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Trek cliches

RB_Kandy

Commander
Red Shirt
Star Trek Cliches
Exploding coms: The number one cause of death in Trek. Who builds equipment like this? Could you imagine typing on your keyboard and suddenly someone bumps your computer and the keyboard explodes or electrocutes you. That computer would never be allowed to make it on the market.

Holodeck malfunction: How many times do we see the holodeck program malfunction, causing it to not be able to be shut down, turns the safety off, and won't allow anyone to leave?

Threat of warp core breach: why are their warp cores so breach-able? Like the first thing that happens every time the ship gets hit is that the warp cores are being over loaded and is about to explode. They experience an emergency where the core is about to breach any minute now, in one out of 4 or 5 episodes. In the future they have no safety precautions? Imagine if our nuclear power plants today were that delicate. Imagine if every time some crazed fundamentalists of sorts shot a power plant with a high powered rifle the city faced a nuclear melt down? We'd never build those things!

Transporter mishap: It seems like at least once a season someone gets transported only to have something unforeseeable go wrong, like fusing their DNA with someone else, sending them back in time, sending them to a different dimension, phasing them out of existence. I would say this is a dangerous technology, but because it falls under "transportation" I compare it to a motor vehicle, and lots of people get into accidents. So I guess transporters are safe when you look at it that way. However, another way of looking at it is: a car accident is seldom ever the malfunction of the car, and almost exclusively the fault of the driver. A transporter accident would be like the breaks going out, the engine exploding, the seat belt strangling you, or an air bag prematurely going off as your cruising down the road. We have safety standards that forbid this from happening.

Life support power transfer: How many times, especially in Voyager, is Life Support power redirected to maintain shields or power the engines? Umm, how much power does life support consume? Well, considering that when life support is offline there is still gravity, we can assume artificial gravity and life support are not the same. So what else does life support do? It maintains heat and cleans the air and pumps oxygen into the air. How much energy does that take? I don't know but I assume it doesn't take much. After all, malls and casinos clean the air and maintain temperature. Granted it's not pumping gas into the air (and no casinos don't pump oxygen into the air to make you more manic to gamble more, that is a myth, and is against the law to do). And granted a mall is keeping you at 70 Fahrenheit against a 30 degree outside, and a star ship is warming you against a -290F in worst case scenario, I still don't think recycling air and keeping you warm can consume that much electricity. I would imagine an engine with the power to move a massive star ship the size of a mall at greater than light speed would take at least all the energy that could be made by a nuclear power plant. I doubt turning off electricity to a few malls and casinos would really help if the rest of the state were experiencing brown outs.

Nice aliens who turn out to be evil: Any time you see an alien in Star Trek being nice, you know he's up to no good. Seriously can't any alien act nice and actually be nice?

Paradise that turns out to be hell: Any time you land on a foreign planet that seems nice and peaceful, it's going to kill you. And if you land on a seemingly nice planet, and meet a nice alien, and happen to be wearing a red shirt, just put the phaser to your head and end it.

Shuttle pods that can sometimes take as much damage as the main ship: How many times have you seen a shuttle pod take phaser fire over and over again and you think to yourself "can this thing take as much damage as a galaxy class star ship?" If so why not launch 20 of them in a dog fight?

Activating self destruct: Who builds a vehicle or building with a self destruct mechanism? I mean I have seen this in movies and video games, but does such a building even exist in the real world? Buildings that go on auto lock down and signals the authorities sure, but self destruct? And when you have transporters that scramble peoples DNA, and holodecks that malfunction every month to make people play-out some holodeck adventure with the safety off, and computer consoles that explode like they have dynamite in them, and a warp core that threatens to blow up every time the ship gets shaken, are you sure you want to engineer an electronic device that blows the ship up, and just hope it never malfunctions?

Can you guys think of any more cliches.
 
You know, I think I've used every one of those cliches accept maybe the transporter mishap.

Clearly, I need to stop slacking off and scramble somebody's molecules!
 
I think it's better to refer to these mishaps as recurring themes, and not cliches. How about Data (my favorite character) or Seven of Nine going bonkers?
 
Dying red shirts


Aliens asking, "Is this what you mean by your human emotion 'love?' "
 
Major planets left virtually undefended. See: Earth in The Motion Picture, Earth in "Best of Both Worlds" (the Mars defence perimeter? Gee, useful), Earth in "Zero Hour", Vulcan and Earth in Star Trek.

Token alien claims not to understand humanity while frequently acting very human themselves: Spock, Data, Seven, Odo
 
I think a self destruct makes sense for "military" ships or equipment that you wouldn't want to fall into enemy hands (though they seem to be far to reliant on the actual system, with the Enterprise as buggered as she is in Nemesis there should be plenty of other ways to destroy her from within without the codes working but Picard just pulls his "Is it time for my nap yet?" face and shrugs his shoulders).

There are also various times though when something has a self destruct that really shouldn't, the Collector in Insurrection being the obvious one. It's the centrepiece of the villains plans, only his enemies would ever want to destroy it and even if they took it over the only thing they could actually do with it is what he wants anyway. If he hadn't bothered installing one of those, he'd have won.
 
Good read, you hit the most frequent ones. For drama they don't really bother me but in-universe I'm like wth.

How about Data (my favorite character) or Seven of Nine going bonkers?

Related: The one "weird" character being the only one unaffected by this week's anomaly/radiation/whatever that affects everyone else, thus being the savior.

Can't believe "the only ship in range" wasn't mentioned yet.

Crew (two or three of them anyway) being taken over by non-physical aliens.

Small ships are not designed to fight large ships.
I don't know, ENT did it with Suluban ships surrounding them, it effectively showed they couldn't possibly shoot enough of them before they would be disabled/destroyed, without being star warsy. It was a nice break from the "one big ship verses the other". A swarm imo is more effective than a large ship.
 
Aliens asking, "Is this what you mean by your human emotion 'love?' "

To be fair, that's not so much a Trek cliche as a staple of old-school science fiction movies, as parodied in that great bit in the 1980s FLASH GORDON movie:

"They're called tears. They're one of the things that make us better than you are."
 
Star Trek Cliches
Exploding coms: The number one cause of death in Trek. Who builds equipment like this? Could you imagine typing on your keyboard and suddenly someone bumps your computer and the keyboard explodes or electrocutes you. That computer would never be allowed to make it on the market.

If your house is struck by lightning, though, even the best computer plugged into the best surge protector can potentially be overloaded. Any kind of circuit breaker or surge protector can be overwhelmed by a sufficiently powerful voltage. And sci-fi weaponry is generally even more powerful than a lightning bolt. So the effect is exaggerated, but it's not completely implausible. An intense enough burst of energy might indeed overwhelm all circuit protections, reach the console, and superheat it enough that it blows out.


Holodeck malfunction: How many times do we see the holodeck program malfunction, causing it to not be able to be shut down, turns the safety off, and won't allow anyone to leave?

Now, that one's indefensible. Realistically they would've pulled holodecks off the market the first time someone had a fatal accident in one.

Also: why would a holodeck produce real, solid bullets, even with the safeties off? There's no reason for that. Nobody (except Data) is going to be able to see a bullet in flight, so there's no need to simulate one, certainly not as a solid object. Just simulate the muzzle flash and the impact.


Threat of warp core breach: why are their warp cores so breach-able?

This is a pet peeve of mine too. The first time the term "warp core breach" was used, in TNG: "Contagion," there was a whole conversation about how incredibly improbable it was for such a thing to happen, because there were so many safeguards that would have to fail simultaneously. It was a mystery to the crew how something they believed impossible could've happened at all. Yet later writers latched onto the term as a go-to danger and completely ignored the actual purpose it served in "Contagion" as a nigh-impossible event.


Transporter mishap: It seems like at least once a season someone gets transported only to have something unforeseeable go wrong, like fusing their DNA with someone else, sending them back in time, sending them to a different dimension, phasing them out of existence. I would say this is a dangerous technology, but because it falls under "transportation" I compare it to a motor vehicle, and lots of people get into accidents. So I guess transporters are safe when you look at it that way. However, another way of looking at it is: a car accident is seldom ever the malfunction of the car, and almost exclusively the fault of the driver. A transporter accident would be like the breaks going out, the engine exploding, the seat belt strangling you, or an air bag prematurely going off as your cruising down the road. We have safety standards that forbid this from happening.

I'm sure that transporters on a nice, safe, civilized planet are virtually malfunction-free. But starship transporters are often subjected to battle damage, unknown space phenomena, and the like, and that makes them more likely to suffer malfunctions. There are safety standards, but they can be overwhelmed by extreme or unanticipated circumstances.


And granted a mall is keeping you at 70 Fahrenheit against a 30 degree outside, and a star ship is warming you against a -290F in worst case scenario, I still don't think recycling air and keeping you warm can consume that much electricity.

Actually, contrary to popular belief, vacuum is a superb insulator, so spaceships are generally at more risk of overheating than freezing. That's why the Space Shuttle always orbited with its doors open -- their interiors were lined with heat radiators. A ship in the darkness of deep space would cool off faster than a ship near a star, absorbing its light and heat, but just the heat generated by the engines, computers, and crew could well be sufficient to keep it warm.


Nice aliens who turn out to be evil: Any time you see an alien in Star Trek being nice, you know he's up to no good. Seriously can't any alien act nice and actually be nice?

If anything, I'd say Star Trek more often uses the opposite trope, seemingly evil aliens that turn out to be misunderstood.



Major planets left virtually undefended. See: Earth in The Motion Picture, Earth in "Best of Both Worlds" (the Mars defence perimeter? Gee, useful), Earth in "Zero Hour", Vulcan and Earth in Star Trek.

Actually, in both TMP and ST 2009, it was made clear that the attacking force needed the shutdown codes for Earth's planetary defenses. V'Ger got them from the Enterprise computer when its energy probe scanned the bridge (Spock smashed the console to try to stop the data transfer, but was too late), and Nero got them by torturing Captain Pike. I tend to assume he did the same at Vulcan, capturing some Vulcan ship commander and extracting the codes from them.
 
I was thinking of that as something from Trek that's become more of a cliche than it was used in actuality in the show. Kind of like Kirk's promiscuity with green chicks, or "Beam me up, Scotty." The first which happened only once that I can think of off hand, the second NEVER was said in the history or Trek.
 
Kirk did say "Beam us up, Scotty" in two animated episodes, "The Lorelei Signal" and "The Infinite Vulcan." He also said "Scotty, beam us up fast" in "The Savage Curtain" and "Scotty, beam me up!" in The Voyage Home. So he almost said it.
 
Almost, but not close enough. I had an ex-girlfriend who was "almost" pregnant once. The word "almost" made all the difference in the world.
 
Yeah, but if he said "Scotty, beam me up" and "Beam us up, Scotty," then it's entirely possible that he could have said "Beam me up, Scotty" in some unchronicled instance. (Same with "Elementary, my dear Watson." Holmes never said those words together in that order, but he did routinely say "My dear Watson" and he did routinely say "Elementary," so he certainly could have said it "offscreen.")
 
Yeah, but if he said "Scotty, beam me up" and "Beam us up, Scotty," then it's entirely possible that he could have said "Beam me up, Scotty" in some unchronicled instance. (Same with "Elementary, my dear Watson." Holmes never said those words together in that order, but he did routinely say "My dear Watson" and he did routinely say "Elementary," so he certainly could have said it "offscreen.")

Well by that logic Kirk could have been banging green women off screen, after all, there were green women, and Kirk did love to flirt with ladies LOL
 
Life support power transfer ...
If you think about it, life support should be one of the first things shut down if you need extra power, and it makes no sense that there was overt concern when the computer would dramatically announce that it was going to fail.

If life support failed, but you kept the air circulation fans running (not much energy usage there), a ship the size of the Enterprise Dee with a thousand people would have breathable air for days or weeks. Eventually there would be a problem, but not anytime soon.

:)
 
Life support power transfer ...
If you think about it, life support should be one of the first things shut down if you need extra power, and it makes no sense that there was overt concern when the computer would dramatically announce that it was going to fail.

If life support failed, but you kept the air circulation fans running (not much energy usage there), a ship the size of the Enterprise Dee with a thousand people would have breathable air for days or weeks. Eventually there would be a problem, but not anytime soon.

:)

But I recall a few episodes in Voyager where life support was cut and within seconds they started chocking and losing consciousness.
And a few episodes where life support being cut would lead them to die within minutes.

Though I agree with you, that you should have at the very least a day of perfectly livable atmosphere if life support went down.
 
I also get the explosions and fire in space - fire needs oxygen to bure granted when a ship expoldes oxygen withing= the ship ignites but ive seen episodes where fires have burned for a while. and with the life suppport they do tend to put it on minimum but they would i guess be able to survive for a while and in a few episodes on voyager they have abandoned several decks and shut off life support. plus they tend to have plants and harponics bays etc they would provide oxygen from already breathed air through photosynthasis
 
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