I've been a little under the weather, so I spent the weekend pretty much bingeing Ultra stuff. Season 2 of Mega Monster was okay, but largely just more of the same, even having a "trapped Ultraseven" arc mimicking the "trapped Ultraman" arc in season 1. This season brought in vintage aliens as well as kaiju, but having the aliens be rival Reionics made me wonder why Rei was the only Reionics-hybrid individual who could transform into a different appearance. All the others just looked like the usual alien suits.
I managed to burn through the Ultraman Zero film trilogy and the intervening Gaiden specials in a day. I'd been curious about the Ultra Galaxy movie, because I knew it had cameos by some of the obscure Ultras -- specifically the five from the overseas English-language productions, plus Neos and Ultraseven 21 from the direct-to-video series. I'd been expecting some multiversal element to the story to explain their presence, but they were just in the crowd on the Land of Light as if they were natives. Heck, maybe they were, and crossed over into their series' respective alternate universes, like Seven did in Ultraseven X.
I was also confused by Asuka/Dyna's presence in the movie, since I'd forgotten that his series ended with him passing through a wormhole to the Land of Light. I saw Dyna before I'd seen the classic series (aside from seeing the '66 series dubbed on TV when I was a kid), so I guess the significance of that crossover didn't register. (So I was in error to say before that the Gaia movie was the first use of the multiverse.)
Anyway, the first movie was good-looking with its lush visuals of the Land of Light and its frenetic Sakamoto-directed action, but it and the sequel were just elaborate exercises in bashing toys together, moderately entertaining but more about action and spectacle and continuity-mining than anything else. But Ultraman Saga was a terrific movie, much more character-driven and emotional, with some clever ideas. Centering on Earth-human characters rather than suit characters and alien planets gave it more depth and grounding. And I loved the twist of Ultraman Zero's chosen host wanting no part of being an Ultraman, and the two of them having to find common ground.
So that catches me up to the New Generation era, and it only took me another day to burn through Ginga's 12 episodes (counting the special). That was a mediocre show. It was interesting that it tried to do something different from the usual defense team, even choosing a school setting like the last time that was tried with Ultraman 80. And there was some halfway decent character drama and stylish direction, and I really like Ginga's theme song. But the premise is kind of silly and blatantly written around toy collecting, with Ultras and monsters being transformed into plastic action figures as power/transformation devices. It also had a similar problem to Nexus in that its battles were usually out in the woods so you didn't get a lot of interesting miniature sets. Plus for such a short series, it spent an amazing amount of time recapping the story so far, with two episodes (and the long version of the Theater Special) devoting their early minutes to extended recaps.
I'm a few episodes into Ginga S now, and the attempt to revamp it to the traditional defense-team structure is kind of cursory, with Hikaru just getting invited to join after one brave feat. Okay, a lot of the Showa series did much the same with their heroes, and Mebius did it with practically the whole team, but usually they had to get some formal training before being approved, or had already applied or taken the tests in the past, so it wasn't completely unbelievable as a recruitment process. Also, the old dynamic of the defense team exhausting all their conventional efforts before Ultraman was called upon is nowhere to be seen; when a monster appears, Hikaru just blows off the defense team and immediately goes Ultra, so the team seems kind of peripheral.
Still, I'm pleased to see that the defense team's female member is the same gorgeous actress as Sawa from Kamen Rider Build, so yay.
I've realized there's been a change in approach to the monsters in the past few series. It used to be that each series introduced mostly or entirely new kaiju and aliens. Max and Mebius brought back a fair number of classic monsters, but alongside a healthy number of new ones. But from Ultra Galaxy onward, the shows have been relying almost exclusively on pre-existing kaiju and aliens. And looking ahead at the wiki pages for the remaining seasons, it looks like that trend largely continues, with a handful of new creatures but mostly returning ones. It's a lot like how a number of American franchises these days, like Star Trek, tend to rely far more heavily on recycling past ideas than they used to.
Another change that seems to have kicked in starting with the Zero movies is that Ultras (or their hosts) have gotten a lot more vocal, talking a lot during the action. And both Saga and Ginga have used the same kind of "host(s) floating in limbo-space inside the Ultra" device that was also used in Trigger, so I guess that's been the standard over the past decade.