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Stellaris

USS Firefly

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So I have Installed Stellaris and have played about 15 minutes, and It really is a huge game!

Does anybody have tips how best to start this game?
And what is your favorite race?
 
I just lost interest in that one.. Had me going for a week but then it got blah for me. Planning things and all is fun but after a while it felt a bit too samey.
 
I still play it from time to time.

I always make a custom race after the first few games.
 
I have the same opinion. I gave up after about two weeks, especially when I was attacked and lost almost everything.

Oh that happened to me at the end of my week of playing I just couldn't be bothered got attacked and just let them ramsack things.
 
The game is addictive. Even thou I haven't played in at least a month or so. I've had games where I played for over 20 hours. I like that there are many mods out there. One of my favourite things to do is put many different aliens from lots of different science fiction series - and make them go to war. For example make the Klingons go to war with the Centauri. I also have a custom race, and many other custom races. Planning on doing another game in April.
 
The game is addictive. Even thou I haven't played in at least a month or so. I've had games where I played for over 20 hours. I like that there are many mods out there. One of my favourite things to do is put many different aliens from lots of different science fiction series - and make them go to war. For example make the Klingons go to war with the Centauri. I also have a custom race, and many other custom races. Planning on doing another game in April.

I find the game pretty intimidating. I mean there is so much you have to do. And when I thought I get It some race attacked me and I had nothing left
 
I did play that quite a bit - for a while. It does start to get surprisingly repetitive with the same things happening at pretty much the same time no matter who you are playing (custom or otherwise).

I still find a lot of much older games to simply be better at making things a little bit more random. There can be some repetitiveness in those as well but, Stellaris really has too much of that.

It just got old very fast. Unlike Master of Orion or Master of Orion 2, or Most of the Civilization series, or...
 
About the only thing I hate in Stellaris is getting caught up in someone else's war to impose ideology. Those take forever to finish I think they either have to take over all the enemies planets, or both sides need to suffer from war exhaustion. And if you are dragged in by a defense treaty, you don't even get a say in when it ends.

Sometimes I can use the time to make wide territorial claims, and when the war ends, if I happen to still control those systems, I get to keep them. But sometimes the AI races will kind of screw you over, by retaking a system, or surrendering while you are invading a planet, thus denying you a clear route to all your new territory. A way around this is building gateways in cut of sections of your territory. But you have to actually have the tech to do that.

Other things are the War In Heaven with you sometimes getting caught up in a massive war with unknown allies and enemies that could be on a border you had secure only a moment ago.

And there are the Grey Goo scenarios, if someone else opens the L-Gates first, or the Great Khan if you don't clear out the pirate bands early enough. And that's before we talk End Game Crisis, which for me tend to be the Unbidden. If I have the ability to field large enough battleship formation with Titans full of kinetic batteries, I can usually take them on, or at least slow them down.
 
Titans full of kinetic batteries
When I'm playing as an aggressive empire, I always use the weapons that completely ignore shields and armor, like arc emitters. I haven't found anything that kind of weapon can't kill yet.

And, yeah, I have to be very careful when starting a game, because I will end up doing nothing else for hours on end.
 
Check out the Star Trek mod on the Steam workshop if you haven't already. It helps alleviate some of the repetitiveness of vanilla Stellaris. Though IMO even Star Trek can't save Stellaris from being the weakest Paradox title.
 
For all these playthroughs, I finally got the Contingency as the End Game Crisis. Never had it before. Almost always the Unbidden. The Awakened Empire's fleets seemed to stall the machine fleets well enough for me to swarm the Nodes one at a time, with only the third node being a major break out via wormhole. Contained it all and ended the threat about six years before the end of the game. Won by economy over the Awaken Empire.
 
Check out the Star Trek mod on the Steam workshop if you haven't already. It helps alleviate some of the repetitiveness of vanilla Stellaris. Though IMO even Star Trek can't save Stellaris from being the weakest Paradox title.


I tried those but even they couldn't keep me hooked..... This and Cities In Motion, not that fond of either
 
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