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The unappreciated game thread

Flashback on the Sega mega drive!

That game was great. I also had a copy back when I had an Acorn computer
 
^I loved Flashback back in the day. Easily one of the favourite games on the old megadrive. Of course you can't mention that game without at least mentioning it's spiritual predecessor Another World.
 
The Lands Of Lore series, started as Eye of the Beholder 3, planned to be an 8 game epic, but murdered by EA when they bought westwood
 
Star Wars Episode 1 Racer for the N64.

To this day, I feel that that game and the Naboo ships were the only good things to come out of TPM.
 
Final Fantasy VIII. I wasn't really on the internet when it came out and when I did follow the internet conversation years later, I was a little shocked that it was so hated. That bit at the end of disc 1 where you have to assassinate Edea is one of my favorite "set pieces" ever. Story got a little wacky there later on but the Terminator-style time loop with Squall giving Edea the idea for the Garden and mercenaries in the past is genius. Overall I love the graphic style, and especially the "school" aspect of the guardians. It has kind of a "Hogwarts" feel to it. The two "Gardens" fighting each other is also an awesome set piece. I also thought scaling the monsters with your level was a stroke of genius keeping fights fun all throughout. Kind of new to the RPG (VII was my first) genre so it never occured to me that fans would hate this. Why would they? one-hit fights in "old" zones are literally a waste of time in other RPGs, even the gil you'd get is ridiculously low. Scaling the fights is an awesome idea. I also loved how with a little skill you could Junction yourself into a superbeing. In fact i might replay this game off of PSN i'm getting nostalgic.
 
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my gripe about 8 was more of the game mechanic aspect than anything else, I loved the characters, story, graphics, card game (i have some of the actual cards they made) ect. but the junction system using magic to "enhance" your stats meant that you couldn't actually USE any of the best magic that you have to STEAL from monsters and random map points without a penalty, and it's important because the characters stats are a joke, you level every 1,000exp and because of these mechanics and the monster leveling with Squall (and getting better stats per level than your characters), and the ENC-None ability, the game actually punishes you for participating in random battles. not to mention half the items in the game you cannot get because of a special lcd game memory card never made it to the U.S., and the fact that upgraded weapons require incredibly hard to get items to make, *sigh* it was a very flawed game
 
Beyond Good and Evil for sure. Absolutely brilliant, but did not sell well. At one point it was given away as a premium in packets of cheese! At least they are giving us a sequel.

Also, Sid Meier's Alpha Centauri. I still love that game 14 years later. It got some love, but it is nowhere near as famous as it ought to be.
 
Alpha Centauri is an amazing game and benefited from having a truly unique setting. They also went to a lot of trouble to have fairly plausible future technology.
 
Plus it ruined the Civ series for me. Well, I haven't played anything after Civ II except for FreeCiv. My old 'puter broke, and I didn't have SMAC/SMAX on disc anymore, so I had to order it again. I haven't played it in probably close to a year and it's killing me.
 
Tomb Raider: Angel of darkness is thought to be a failure but I kinda liked it. *blush*
 
Giants: Citizen Kabuto is a good one!


Battlezone II -- Very different from the original but a lot of fun. Lots of shmup action and some RTS elements. A fairly unique game, in my opinion.
Freedom Force -- An excellent superhero RTS that nevertheless tends not to get a lot of attention. It deserves more credit than it gets.
Omikron: The Nomad Soul -- A visually-impressive adventure game. The genre is probably why it didn't get much attention. You also jumped from body to body whenever you died so you didn't have a fixed protagonist. The game's storyline also brazenly breaks the fourth wall, which is fairly unusual for video games.
Planescape: Torment -- Everybody always mentions this as an underappreciated game, so I have to give it a shout-out. :lol:
Sacred -- A Diablo clone done well. In some ways I even like it better than Diablo II.
SiN -- One of the more unique Quake engine games. It really showed what the engine was capable of and was quite a bit of fun, to boot.
Star Trek: New Worlds -- Just kidding, this game is abysmal and deserves to be expunged from all reality.
Tachyon: The Fringe -- One of the best space combat games ever made, in my opinion. And with Bruce Campbell voicing your character, what's not to love?
 
Planescape: Torment -- Everybody always mentions this as an underappreciated game, so I have to give it a shout-out. :lol:

I was going to mention that until I realised that in hindsight it is now very much appreciated. :) I mean, anything that Gamespot considers among "the greatest games of all time" several years down the line is hardly unappreciated... ;) (Of course, back in 1999 nobody bought it... although funnily enough back then I bought it when it first came out, together with Voyager: Elite Force. Guess which one I still have on my hard drive... :D)

I wish they made a remake of the game, say maybe a very loose remake with similar gameplay, better graphics and full voice-overs. Oh, wait, they did: it was called Knights of the Old Republic. :p [Mini-rant over. :)]
 
Star Trek: New Worlds -- Just kidding, this game is abysmal and deserves to be expunged from all reality.
Tachyon: The Fringe -- One of the best space combat games ever made, in my opinion. And with Bruce Campbell voicing your character, what's not to love?
Heh, you had me going there for a second with New Worlds :lol:

Tachyon: The Fringe was awesome. I remember playing the demo version for hours on end.

Sacred -- A Diablo clone done well. In some ways I even like it better than Diablo II.
Yeah, everyone was so excited about Torchlight being a great Diablo clone (and rightfully so, TL is great, don't get me wrong here), but they all seem to have forgotten that Sacred already did that, and more.
 
Planescape: Torment -- Everybody always mentions this as an underappreciated game, so I have to give it a shout-out. :lol:

I was going to mention that until I realised that in hindsight it is now very much appreciated. :) I mean, anything that Gamespot considers among "the greatest games of all time" several years down the line is hardly unappreciated... ;) (Of course, back in 1999 nobody bought it... although funnily enough back then I bought it when it first came out, together with Voyager: Elite Force. Guess which one I still have on my hard drive... :D)

I wish they made a remake of the game, say maybe a very loose remake with similar gameplay, better graphics and full voice-overs. Oh, wait, they did: it was called Knights of the Old Republic. :p [Mini-rant over. :)]

A fair point. I guess it's quite well appreciated now, it just wasn't at the time.

I wish they'd make more D&D games that made use of atypical settings. P:T and Dark Sun: Shattered Lands are two of my favorite D&D games precisely because they don't use the typical Forgotten Realms setting.
 
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