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Ten years of "Planescape: Torment"

Zulu Romeo

World Famous Starship Captain
Admiral
A discussion on this forum and a quick internet search both made me realise that it has been ten years this month since the release of Planescape: Torment - the PC RPG based upon the Planescape campaign setting of Dungeons & Dragons.

I remember buying the game about 6 months after its release, after reading a fair but probably harsh review of the game and thinking "this would be a nice game to try out a bit" so I bought it alongside Voyager: Elite Force (which was my intended buy) back in 2000. Six months later, I wasn't playing the Voyager game anymore, and was instead engrossed in this wonderful RPG with a great storyline and script, an unusual twist on D&D conventions, and memorable characters.

Anyone else played this game? (I'm guessing quite a few of us did. :))
 
This is actually one of those games I honestly played for the writing and not the gameplay. That's true of most RPGs I play but it wasn't quite absolutely true as this game. I wasn't a big fan of the engine, but the story was pretty engaging.
 
Yeah, excellent story in this one. One of the better D&D-licensed games, in my opinion. The "repel monster invasion" story gets old after the umpteenth time, so it's nice to have a chance of pace like this in the mix.
 
I played this game only a few years after it came out, so it was pretty outdated (I think this was after NWN and its expansions) by the time I got around to it.
But the game drew me in immensely. I only played it once so I don't remember the details of the story but wow, it sure was original.
Would love to have it recreated in a more modern engine (maybe an NWN2 mod?)
 
Would love to have it recreated in a more modern engine (maybe an NWN2 mod?)

Actually, there were a series of add-ons and patches (fan-made) which, in addition to the official 1.21 patch which sorted out the game-killing slowdown bug, also add widescreen support and fix some broken spells and restore some lost dialogue, spells and items still present in the game's code. The only problem is that on modern machines it's better to run it in software mode as otherwise there are graphical glitches and things.

There was even talk of a fan-made mod for the game, which added a brand new story in the Planescape campaign setting, entitled Vengeance. I think that project was abandoned some time ago.
 
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