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The Elder Scrolls V: Skyrim

Eh...I think I'll pass on the MMO. I like Skyrim well enough but I think I'm going to need a break soon. I already wiped out Alduin (pretty easily, too - was kind of surprised at that - Dragonrend and a pair of fully-charged fire/ice staffs with black soul gems did the trick) and I'm looking at doing some mop-up missions w/ the Circle, Thieve's Guild and Daedric Artifacts and that will be a wrap. I am looking forward to the new DLC that's coming out, though.
 
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I love it - I was told that fans would react this way, and my friend called it. "Contempt prior to investigation" is the pertinent phrase.:lol:
 
I'm shocked it's taken them this long to make an MMO. I don't have any interest in MMORPGs (I'm more a single player RPG kinda guy), but I'm curious to see how this competes with WoW. Should be interesting.
 
I love it - I was told that fans would react this way, and my friend called it. "Contempt prior to investigation" is the pertinent phrase.:lol:

Don't get me wrong - it will probably be quite good. Bethesda has a fairly decent track record with their stuff. I'm just not a big MMO person myself. Never have been, never will. I will suspend my own judgment and let others with greater experience in the genre make the call.
 
I love it - I was told that fans would react this way, and my friend called it. "Contempt prior to investigation" is the pertinent phrase.:lol:


Well, all the features we're hearing so far make it sound like they're going about it the wrong way. Like they're trying their hardest to make it not be like an Elder Scrolls game. It sounds like Elder Scrolls in name only.

If you look at this link, it's not very promising:

http://www.neogaf.com/forum/showthread.php?t=472749
 
Doing it differently doesn't mean doing it wrong.

Of course, the essence of fandom often seems to be a strong liking for Mom's mac-and-cheese.
 
Doing it differently doesn't mean doing it wrong.


True, and often different can be good. I don't deny that. But sometimes there are qualities and features that make things what they are. They become trademarks; things that people expect if they've been doing them a certain way. You remove the trademarks and still use the name and there's no doubt people will feel like it's in name only, and it starts to feel like they're not making a game for Elder Scrolls fans, but MMO players. The art and the screens look like something out of a Korean MMO, not an Elder Scrolls game. Ultimately it just doesn't look like an Elder Scrolls game and with the feature set I linked to, it just starts to feel wrong.
 
I've pretty much spent the past month playing this game and I absolutely can't get enough of it! I actually bought the game back when it was released (here in the UK) in Nov/Dec time and played a bit of it, but I was still deeply involved with MW3 at the time and I lost interest. After finishing FFXIII-2, I went back to Skyrim and I've been captivated ever since.

I'm now on my third character playthrough (a Khakjit thief/archer) and I'm currently level 46 with three quarters of the main quest complete and goodness knows how many side and faction quests, but I'm still always finding new stuff to do in this game, it's that good! I think this character is my best so far, given that I find it very easy to kill pretty much anything (my first character - a one handed spellsword/assassin/unorganised character, at level 51 was still being annihilated by Draugr Deathlords!).

The only thing I really dislike about this game is the College of Winterhold storyline and having to fight those damn magic anomalies which seem to have a ridiculous amount of health and the ability to move like ice wraiths on amphetamines! It's not hard, it just takes way too long!

I've also found it to be beneficial to abandon the main quest (don't hand over the Dragonstone) at the start of the game, join one of the guilds and play through their storyline until it's completion before enabling dragons - because the spawn rate of the dragons can be a pain in the ass at lower levels and a guild's questline can easily get you to level 20.
 
Just picked the game up on the Steam sale and have been playing it *all sodding day*!
Just about everything that turned me off Oblivion is gone. No more conversation pie, no more generic, samey environments, the combat feels tighter and the levelling/class system is a lot more intuitive.

What shocks me the most is that I'm really digging the crafting system...which is weird for me since usually I *detest* crafting systems. For some reason I like the intuitiveness of being able to go out hunting, kill an animal, cure it's hide into leather and use that to make a new set of armour. I haven't figured out what I'm suppose to do with firewood yet, but I'm sure an answer will present itself before too long.

I've also found it to be beneficial to abandon the main quest (don't hand over the Dragonstone) at the start of the game, join one of the guilds and play through their storyline until it's completion before enabling dragons - because the spawn rate of the dragons can be a pain in the ass at lower levels and a guild's questline can easily get you to level 20.
^Whoops, too late! I already had the dragonstone when I spoke to the bloke and just handed it right over. Oh well. ;)
 
I haven't figured out what I'm suppose to do with firewood yet, but I'm sure an answer will present itself before too long.

You can sell it to the mill owners who will pay a fair price for each piece of firewood. Some merchants will also buy firewood, although for much less than a mill owner - still it's useful if you are looking to make a bit extra in a place like Windhelm.

It doesn't serve any purpose ATM and I doubt future DLC or updates will assign it any special purpose, although it would be cool to be able to make your own arrows.
 
After a little experiment in sneak attack archery I think I've learned a valuable lesson today: don't f*ck with giants.

I've decided to give these guys a *WIDE* berth in future. Good thing I quick saved!
 
^^^ Yes they can be tough nuts to crack at lower levels. I've found, though, once you get in the 30's and 40's, have a good archery skill and some ebony arrows w/ matching bow, you can take them out with a few shots. They are quite slow and unintelligent and you can usually get a couple shots in before they figure out where you are. You should also be wary of their mammoth pets. If they get flustered and decide to attack you as well, you're doomed.
 
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