window of the Sarcophagus ship and it chaps my ass because they do it properly in so many other shots.
There's your answer, it was an one-off. It would be pretty expensive to do that for 15 episodes.
It's not the VFX house's fault. Pixomondo is capable of fantastic work. The ball is getting dropped either on the creative side, in that someone wants it to look the way it does, or in time and money.
This is the work Pixomondo did on Star Trek Into Darkness, and if Discovery's effects looked this good, I don't think anyone would complain.
The Sci-Fi-Show "The Expanse" has probably half the Budget of "Discovery" but looks a lot better when it comes to CGI effects. The ship models in Discovery look and "feel" like they have no real weight somehow.
Here is a really impressive sequence of "The Expanse". "Discovery" should look at least this good...
Nothing beats IMO the space scenes of the BSG-reboot though. That was some amazing shit! Just perfect directing choices, very moody, consistent, nuanced and realistic.
The Sci-Fi-Show "The Expanse" has probably half the Budget of "Discovery" but looks a lot better when it comes to CGI effects. The ship models in Discovery look and "feel" like they have no real weight somehow.
We use essential cookies to make this site work, and optional cookies to enhance your experience.