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The three divisions have no sense to them

Speaking of the generalissimo look, that reminds me of the US Air Force general/high school drum major uniform that was used once at a ceremony in 2012, and then never seen or spoken of again.
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If only we could get Discovery to ditch those blue track suits. Looks like they’re about to attack a shopping mall.
 
Colour schemes make sense to me, and a number of times admirals uniforms were just extra rank insignia. Monster maroons. First contact greys
 
If only we could get Discovery to ditch those blue track suits. Looks like they’re about to attack a shopping mall.
Yeah, I think they look OK but definitely stick out like the Monster Maroons. Though, we now know where Starfleet's designers were inspired for the TMP uniforms.
 
In my Head Cannon, The Flag Officers major point of differentiation is that they wear Capes with emblems on the back.
The uniform gets modified to have Shoulder Marks to help hold the cape onto the uniform.

Their pips gets replaced with Stars.

And they have a "Flag Officers Trim" that is different from my "Line Officers" & "Field Officers".

But most of the basic Uniform is largely the same.
 
Speaking of the generalissimo look, that reminds me of the US Air Force general/high school drum major uniform that was used once at a ceremony in 2012, and then never seen or spoken of again.
View attachment 17521
Looks like a colorless riff on a US Marine uniform. (Darken the blue, trim it in red etc.) Maybe someone had uniform envy... :lol:
 
The divisions are fine, but I can see the confusion when Spock started stepping all over Scotty's expertise during the 3rd season, obviously because on stage script re-writes but it spawned the all knowing super Spock which was very annoying. We have seen on occasions Operations officers took the helm of the Enterprise and some instances science officers; crews on a space vessel has to have some training in many of the functions on board just in case an emergency occurs where a particular position requires temporary replacement. No need for multiple colors, these people on board are Starfleet's finest and the best representing the organization and there are many episodes which shows their abilities.

Great point about Spock, esp. season 3... His behavior was erratic between episodes. Never found out why, though it was probably the inconsistency between writers going in whatever direction they pleased with the basic notes they got on paper?

Very true, in real life it was because of screen rewrites that led to confusion with the color schemes and when there's something established, to go all over the map willy nilly afterward isn't going to do much good. On the other hand, that's part of the fun where being an outsider looking in observing from both production-side designs and reactions to the script presented can have all sorts of fun to try to make it all work, somehow. In short, doesn't everybody engage in "fanon" or "head-canon" at some juncture?

IMHO, the single color motif works better (It was surreal in 1966, but by the time The Wiggles got on air it all went downhill) but with different pins and braids indicating rank. The silly blue ENT and DSC had never did much for me, and the latter series used it because of the former (in-universe continuity, possibly while being influenced by KISS and Midnight Star and proving they wouldn't be out of place in any of their music videos :guffaw:) The "monster maroons" have an aura of professionalism but look more like dress uniforms where they'd spaz if one drop of mud (or anything rhyming with "mud") splattered across it. That and I recall some jokes from the day as well about that style that missed the point... maybe that was why TNG reverted to the 60s rainbow brite options, albeit with 80s angles (which still look great) - the running gag by some that the outfits "were commie" (sigh) was being subverted. I dunno, it'd have been fun to be in a meeting listening to the designers and suits and Gene all bicker all day about why they went back to the non-Halloween hues.

By the 1990s, they went all black'n'gray anyway. Unlike the monster maroons, the cemetery grays just looked bland and featureless. The Borg would be proud. :biggrin::razz::guffaw:
 
They were unified, the problem was they were always changing. First there was the Admiral's uniform Q wore in Hide and Q. Then later in TNG's first season a new Admiral's uniform was introduced in Too Short a Season and kept for the remainder of the first season. Then a new one introduced in The Measure of a Man and kept throughout the rest of the second season. Then yet another new uniform in The Defector which this time stayed throughout the third, fourth and fifth seasons. In Realm of Fear we get another new design which was kept for the remainder of TNG, the first five seasons of DS9, and the first five seasons of Voyager. This was also kept briefly in DS9's sixth season before they switched to the new design in Behind the Lines which was used for the remainder of the Berman era 24th century, being last seen in Nemesis.
Just remembered one I forgot. The Voyager episode Coda featured a one-time-only Admiral's uniform which was apparently in use in or before the year 2358 (episode screwed up and used the wrong comm-badge, though).
 
This got me thinkin' and I sketched out my own uniform/Rank hash I mused on above. Inspired, of course, by trek, maybe the division of departments might cross over (eng-tactical) (ops-intelligence?) (sci-med)?

g3LoY6l.jpg



(Off track)
My verse is far more militant, thus the marines, spec ops, reinforced boots. each suit is also either a ad how spacesuit or over a body suit ‘underwear’ .And this is just for a Democraticish faction, main service uniforms.

Ihope this isn’t getting too off topic/self promoty.
 
(Off track)
My verse is far more militant, thus the marines, spec ops, reinforced boots. each suit is also either a ad how spacesuit or over a body suit ‘underwear’ .And this is just for a Democraticish faction, main service uniforms.
If your basic uniform is a "Ad-hoc" Space-suit, how heavy is it? How bulky is it? Will it get too hot? Is there integrated cooling systems? I think having a built in "Ad-Hoc" Space-Suit might be over-kill.

And those boots look like Wrestling boots with integrated shin & knee guards.

Similar to the ones that AJ Styles regularly wears.
 
This got me thinkin' and I sketched out my own uniform/Rank hash I mused on above. Inspired, of course, by trek, maybe the division of departments might cross over (eng-tactical) (ops-intelligence?) (sci-med)?

g3LoY6l.jpg



(Off track)
My verse is far more militant, thus the marines, spec ops, reinforced boots. each suit is also either a ad how spacesuit or over a body suit ‘underwear’ .And this is just for a Democraticish faction, main service uniforms.

Ihope this isn’t getting too off topic/self promoty.

My thoughts on the above:

Engineering & Operations as separate departments makes sense, particularly you don't seem to have a Command/CONN/Bridge Officer, so presumably most of these would sit in "Operations".

Science & Medical as separate departments is fine, I'm not wild about medical as white but DSC provides some basis for that so... *shrugs*... YMMV.

Not sure why you need separate departments for Marines (not my prefered term, but again YMMV), Special Ops, Intelligence and Security/Tactical?

To my mind, regular ship's company in the last would be either sit in OPS or be split between ENG and OPS depending on billet. And the other three -- particularly Spec Ops and Intel -- would be the same department, just split into different sub-sections.

But again, YMMV.
 
If your basic uniform is a "Ad-hoc" Space-suit, how heavy is it? How bulky is it? Will it get too hot? Is there integrated cooling systems? I think having a built in "Ad-Hoc" Space-Suit might be over-kill.

And those boots look like Wrestling boots with integrated shin & knee guards.

Similar to the ones that AJ Styles regularly wears.

Here's my thinking; they're basically Partial-(body) Skintight pressure-suit with neckdams and internal glove seals, if needed they can be sealed off in a pinch. The high collar is already a neck-dam. Most of it is due to micro-level engineering, there is a integrated active cooling system inside. The reason I went with this is that I see it as a logical conclusion to fabric tech, being interwoven, sort of light, sort of cool, and works just well enough when needed, but they would be hard pressed, to, say, walk around on the moon with it.

My thoughts on the above:

Engineering & Operations as separate departments makes sense, particularly you don't seem to have a Command/CONN/Bridge Officer, so presumably most of these would sit in "Operations".

Science & Medical as separate departments is fine, I'm not wild about medical as white but DSC provides some basis for that so... *shrugs*... YMMV.

Not sure why you need separate departments for Marines (not my prefered term, but again YMMV), Special Ops, Intelligence and Security/Tactical?

To my mind, regular ship's company in the last would be either sit in OPS or be split between ENG and OPS depending on billet. And the other three -- particularly Spec Ops and Intel -- would be the same department, just split into different sub-sections.

But again, YMMV.

The Marines are a full branch, I do like the dicthomony in Scifi of Navy and Marines, to an extent. As warfare shifts to space and off world, 'Marines' fulfill most belligerent duties, and when they can't, that's why I have Security/Tactical as a sort of attached defensive force, while Marines are offensive. Sec/Tac sort of guards installations, ships (when they're big enough), and maybe provide support to the Marines when needed.

SpecOps and Intelligence are, IMV, two sides of the same coin, but divided due to internal rivalry and maybe inertia than anything else. Marines of course have their own SpecOps like unit, the Raiders, but that's just another level of rivalry, while Intelligence would be the more 'prim and proper' and 'hands off' - until their agents get dirty, of course.

And aye, most ship's company are Ops, Eng, with a few medics onboard to just make sure everyone is okay.

I didn't even know DSC did white medical? I got it from LOGh and just general old timey scrubs/workwear for medics, hah.
 
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Here's my thinking; they're basically Partial-(body) Skintight pressure-suit with neckdams and internal glove seals, if needed they can be sealed off in a pinch. The high collar is already a neck-dam. Most of it is due to micro-level engineering, there is a integrated active cooling system inside. The reason I went with this is that I see it as a logical conclusion to fabric tech, being interwoven, sort of light, sort of cool, and works just well enough when needed, but they would be hard pressed, to, say, walk around on the moon with it.
I went a different route, my "In-Universe" / "Head Canon" has normal everyday uniforms.

But in a pinch (Emergency Situation), everybody can transform like Japanese Tokusatsu Heroes from "Super Sentai", "Kamen Rider", "Metal heroes", etc.

They have all the technology for it (Transporters, Replicators, etc).

Once you're PreFit with all the suits body telemetry data, it's easy to "Transform" into Combat suits / EV suits / etc in a split second.

If you have a Suit-case, or Satellite with your suits ready, or StarShip with your suit ready, or drone device hiding in SubSpace with your suit ready to deploy.

You're good to go.

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I think (Medical Service / Department = White) makes sense.

Alot of media has them wearing "White".

Even my own Head Canon has that for their Section Colors underneath the Science Division Colors
I completely agree.

And, I like your idea of Division color followed by section color.
 
And, I like your idea of Division color followed by section color.
Each Service gets their own Colors, yes StarFleet isn't the only Service that exists in my Head Canon. There are multiple services underneath one "Integrated Forces" Organization.

Divisions gets the 3x Color Categories
Section within each Division gets their own Color Categories.
 
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