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The first inductees into the World Video Game Hall of Fame

The 2018 class has been announced. Forgot I had made this thread so I'll just add it here.

Final Fantasy VII
John Madden Football
Spacewar!
Tomb Raider

The previous inductees:

Donkey Kong
Doom
Grand Theft Auto III
Halo: Combat Evolved
The Legend of Zelda
The Oregon Trail
Pac-Man
Pokemon Red and Green
Pong
The Sims
Sonic the Hedgehog
Space Invaders
Street Fighter II
Super Mario Bros.
Tetris
World of Warcraft
 
The 2019 finalists are:

Candy Crush
Centipede
Colossal Cave Adventure
Dance Dance Revolution
Half Life
Microsoft Windows Solitaire
Myst
NBA 2K
Sid Meier's Civilization
Super Mario Kart
Super Smash Bros. Melee
 
Given the list of inductees, I can only assume that Simcity and Microsoft's Flight Simulator lies outside this HoF's definition of "video game." :shrug:
 
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The 2019 finalists are:

Candy Crush
Centipede
Colossal Cave Adventure
Dance Dance Revolution
Half Life
Microsoft Windows Solitaire
Myst
NBA 2K
Sid Meier's Civilization
Super Mario Kart
Super Smash Bros. Melee
Go Solitaire, Super Mario Kart and Super Smash Bros. Melee! :)
 
You know, as far as the nominees go in the OP, I find it odd that Doom was nomimated and not Wolfenstein 3d. While Doom was certainly influential, much of what it did wouldn't have been done without Wolfenstein 3D's success and technical achievements as it's largely seen as the grandfather of first-person shooters.
 
I understand, I think, on an abstract level how making lists is popular but I really struggle to care

it's simply impossible to do this entire industry and its history justice with a "Hall of Fame" (which is not to say one shouldn't attempt this, especially in a context of education/museum-like learning opportunities)
 
SimCity. All the way.
A good list to start with, anyway. Those old Sierra adventure games shouldn't be overlooked.

Why would Diablo be on the list? I can see an argument for Rogue, but Diablo has no claim to fame.

Wasn't it the first hack-and-slash?
 
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Wasn't it the first hack-and-slash?
I don't know how wide spread it was but that term dates back to the 1980s and Dungeons and Dragons for me. It referred to a type of game play that eschewed roleplaying for dungeons that were about nothing but killing monsters and gathering loot.
 
Diablo is on there because it was extremely influential in creating an action-heavy experience "inspired by traditional RPGs" that was also heavily focused on loot.

Modern subgenres like the loot shooter (your Destinies, The Divisions, Anthems) would not exist in this form without Diablo.
 
Colossal Cave Adventure should be an inductee. It's the ancestor of all online and MMO games.

Runescape should get a nod since it's got the Guiness book award for most accounts (well past 200,000,000 by now)
 
Ahhhh, the old days of playing those old text adventure games. I remember the huge maps that I made to find my way through those things.
 
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