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The Spore Drive Technology. What Do You Think About It?

I honestly don't really think the spore drive is any different than many other things in Star Trek. We accept (at least most of us) biological creatures doing all kinds of crazy stuff. There are several species that communicate telepathically. The Travelers have their weird understanding of subspace and warp drive. Kes had her telekinetic powers. I don't think warp drive fungus is that outrageous.
Exactly. Trek is full of aliens who literally can travel through time and space with the blink of an eye and rearrange matter with a wave of their hand. Exotic minerals and energies that can give someone psychic powers after brief exposure. Then there is the hokum and bunkum of "psychic powers" themselves, which every other alien species seems to have. Guardians of Forever, Iconians Gateways and Atavachrons that open gateway into time and space ( with little or no explanations). Even the warp drives, transporters and phasers that require copious amounts of handwavium to work. Yet, somehow a fungus containing exotic matter is a step too far.
 
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I think they were scraping the bottom of a mouldy barrel when they decided to go mushroom power.
 
It's funny how people keep comparing mushroom drive to the all time worst episode of Star Trek, as if that's making their case stronger :)

I joke. But I would have thought we should be comparing it to best science, not the universally acknowledged worst, of Trek.

Nobody claimed Trek was 100% accurate on any previous page. Not one. They said Star Trek was better than most. I don't think it's right to just misrepresent what other people are saying to further your point.
 
It's funny how people keep comparing mushroom drive to the all time worst episode of Star Trek, as if that's making their case stronger :)

I joke. But I would have thought we should be comparing it to best science, not the universally acknowledged worst, of Trek.

Nobody claimed Trek was 100% accurate on any previous page. Not one. They said Star Trek was better than most. I don't think it's right to just misrepresent what other people are saying to further your point.
Yes. The spore technology is stupid on its own merits. That's just the way I see it.
 
I think the concept is painfully stupid, and even if we ignore the mushroom aspect, Star Trek really doesn't need more super tech that is later conveniently forgotten.

I have said it already, but I think that the biggest strength of TOS era setting is that the tech is more limited, so it annoys me that the first thing they do is to introduce some new setting breaking super tech. A bit like the interstellar transporter in the Kelvinverse, that should have never happened.
Good post. I agree.
 
How is TOS tech "more limited"? TOS introduces the magical warp drive that takes the heroes to places in plot time. It introduces the transporter that takes the heroes not just through walls, but through boundaries of universes, not to mention splits them in two and reintegrates the halves. It gives us these amazing stun guns and make-disappear guns and cutting tools in a single package. It's all magical, and pulverizes all sorts of traditional dramatic limits on what "soldiers" or "cops" or "cowboys" can do to solve the problem of the week. And the heroes typically spend half an episode either abusing their magic or then painstakingly getting themselves into situations where the magic won't help them.

That every spinoff then adds a comparable amount of tech is hardly different, or all that remarkable.

Timo Saloniemi
 
Personally, I don't mind the concept. I just think it's better suited for a 25th century Trek series that can actually implement the technology and deal with the implications of it.

Problem with introducing it now in 2256 is that we know Warp Drive will be used for the next 200 years. That means this Spore tech will fail. Feels like a wasted concept.

There's also a theory floating around that the spore technology may have a impact on the space-time continuum, and may result in changes to the Prime Timeline (or the creation of a third Trek timeline).

What do you think will happen with the spore tech?

Not being a scientist, I assume it’s impossible but I’ll suspend disbelief for sci fi. It reminds me of Star Wars midochloridians (however you spell it) and Dust from Philip Pullman’s His Dark Materials series.

The original series was experimenting with time travel a decade or so later, so they knew it was possible. I think the mushroom drive experiments will turn out to have something to do with that.
 
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Again I reiterate: Trek is full of canonical pseudo-scientific claptrap. This is a prequel. Why invent entirely new ridiculous unscientific explanations rather than mining canon? They could have done something like have the Federation discover an Iconian gateway and be trying to reverse-engineer the technology from it. It wouldn't be any more plausible, but it would be a nice callback for fans.
 
Why "mine canon" and declare creative bankruptcy? What's wrong with inventing new stuff?

Being "prequel" should not matter in the slightest - it's just another fictional century in another fictional universe where every fictional century is full of interesting magic for the heroes to find.

Timo Saloniemi
 
Why "mine canon" and declare creative bankruptcy? What's wrong with inventing new stuff?

Being "prequel" should not matter in the slightest - it's just another fictional century in another fictional universe where every fictional century is full of interesting magic for the heroes to find.

Timo Saloniemi

I'm not sure why building on stories told in the past series is creative bankruptcy, provided it's done right, and not garbage like The Naked Now. If the TNG writers listened to Roddenberry's initial ideas, for example, they never would have revisited the Romulans or Klingons, which would have resulted many great stories never having been told. Perhaps new races would have been fleshed out to exactly the same respect, but you can't argue that the Berman-era Klingon arcs didn't have a lot of creativity in and of themselves.

As to the point about "new stories" - there are always new stories, but I really don't see the point in setting up a show in an established fictional universe without actually using a fair amount of the background from that fictional universe. Otherwise, you might as well create an original license world. This is doubly true for a prequel (and sequel) setting, as we know about events in the past which have effected the show's present (due to Enterprise for the most part) and events in/around the current period referenced in the "future" shows.

Unless of course, the point is just branding, to allow for a fan cash in. I'm not saying that's what this is - I'll wait out the series and make my judgement. But so far I've only seen a handful of cases where if you strip out the nouns and visual cues something relating to the rest of Trek is involved.
 
At first, I thought the Discovery was the ship first experimenting with transwarp drive, trying to weaponise it by equipping it to more war oriented ships like her.

And that the project failed, or something 'bad' occured that meant it was keept hushed until all the pomp and ceremony over Excelsior to make it look like she was the first ship with it. With 30 years to perfect it giving Starfleet an almost guranteed success to draw attention to.

But no, forcemagicwarpsporeshroombroomdrive.
 
This is why this era should not have been selected. If they cannot have the tech and circumstances fit in to THE CAGE and TOS,move it elsewhere! Unless as someone has posted, this drive will be a failure and classified so high never to be mentioned again?
 
I think they're going for something like this ...



A 'network' of stars and galaxies created along strands of dark matter, with the prototaxites stellaviatori somehow a part of these dark matter filaments. How this helps enable faster-than-warp travel, and what the various asperion/speirin levels represent is still a mystery ... perhaps they are progressively deeper dimensions along the stellaviatori network that map shorter and shorter paths to distant points, but only where the networks converge?
 
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