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System that (almost) never works

JesterFace

Fleet Captain
Commodore
If you think there is one, what do you think is the system that needs to be rebuild from the ground up? In many emergencies there's usually some function that can't be done... I think the warpcore ejection system is the one that really needs to be checked out, it just doesn't seem to work...

I know it's a plot device in many cases, but does it work, ever?
 
Preventing unauthorized shuttle launches from the bridge. If even Data has a zero batting average at it, you have to wonder why they bothered making that an option.
 
Nah, the fuses are what are exploding. They redesigned them to be more robust, and installed them directly behind every console. But they're fuses, so they still overload, and with the redesign, they explode.
 
If you think there is one, what do you think is the system that needs to be rebuild from the ground up? In many emergencies there's usually some function that can't be done... I think the warpcore ejection system is the one that really needs to be checked out, it just doesn't seem to work...

I know it's a plot device in many cases, but does it work, ever?

Yep for a fail safe system, the ejection system sure does fail a lot. I'm sure that there are other fail safe systems that also fail as well in Starfleet.
 
Security. How many times does a ship have to get hijacked or receive unwanted "visitors" till someone gets fired?
 
Security. How many times does a ship have to get hijacked or receive unwanted "visitors" till someone gets fired?
The Enterprise-D had some great security measures- they just ignored them to make a script interesting. Picard, through a few subtle gestures had a forcefield dropped around an alien on the bridge and they demonstrated the ability to isolate a single section of corridor with forcefields also.
One oddity is that the incredibly powerful computer can track everyone on board but never notices when a comm-badge is removed and the biosign keeps moving. It also never mentions if the most important person on the ship, the captain, suddenly is missing.
 
The Enterprise-D had some great security measures- they just ignored them to make a script interesting. Picard, through a few subtle gestures had a forcefield dropped around an alien on the bridge and they demonstrated the ability to isolate a single section of corridor with forcefields also.
One oddity is that the incredibly powerful computer can track everyone on board but never notices when a comm-badge is removed and the biosign keeps moving. It also never mentions if the most important person on the ship, the captain, suddenly is missing.
That's pretty much proves my point. :lol:
 
"The Captain suddenly missing" only involves two sorts of incident: Q or other divine power grabbing Picard when nobody is looking, or a conventional posse grabbing Picard when everybody is looking. There should be no reason to expect a notification from the computer in either scenario.

Of course, if Picard's attitude towards Worf wandering offboard to do some personally motivated murdering is "I'm so disappointed, carry on", then we probably should assume Picard chose "do not track" as a shipwide user option...

Timo Saloniemi
 
Those aliens in "Allegiance" were hardly divine power.

I might give a nod to the dimensional aliens that were taking crew members and putting them back in "Schisms."

Maybe it's a matter of privacy and personal liberty. People are not regularly monitored by the computer.
 
Warp field containment. If they had one designer who had the same level of competency at that as they had with the artificial gravity, you wouldn't even need escape pods
 
The "copy" function. This occurs most often with the holodoctor in Voyager, but also seems to be a problem when dealing with any Federation scientist who dies, apparently leaving no notes or records of anything he/she has created.
 
I think the warpcore ejection system is the one that really needs to be checked out, it just doesn't seem to work...
I know it's a plot device in many cases, but does it work, ever?

I've thought this too. Whenever there is a plot point where the warp core is about to blow, it seems like there is always a problem of getting it out of there. Well, it did work in Day of Honor, but that's the only one I can think of at the moment.
 
I've thought this too. Whenever there is a plot point where the warp core is about to blow, it seems like there is always a problem of getting it out of there. Well, it did work in Day of Honor, but that's the only one I can think of at the moment.
Cathexis and Insurrection also feature successful warp core ejections.
 
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