. . . $80-120 million for Blue-Ray and DVDs?
Is there anyplace to get reliable digital download totals? Yes, Blu-ray and DVD are shrinking, but revenue from downloads should be on the rise.
. . . $80-120 million for Blue-Ray and DVDs?
I was wondering the same thing. I don't buy DVDs anymore. I buy with my Vudu account.Is there anyplace to get reliable digital download totals? Yes, Blu-ray and DVD are shrinking, but revenue from downloads should be on the rise.
I recall Star Trek Into Darkness was the #3 digital download for 2013.
I assume there's been no official word or expert opinion yet on whether Beyond is a success or not? The 2x multiplier still seems to be unsupported?
The final word is not out yet, but considering 'Beyond' is already on pretty much every credible list of "flops" for this years, and industry insider magazines using it together with Warcraft as their prime example on articles on "how China can not save a movie", it doesn't look very good.
The 2x multiplier doesn't need support, since it's just an assumption, not a law. Consider this: 50% of your ticket prize goes to the creators of the movie (Paramount), 50% to your local cinema (they guy with the big screens that clean up after you leave the movie). Domestic. International, the local distributors (that sell the movie to local cinemas) need to get paid as well, so only 35% (Europe) to 25 % (China) goes to the guys who made the movie. You can do the math yourself, then.
Again, that's not a law. Reality is a lot more complicated, where the lions share on opening weekend goes to the creators, while the longer a movie is running a bigger part of the pie goes to the cinemas. It's only a rule of thumb, but it helps you guess some profits: If a movie manages to make twize it's budget at home (domestic), it broke even, and every penny more earned is profit. Not included are marketing costs, and doesn't really apply for movies that make more money international than domestic. An independant movie might already make a profit after it made 1,5x it's budget. The latest blockbusters (those with a giant marketing campaign) sometimes need more than 3x to make a profit.
The exact accounting numbers won't get published though. They will give a general win/loss numbers to the shareholders, but for those we have to still wait a bit. We pretty much know by now that 'Beyond' isn't really a "success", the question remains if it's as big a dissapointment that it kills the sequel, or if Paramount still sees it as a consistent money maker that will make a profit next movie, on a smaller budget.
The final word is not out yet, but considering 'Beyond' is already on pretty much every credible list of "flops" for this year, and industry insider magazines using it together with Warcraft as their prime example on articles on "how China can not save a movie", it doesn't look very good.
The 2x multiplier doesn't need support, since it's just an assumption, not a law. Consider this: 50% of your ticket prize goes to the creators of the movie (Paramount), 50% to your local cinema (they guy with the big screens that clean up after you leave the movie). Domestic. International, the local distributors (that sell the movie to local cinemas) need to get paid as well, so only 35% (Europe) to 25 % (China) goes to the guys who made the movie. You can do the math yourself, then.
Nope. many of your assumptions are off quite a bit based on info I've cited before. .
I'll stick to my numbers and assumptions. I feel like your theoretical numbers are sometimes as fictional as the Star Trek Universe itself. You seem to hold anything that works for higher numbers and discount anything that suggests lower. You use movies that aren't comparable, ignore recent trends and cite older sources for a movie industry that evolves rapidly every few years. It's similar to when you cited all the great "social media" numbers to prove how popular and effective the marketing was and how the original tracking estimates for the opening weekend were way off base. I think you said you couldn't see how it would open to less than $70 million or something to that effect. This is even after multiple outlets predicted closer to $60 million. Once you get an idea (no matter how fictional) you simply cannot let go of it despite overwhelming evidence to the contrary.
I'm a Star Trek fan so I'm not exactly impartial - I want the movie to succeed - but you are a Baghdad Bob like PR machine when it comes to STB. There is no such thing as bad news. Either the negative news you hear is wrong or you have numerous sources proving that the so-called bad news is actually a good thing!
Problem is, it's not making a 'bucketload money'. They are losing money.
Problem is, it's not making a 'bucketload money'. They are losing money.
Problem is, it's not making a 'bucketload money'. They are losing money.
I don't even know why any of it matters in the firs place. It's just a movie. Enjoy it or don't enjoy it.
Throw some links at me son!The final word is not out yet, but considering 'Beyond' is already on pretty much every credible list of "flops" for this year, and industry insider magazines using it together with Warcraft as their prime example on articles on "how China can not save a movie", it doesn't look very good.
This is a thread discussing the business side of the movie. If you're not interested in that, then no one is forcing you to post here.
Most films do not "make a profit" in the way that is calculated by most business. Hollywood accounting is one of those odd things in that expenses can be written against a film for decades after it's out of theaters.Problem is, it's not making a 'bucketload money'. They are losing money.
We use essential cookies to make this site work, and optional cookies to enhance your experience.