IDK, but in a season designed to tell one story over 14 episodes, the fact that you can't tell some episodes apart would mean that they successfully did their job of making one whole story from start to finish.
Personally, I couldn't disagree more with this. Disco is working in a fundamentally episodic medium (on a weekly release even). That's the most basic contract of television: the episodes will be individually satisfying, and also add up to something even more satisfying in the accumulation, whether through directly serialized storytelling or just in the greater amount of time spent with the world/characters.
If the actual plan was to tell one undifferentiated story over 14 hours, that was their first hack S2 writing mistake. And a sign that they should find another medium to work in, because putting it on TV would be like taking your brilliant vision for a painting and writing it up as a novel. If the story can't be made to satisfy episodically, it should not be told on TV.
Though I don't actually think this was the intent, since the beginning of the season does have a strong balance of episode payoffs and serialized storytelling, and then it's just a messy scramble when the showrunner swaps.