• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

TOS Movie Animated Displays (V - VI)

K1productions

Commander
Red Shirt
With Adobe Animate (formerly Flash) back at my disposal, I have revived my old efforts to make the console displays from Final Frontier and Undiscovered Country in animated form. Now that I got Premiere as well, I took the ones I made and edited them together with the audio from the movie in question. Let me know what you think. I will try to post high quality .gif's of them as well, as soon as my new member 14-day probationary period has ended.
Oh, and I apologize for the dead air at the end of the first one
To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.
To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.
 
These are really good! The Red Alert screen from VI is a personal favorite.
yeah, a major improvement over the simplistic Red Alert from Star Trek V, which was just a remake of the TMP one. It worked fine for the time when the screens were really just oscilloscope video, but when you have more detailed information screens, you need something to match. What made it look so cool in Wrath of Khan is that it was viewed on the round screen, so it gave the appearance that the red bars extended into rounded angles, though it was just the edge of the round screen obscuring the rest, lol.
 
Ahh now I can finally upload the animated .gif versions of these animations. More to come soon ^_^
49959080911_b1c6ae2926_o_d.gif
49958574388_452b03dff6_o_d.gif
49959355982_70ae5965fe_o_d.gif
 
Ahh, can't forget this one. Its one of my oldest, and I am not 100% happy with the shield grid, but it works.
Oh, and I know it says "Activating Deflector Shields" when they're dropping, but it does that on-screen in the movie too, so... far be it for me to change that :P
49959336801_76978ff424_o_d.gif
 
Those are awesome, @K1productions! Having done my fair share of animations in Flash/Animate over the years I can appreciate the amount of work that went into creating these. Thanks for sharing!

Regarding posting images: there is actually no “14-day probationary period” like we had in the past. You can include images in your posts right from the get-go (hosted on services like imgur.com or flickr.com). You can also upload files directly to the Trek BBS so that you don't have to host them elsewhere, but that requires a premium membership, if I remember correctly.
 
Those are awesome, @K1productions! Having done my fair share of animations in Flash/Animate over the years I can appreciate the amount of work that went into creating these. Thanks for sharing!

Regarding posting images: there is actually no “14-day probationary period” like we had in the past. You can include images in your posts right from the get-go (hosted on services like imgur.com or flickr.com). You can also upload files directly to the Trek BBS so that you don't have to host them elsewhere, but that requires a premium membership, if I remember correctly.
I found that out when it still wouldn't upload directly. Oh well, its still nice to have an avatar now :3
Yes that is me, and I made that cosplay myself
 
Here is an attempt to take a static backlit display that just rotates illumination in a few places, and attempted to attribute some proper animation to it. I was going to make four segments, but doing all those numbers is annoying, so I settled with two for now. Just enough to get the point across. First image is a screenshot capture from Final Frontier
49962219856_be4cf5c3d2_o_d.jpg
49961717008_26d693f5a6_o_d.gif
 
great work K1! i did flash animation for a living for a number of years during the web 1.0 period back when everyone wanted an "intro movie" on their site. ah, those were the days. you've certainly got a knack for tweens!

BTW... i'm not sure what typefaces you're using in your work, but the trek films used a customized version of microgramma. the eurostyle family (which is based on microrgamma) is a very close match. if you have an adobe CC account you should be able to sync/activate it here:

https://fonts.adobe.com/fonts/eurostile

happy animating!
 
great work K1! i did flash animation for a living for a number of years during the web 1.0 period back when everyone wanted an "intro movie" on their site. ah, those were the days. you've certainly got a knack for tweens!

BTW... i'm not sure what typefaces you're using in your work, but the trek films used a customized version of microgramma. the eurostyle family (which is based on microrgamma) is a very close match. if you have an adobe CC account you should be able to sync/activate it here:

https://fonts.adobe.com/fonts/eurostile

happy animating!
Eurostile is exactly what I am using, as a matter of fact ^_^
 
Maybe it needs to be made bolder? The text, particularly along the bottom ("Subspace Com Net" and "0212.2") looks thicker in the original Okudagram.
The other issue is the "Subspace Com Net" is intended inward a few spaces, and the numbers are way too far in from the right. Its almost as if they would be in the center if they were in any further.
You notice this in many of the graphics, where the numbers are different sizes and in different locations. I am however trying to keep everything a uniform layout
 
If you look at the graphic, though, the last 2 is directly lined up with the wide column of right-justified numbers. Maybe that's chance or maybe it's intentional.
 
If you look at the graphic, though, the last 2 is directly lined up with the wide column of right-justified numbers. Maybe that's chance or maybe it's intentional.
Perhaps. Also if you looked at the original Waveform Monitor and Subspace Analysis from Star Trek VI, the numbers on the bottom right were WAY too small. I hated seeing two graphics side by side with completely different styles, in different sizes, and not even the same numbering scheme. Final Frontier was horrible at this, all the backlit having a 4-digit+decimal, while all the animated displays had just 4-digit

I thought about making some kind of original template, and re-creating these graphics around it. Like my own ship in my own style, much like the wide-screen versions Joe Ralat had done. I of course do not want to rip off his stuff, as that would be unfair.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top