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The Playstation Move...

Rincewiend

Admiral
Admiral
Well, i picked the starterpack up last saturday...
Here in Europe we get a demo-disc with it, in America the Sports Champions game...

My impressions:
Well, it works really well, maybe even better then WiiMotion Plus...

The Demos:

Sports Champions.
Not too impressive, typical launch title...

Start the Party.
Fun for parties, but not so fun solo except maybe for kids...

TV Superstars.
Looks interesting, but the 2 games in the demo might not be the best ones to get people interested...

The Shoot...
Just a fun lightgun shooter...

Tiger Woods PGA Tour 11...
Didn't try it...

Beat Sketcher.
Painting makes sounds, no idea what the idea behind it is, more a tech demo...

Tumble.
3d stackin/puzzle game, looks like fun...

Echochrome II.
A puzzle game where the motion controller is a flashlight...

Eyepet Move Edition.
Cute, but aimed at kids...

Kung Fu Rider.
Ride down a street on a chair in one piece, more fun then the reviews make it seem...

I also have High Velocity Bowling from the PSN which got a Move patch...
It works better with the Motion Controller then the bowling in Wii Sports Resort...
There will also be a Move update for some other games, like Heavy Rain and Hustle Kings...

Overall pretty nifty...
 
While I really like my PS3... I have no plans to buy Move anytime soon. I think motion controls are a gimmick and I hoped they'd die down after the Wii.

Don't get me wrong, I own a Wii and it has some great games, but those games are great in spite of their motion controls. Some of the best games, like Mario Kart and Smash Bros. even have standard controller support, which is a damning statement that motion controls can't touch a gamepad in terms of versatility and usability.
 
What holds back motionb control games isn't the precision of them or the cost but worthwile games that really take advantage of these systems.

You need to do things with them you just can't do with a standard controller.. swordfighting for example where the console actually represents your moves and doesn't go through pre-programmed displays for example.

Once that happens i can see motion controls really taking off.

And the next step would be to develop good VR glasses.. come on, that can't be so tough can it? Develop a headset with good screens and some earphones and let's go.
 
What holds back motionb control games isn't the precision of them or the cost but worthwile games that really take advantage of these systems.

You need to do things with them you just can't do with a standard controller.. swordfighting for example where the console actually represents your moves and doesn't go through pre-programmed displays for example.

Once that happens i can see motion controls really taking off.

And the next step would be to develop good VR glasses.. come on, that can't be so tough can it? Develop a headset with good screens and some earphones and let's go.

Well, I think any peripheral has an uphill battle, especially in this current economy, but I really like the Move. I mean it's so accurate that you can even add backspin in Table Tennis. And with Infamous 2, Killzone 3, Little Big Planet 2, Dead Space Extraction and several other AAA titles signed on, I think it could have a real chance of lasting. It's not going to replace a standard controller, but I think it has a better chance than Kinect of hanging around for quite awhile.
 
I've had my Move for a week now and I really like it. I've never played the Wii so I can't really compare the two.

I do agree that there aren't really any must-have Move titles out there at the moment.
 
I'm still on the fence about the Move (same goes for ex-Natal) - I don't think I'm willing to invest the full retail price at the moment - there isn't enough (if any) interesting triple-A software at the moment.

If I had unlimited gaming funds however, I'd buy it right now, I feel it's important to support interesting peripherals at this early stage. The technology definitely has the potential to enrich future titles.
 
It certainly looks idiotic enough, what with the silly coloured balls on sticks. Most Wii games play better with a D-pad, other than the really casual games that are set up to require limited or broad control inputs, like Wii Sports.

I think the MS Kinect is a more interesting piece of tech, though I'm not sure it will be taken advantage of to any greater degree than Wii or Move.
 
^ It works great though. I've played quite a bit of Resident Evil and Sports Champions with Move in the last couple of weeks and both games play great.
 
Tried Move at the store. Seemed to not be too laggy. Generally pretty responsive except when I went outside the camera range, and that was just because they had it set up poorly. Ping pong was fun but unfortunately it didn't seem to calculate physics appropriately. That is I could smash it with no wrist action and have the same effect as if I was hitting it with a load of topspin. I think this goes back to the complaint about sword fighting and the like above. It's not really translating my motion into anything more than pressing A or B.

Hey Bigfoot, how is the control scheme for RE5 move? Does it play like RE4 on Wii? I loved that setup. Unfortunately I picked up an Xbox version of RE5 right before they announced Move compatibility and all that.
 
^ I've never played RE4 on Wii. Hell, RE5 with Move is my first proper RE experience ever. However it plays great. Most online reviewers would seem to agree with me.
 
i finally got two Move controllers along with Sports Championship. i'm greatly enjoying Archery, Gladiator and Volleyball; haven't tried the other games however.
 
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