DS9Sega said:
c) The nacelle is visible through the Rec Deck windows (seriously, it is), so having it in this lounge makes it occupy the same location as the Rec Deck.
Assuming it's a window and not a viewscreen.
DS9Sega said:
c) The nacelle is visible through the Rec Deck windows (seriously, it is), so having it in this lounge makes it occupy the same location as the Rec Deck.
Therin of Andor said:
DS9Sega said:
c) The nacelle is visible through the Rec Deck windows (seriously, it is), so having it in this lounge makes it occupy the same location as the Rec Deck.
Assuming it's a window and not a viewscreen.
Kirks_Flying_Wig said:
However, the scale in the 1979 version proved to a cinema audience just how big the thing was; so enormous that the whole thing wouldn't fit on the screen. Just seeing parts of it in the flyover made it more mysterious.
adding the full-sized visual to the DE just made V'Ger another flash-in-the-pan alien ship.
I know there are more than a few dissenters out there, but I much prefer the TMP DE over the theatrical version. Yes, there's give-and-take, but overall I think the DE is more the film we were meant to see in '79 but for Paramount's impatience. The DE is longer in running time than the theatrical version, but because of the better editing it feels shorter and has much better pacing. The remastering of the film also shows us how much colour and detail TMP actually had that many of us had forgotten due to watching faded reruns.DeafPoet said:
So I just picked up the Director's Edition of TMP for dirt cheap at the mall since I hadn't seen it before. Never really had a pressing desire because while I'm no TMP hater, I'm definitely apathetic about it. So imagine my surprise when I popped this thing in and discovered...
It's crazy better than the theatrical cut!
I had heard that people preferred it slightly over the original version but for my money, this is the definitive version. The new effects are cool (and fit surprisingly well with the original footage) but the real magic was done in the editing booth. I haven't bothered to check the run times or specific cuts or anything but it feels like they cut 20 minutes of people reacting to the viewscreen and for the first time the movie actually feels like it's going places with almost every scene. Makes me wonder what could have been done with some of the other movies.
What did everyone else think of this release? Am I off base? Did I just commit blasphemy of the highest order?
Christopher said:
Kirks_Flying_Wig said:
However, the scale in the 1979 version proved to a cinema audience just how big the thing was; so enormous that the whole thing wouldn't fit on the screen. Just seeing parts of it in the flyover made it more mysterious.
That's a matter of opinion, and there's no right or wrong here. To me, the initial flyovers still give a fantastic sense of its vastness and mystery, but getting to see its full shape later on helps put the closer shots in perspective. It's already been established how huge it is, and very effectively, so I don't think seeing it full-length later on takes away from that.
adding the full-sized visual to the DE just made V'Ger another flash-in-the-pan alien ship.
That wasn't "added." Those shots were storyboarded for the original film back in 1979. The only reason they weren't included in the film then is because there wasn't time to complete them.
aridas sofia said:
I can't recall the source -- maybe the Cinefex article, maybe something else contemporary with the film -- but I recall there being a debate within the production team about showing Vejur in its entirety.
DS9Sega said:
trevanian said:
If they had just gone for the Probert view on the DE, they'd have had an aesthetically pleasing twin nacelle view, instead of that sore thumb nacelle.
Something that could have looked vaguely like this, had someone been desperate enough to rotomatte a million frames:
![]()
The God Thing said:
aridas sofia said:
I can't recall the source -- maybe the Cinefex article, maybe something else contemporary with the film -- but I recall there being a debate within the production team about showing Vejur in its entirety.
That was Richard Taylor's philosophy on the subject while RA&A was still the visual effects contractor. On the other hand, when it came to the most dramatic way to finally show V'ger in its full glory, it is hard to beat Robert McCall's proposal.![]()
TGT
Mariner Class said:
NOTICE TO EVERYONE ELSE: It's a concept painting. Even the 1979 crew knew that V'ger wasn't really bigger than the fucking Earth. It's just an idea for V's presentation.
The God Thing said:
aridas sofia said:
I can't recall the source -- maybe the Cinefex article, maybe something else contemporary with the film -- but I recall there being a debate within the production team about showing Vejur in its entirety.
That was Richard Taylor's philosophy on the subject while RA&A was still the visual effects contractor. On the other hand, when it came to the most dramatic way to finally show V'ger in its full glory, it is hard to beat Robert McCall's proposal.![]()
TGT
DS9Sega said:
Well, Andy Probert tells me that they tried to get the production to reshoot a few of the shots in the Lounge in front of a bluescreen so that they could matte in the larger set beyond (which is the basis of the Lounge layout in the Polar Lights kit), but that the production wasn't about to do reshoots of that scene.
DS9Sega said:
That's the image I was hoping to see the DE contain a version of.
DS9Sega said:
The God Thing said:
aridas sofia said:
I can't recall the source -- maybe the Cinefex article, maybe something else contemporary with the film -- but I recall there being a debate within the production team about showing Vejur in its entirety.
That was Richard Taylor's philosophy on the subject while RA&A was still the visual effects contractor. On the other hand, when it came to the most dramatic way to finally show V'ger in its full glory, it is hard to beat Robert McCall's proposal.![]()
TGT
That's the image I was hoping to see the DE contain a version of.
The God Thing said:
DS9Sega said:
That's the image I was hoping to see the DE contain a version of.
LOL! Are you kidding me? Michael Matessino didn't even know that those black squares behind Scotty in the space office complex set were bluescreen viewports (blacked out by MGM's optical department) when I e-mailed him back in early 2001 with an offer to turn over to Sharpline Arts all of my ST:TMP-related production documentation, little knowing that the project had been "completed" over a year earlier.
TGT
Zero Hour said:
Lovely wood panelling.
Mariner Class said:
* The Dog with the corn cob shoved up its butt.
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