The Grandeur Bridge Walk Thru if you will.
http://www.youtube.com/watch?v=bpNCrNWFrgA
http://www.youtube.com/watch?v=bpNCrNWFrgA
ETA: the fifth image down. It looks like there is a smoke smudge on the underside of the right nacelle. Like someone has physically handled the model. Very strange?
That's called a "light leak". Indirect light has to be calculated in samples. And they get blurred together in the calculation. Sometimes the settings (which get defined by the artist or rendering tehnician/artist, if you have a team) don't meet the requirements of the geometry/light/material setup. But since one frame with proper settings can take up to hours, people tend to ignore little light leaks, beause its more economical for showcasing work in progress.
Technically it's more of a final gathering artifact than a light leak, per se. I'm using an HDRI environment map on an inverted sphere surrounding the model to provide all of the lighting. When used by itself, this method often produces such artifacts, especially near the "terminator" between light and shadow along rounded edges or curved surfaces. Blurring the HDRI image sometimes helps, or adding another light source to "trick" the final render algorithm into smoothing out the artifacts.
Bottom line, though, is that it wasn't worth trying to fix for a WIP image.
Understood! But it still has something to do with an interacting sample cache of your irradiance map being to low in resolution to meet your needs. I usually call that artifact a light leak, wether its dark or light...
I'm sure this was mentioned earlier in the past 86 pages but from the registry number I'm guessing you're a YES fan?
Epic Bridge![]()
Understood! But it still has something to do with an interacting sample cache of your irradiance map being to low in resolution to meet your needs. I usually call that artifact a light leak, wether its dark or light...
I feel like I just walked into a Voyager episode, which just said [TECH] in the original draft![]()
The Grandeur Bridge Walk Thru if you will.
http://www.youtube.com/watch?v=bpNCrNWFrgA
Understood! But it still has something to do with an interacting sample cache of your irradiance map being to low in resolution to meet your needs. I usually call that artifact a light leak, wether its dark or light...
I feel like I just walked into a Voyager episode, which just said [TECH] in the original draft![]()
I can see it now.
JANEWAY
But Mister Tuvok, we need to find out what's causing this problem. Mister Enfield, have your investigations revealed anything useful? We know our original hypothesis didn't work out.
ENFIELD
Understood! But it still has something to do with [TECH] to meet your needs.
The Grandeur Bridge Walk Thru if you will.
http://www.youtube.com/watch?v=bpNCrNWFrgA
Very nice! Had you considered having a transporter room right off the bridge?
The Grandeur Bridge Walk Thru if you will.
http://www.youtube.com/watch?v=bpNCrNWFrgA
The Grandeur Bridge Walk Thru if you will.
http://www.youtube.com/watch?v=bpNCrNWFrgA
Awesome. Thanks. I'd love to see Vektor's take on this
Love the island behind the Captain's chair. Great for quick discussions in a crunch when they can't just go off to the conference room.
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