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systems of Intrepid class....

Cmdr Sho

Lieutenant Commander
Red Shirt
Cmdr Sho here,

As I understand it, deflector dishes are mainly used to "deflect" particals of anything that may be "attracted" to the ship. Intrepid class vessels have a "navagational deflector" (I think that's what is on the front of the saucer), what would that serve as (in ship function or operation)? Also I have heard about the capiblity of the bridge seperating from the ship. What is that about?
 
Cmdr Sho here,

As I understand it, deflector dishes are mainly used to "deflect" particals of anything that may be "attracted" to the ship. Intrepid class vessels have a "navagational deflector" (I think that's what is on the front of the saucer), what would that serve as (in ship function or operation)? Also I have heard about the capiblity of the bridge seperating from the ship. What is that about?

Ok for the most part the nav-deflector is used to sweep the are ahead of the ship to make a clear flightpath. Even a tiny grain of sand could vaporize the ship if it impacted at warp speed.

The dish also serves as a long-range sensor, sort of the "all seeing eye" of the ship.

And in a pinch the deflector can be modified to project energy beams, to solve different sorts of problems. Depends on what the situation is, and your imagination.

The Intrepid does seem to have any canon separation modes like the Galaxy class does... but it is speculated that the "bridge" section of any given ship can be popped out and replaced with another bridge... sort of a plug-and-play upgrade/mission specific swap.

WOULD YOU LIKE TO KNOW MORE (y/n)
 
Yes, where do you get all this info from? Do you just google it or use a site like memory alpha??

Just curious...
 
Been watching Trek since the early 1980s, reading all the books, manuals, novels.. watching all the movies... plus I have a technical degree, and I hang out with lots of other trekies.

Plus if something isn't explained well enough I just make something up.
 
The intrepid class doens't seperate like the galaxy, it's too small. They never gave it that ability and instead gave it landing ability.

All bridges indeed can be swapped for upgraded bridge moduals. In an emergency bridges can be ejected and serve as a large functioning lifeboat as well. You'll notice on the Intrepid class bridge modual there are small orange thruster nodes on all four corers of it. one on the outer edge of the briefing room window and ready room window, and one on either side of the aft section flanking the aft docking port.

Alex is the name, trek tech is my specialty. The Intrepid and Galaxy class' are my particular specialty. Need to know anything else i can tell you, and if i can't i'll find out.
 
There was an article in ST:The Magazine by Rick Sternbach, the guy who designed the ship. It went into fictional detail about how the ship was intended to work, including the mention that the entire uppermost deck could separate itself from the vessel and act as an independent spacecraft in emergencies.

Here is a compilation (without mention of the jettisonable bridge), with references to the articles quoted:

http://www.starshipdatalink.net/art/voyager1.html

While this is unlikely to be a feature of most of the starships we see, similar speculation was made on Kirk's TOS ship at one point - not by the ship's designer, though, but by fans.

Here's commentary on that by James Dixon:

http://www.geocities.com/Area51/Crater/2077/ground.txt

As per onscreen references, there is no solid evidence that the bridge of the Voyager could separate on its own, or be pried loose even by a well-equipped dockyard. Nor is there support for the idea that bridge modules in general are swappable. All we see is the interior structure of the bridges being altered from movie to movie, which could well be because the interior is modular.

Timo Saloniemi
 
hmmm.... that is very interesting.... let me ask this......

i read in an old STTM (1999 or 2000) that voyager was equipped with quantum torpedoes... is there an episode that we see this or is this even true? also in one of the last voy episodes, voyager had no warp core and was still able to get power form the impulse reactors.. is this like some kind of emergency power? and how does this process work?

Been watching Trek since the early 1980s, reading all the books, manuals, novels.. watching all the movies...

ya i know what you mean.....i have been a trekkie since the age of 3... me mother had all of the tng up to 1993 on tape so i watched them...
 
..Voyager was equipped with quantum torpedoes... is there an episode that we see this or is this even true?

There's no hint in the episodes that this would be true. And one might even argue that quantum torpedoes require their own special launcher, since the only times we have verifiably seen or heard quantums being launched, they have come out of tubes that have never been seen firing anything else. That is, quantums have only ever been fired from the cheek tubes of the Defiant and the underchin turret of the Enterprise-E as far as we know.

Then again, in VOY "Dreadnought", the big Cardassian missile was said to be armed with self-defense quantum torpedoes, and the ever-resourceful Maquis believed that those could be "modified" to "be compatible with" the ship's launchers. But that never happened, since the missile refused to cooperate.

voyager had no warp core and was still able to get power form the impulse reactors.. is this like some kind of emergency power? and how does this process work?

All the power sources aboard starships - warp core, impulse reactors, batteries, hand-cranked generators for all we know - seem to be tied to one and the same power network. If one element fails, others can kick in. The warp core is the only power source big enough to make the warp engines work, but the impulse engine powerplants (which are supposedly fusion reactors) can power up weapons and shields and life support and so forth. And even the batteries may suffice for firing the main guns once or twice, as in ST2:The Wrath of Khan.

Timo Saloniemi
 
interesting.....

on that note, what would aux power be in terms of hardware on a starship??
 
I guess it's just the impulse reactors and the couplings from the reactors to the general power grid. I doubt any starship carries alternate power generation systems apart from the warp reactor and the impulse reactors - although some starships may be designed so that a couple of the multiple impulse reactors are usually free for use in power generation and don't need to be used for propulsion. The TNG Tech Manual and the episode "Best of Both Worlds" sort of suggest this for the Galaxy class.

Batteries would exist as a third "layer", to be used when the usual auxiliary power sources fail.

Timo Saloniemi
 
Auxillary power does come from backup fusion reactors littered around the ship. it can also come from the main impulse engine reactors as well. The warp core and impulse reactors are the main power generators of the ship, but the impulse reactors are meant to function alone as a backup in general. Other batteries, like Timo said, are probably littered around the ship, which are also probably kept charged by the warp core and impulse reactors until they are inoperable, and then the power in the batteries take over. Interestingly, the main bridge has it's own power supply and so do other area's of the ship so it can operate in emergencies where there is absolutely no power until the ship is fiixed. Remember TNG episode "Disaster".

As for Voyager having quantum's,they msot certainly do not. they were equipped with 38 original type 6 torpedo's, more powerful than the previous model that older ships carried. Torpedo launchers don't need a special tube post 2370, as all tubes were modified to be more general oriented as quantums came inter service. And frankly, quantum torpedo's have much the same dimensions has photon torpedo's do, only the quantum torpedo is a little more streamlined. Considering Starships can fire a whole bunch of different probes and such, it's not a far leap to assume a normal launcher can fire a quantum as well. The reason they weren't more wide spread is because a quantum torpedo isn't as easy to manufacture as it uses 11th dimensional quantum strings artificially created in a lab to manipulate zero point energy making its explosion much more powerful as it's on a subatomic level. Voyager was able to create more photon torpedo's using it's industrial replicator and antimatter generator (i assume, as this is the only way shuttles could be created and torpeo's replaced. They definatley used more than 38 torpedo's.)
 
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so there are four main sources of power on a starship.... warp core, impulse reactors, fusion reactors, and batteries....

intrepid class vessels have a shuttle thing on the underside of the saucer.... what is that for??? and has it ever been used??
 
Auxillary power does come from backup fusion reactors littered around the ship. it can also come from the main impulse engine reactors as well.

Umm, I have never heard of a "backup fusion reactor" anywhere in the episodes or even the tech manuals. The only fusion reactors aboard a ship seem to be its impulse engines, which were suggested to be fusion-based all the way back in "Doomsday Machine" (where one was said to explode like a fusion bomb).

they were equipped with 38 original type 6 torpedo's, more powerful than the previous model that older ships carried.

To nitpick, we don't know that all the 38 were of Type 6. Nor do we know that they would be particularly powerful - only that they are new and thus might surprise the defenses of the Dreadnought missile.

Torpedo launchers don't need a special tube post 2370, as all tubes were modified to be more general oriented as quantums came inter service.

That's just speculation - and it makes little sense, because all through the movies and episodes, the fact remains that only special tubes are seen firing quantum torpedoes. If other tubes are capable of that as well, why aren't they put to this use?

The incompatibility probably has little to do with size. A photon torpedo requires special arrangements so that it can be loaded with antimatter - hence not just any missile launcher can do. A quantum torpedo might similarly require a very specific arming or priming system, one that cannot easily be refitted to starships, thus explaining the lack of q-torp firings from regular tubes. Or a q-torp might explode in the barrel of a standard launcher, and requires a very gentle or otherwise special type of acceleration field only available in the two special launchers mentioned.

Voyager was able to create more photon torpedo's using it's industrial replicator and antimatter generator (i assume, as this is the only way shuttles could be created and torpeo's replaced. They definatley used more than 38 torpedo's.)

The other option is that they purchased the torpedoes or their key components from people who had the required resources. The torpedo shortage persisted as long as the ship was in Kazon territory; after that, it was no longer considered an issue - perhaps because our heroes were now free to trade with civilizations that were capable of the sort of precision manufacturing that the torps require, and had supplies of antimatter for sale to starship operators who could pay.

intrepid class vessels have a shuttle thing on the underside of the saucer.... what is that for??? and has it ever been used??

The Voyager never used hers - leading us to speculate that the ship never had one. Perhaps this particular unit was not completed in time, so the hole on the belly of the ship was simply covered with plates (which is what it looks like, certainly!). Or then Janeway opted not to embark that shuttle for that mission.

The so-called aeroshuttle supposedly looked much like a winged runabout, so it probably was similarly capable of relatively high warp speeds (say, warp 4 or 5, as opposed to the shuttles that usually did something like warp 2). Perhaps it was intended to be a long range courier and scout for the ship, rather than a short range ferry like the smaller shuttle types.

We might speculate that Janeway did have this craft, and that this was the unseen Type 9 shuttle that in "Resolutions" was left behind for her and Chakotay to use, while the ship forged on. This would be a slightly more credible means for the couple to continue their trip than any of those tiny boxcar-sized craft we usually see. Also, Type 9 was credited with warp four, a runabout-style speed...

We might also speculate that our heroes cannibalized components from their aeroshuttle so that they could build the also rathe runaboutish Delta Flyer. So the aeroshuttle never flew again.

Timo Saloniemi
 
well those points do make sense.... now what about these transphasic torpedos?? what are they all about and how are they compatible with voyagers lanchers???? i assume that Admiral Janeway made them to be compatible with voyagers systms seeing what she was going to do.....
 
Yes, the old Admiral might have been doing some favors. Or then transphasics are okay but quantums are not...

After all, in today's submarine warfare, it may be okay to fire a nuclear torpedo from a regular torpedo tube, but impossible to fire a seemingly less hazardous supercavitating torpedo, or vice versa. Both are "advanced" and "exotic" tech, but they suffer from different limitations.

As kent pointed out, a lot of fancy stuff is compatible with regular torp launchers from the looks of it: standard torps, clusters of torps, long range probes, decoys, perhaps even phaser emitters if "Darmok" is any proof! Yet some other things are not, oddly enough.

Timo Saloniemi
 
..Voyager was equipped with quantum torpedoes... is there an episode that we see this or is this even true?
There's no hint in the episodes that this would be true. And one might even argue that quantum torpedoes require their own special launcher, since the only times we have verifiably seen or heard quantums being launched, they have come out of tubes that have never been seen firing anything else. That is, quantums have only ever been fired from the cheek tubes of the Defiant and the underchin turret of the Enterprise-E as far as we know.

Then again, in VOY "Dreadnought", the big Cardassian missile was said to be armed with self-defense quantum torpedoes, and the ever-resourceful Maquis believed that those could be "modified" to "be compatible with" the ship's launchers. But that never happened, since the missile refused to cooperate.

voyager had no warp core and was still able to get power form the impulse reactors.. is this like some kind of emergency power? and how does this process work?
All the power sources aboard starships - warp core, impulse reactors, batteries, hand-cranked generators for all we know - seem to be tied to one and the same power network. If one element fails, others can kick in. The warp core is the only power source big enough to make the warp engines work, but the impulse engine powerplants (which are supposedly fusion reactors) can power up weapons and shields and life support and so forth. And even the batteries may suffice for firing the main guns once or twice, as in ST2:The Wrath of Khan.

Timo Saloniemi

Well... we can assume Voyager did have quantum torpedoes, because there was one episode where there was a holodeck training sim, and I recall seeing a Jem'Hadar ship among one of the enemy test ships, so if they had been training to fight the Dominion, it's likely they had quantums, or at least, the ability to carry them.

Quantums don't need a special launcher... we've seen Sovvys and Defiants both use them, and the Defiant doesn't have a dedicated launcher for them. Going by the DS9 Tech manual, the size difference is not so great, where you could not fire them in the same launcher, in tandem with photon torpedoes.
 
...if they had been training to fight the Dominion, it's likely they had quantums, or at least, the ability to carry them.

Umm, why should the need to do something translate into the ability to do it? I want a pony (actually, I want a ponygirl because I am badly allergic to real horses), but that doesn't mean I get one...

Also, it's interesting to note that we never saw quantum torpedoes do any good against the Dominion ships. Sure, we heard that they had been used every now and then - but all the kills we saw were with the pulse phasers of the Defiant, not her quantum torpedoes.

...we've seen Sovvys and Defiants both use them, and the Defiant doesn't have a dedicated launcher for them.

Ah, but she does. The cheek fairings have never been shown firing anything else! If there are regular torpedoes or probes to be fired, they emerge from some hidden tube that points aft, or from the hole in the navigational deflector. And those in turn never fire the whitish-blue q-torps.

Timo Saloniemi
 
^

Okay, I'll concede on every point except the argument that QT's never did anymore good against the Dominion... if you're to be fair, you'd have to acknowledge that almost NONE of our weapons did much good, and here's why...

Weyoun specifically stated in a DS9 episode, that "Federation shields have always proven useless against our weapons". That alone, is the reason Dominion ships were able to deal such crippling blows the our fleets... our weapons were as effective as they needed to be... it was the inability of our shields to protect us, that led to so many losses.
 
But the Odyssey had issues inflicting any real damage to the Jem'Hadaar bug ships that were attacking it the first time around.
The Defiant managed to wipe out a bug with only a few pulse phaser shots an episode later with a ship equipped to specifically fight the Borg.
When Weyoun stated in one of the Ds9 episodes that Federation shields always proved useless against their weapons, he was saying that because he was astonished that DS9 shields were holding and repeling both Cardassian and Dominion weapons (leading to the suggestion that shields were apparently modified to compensate for this deficiency before the war started ... even though visual inspeaction of fleet battles in DS9 suggests that NO ONE used shields in major conflict ... which also explains why ships were wiped out so fast on both ends during VFX sequences ... although we all know that shields were used by both parties successfully on both sides during the war).

Chakotay mentioned that Voyager's launchers could work with the Quantum torpedoes carried by the Dreadnought and that's good enough evidence to support the theory the crew could use them (had they actually got the chance).
The Lakota was an Excelsior class ship and after being thoroughly upgraded, it came equipped with Quantum torpedoes, leading to the suggestion that old torpedo launchers can be modified/upgraded to use both quantums an photons (other Excelsiors were seen using Photon torpedoes, and if they received same upgrades like the Lakota [SF would be stupid not to do that before the war] then it's a logical extension that they could use quantums as well, but did not because they were still in relatively short supply and not available to all ships).

Let's also not forget the Transphasic torpedoes that worked ever so well with Voyager's systems, and they were 30 years beyond quantums in every way.
 
^

But also remember, Deks, that the Odyssey's tangle with the Dominion was the very first one we ever had, aside from maybe a few Runabouts... they were wholly unprepared for the tech OR brutality of the Jem'Hadar... even the Captain of the Odyssey, stated in the episode, that they (the Jem'Hadar) were using a phase-polaron pulse, to penetrate the shields... that's why the enemy weapons dealt such deadly and horrifically fast blows to the Odyssey. Heck, the VERY FIRST shot the Dominion landed, took out the port warp nacelle, and caused plasma to vent into space.
 
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