If this TAS script is an indication, he's wrong on that count. It's 34 pages. The shortest TOS script I've seen is 56 pages, and most are in the 60s, with a few in the 70s.Gerrold: Surprisingly, nothing was cut. In fact, the animated scripts were almost as long as the live action scripts -- but as animation they played faster. That gave us the opportunity to do the stories in depth.
It was great ! in time before CGI and the magic that Henson brought to life in his movies, this was the amazing to have aliens so different in form that GR could not have done on the Desilu lot.
I never saw the Animated series till it came out on DVD, and I think its a lot better than Enterprise and should be considered canon more than Enterprise.
I never saw the Animated series till it came out on DVD, and I think its a lot better than Enterprise and should be considered canon more than Enterprise.
I really liked this show. I don't know why Roddenberry tried to excise it from canon.
Some animated adaptations of live-action TV shows in that period were terrible, by not remaining true to the spirit of their live-action forebears. TAS, on the other hand, is almost particular about trying to replicate TOS and its universe, without changing anything or ''kiddifying'' the concept.
For what budget Filmation had to work with, I always thought they did great stuff. Re-using clips, music, etc. out of necessity but for me anyway, it was great.
Flash Gordon TAS was their crowning glory, imo. Done just like the old serials and well-acted, produced, drawn, etc.
Thanks Christopher
I didn't know that about the Flash Gordon series. I loved that show. Now I want to see the movie![]()
I think it's a missed opportunity that Filmation didn't do a second Star Trek animated series in 1979 or 1980, to tie into Star Trek: The Motion Picture. There's precedent -- Filmation did two different Batman series in 1968 and 1977, and of course there's The New Adventures of Gilligan and Gilligan's Planet. A post-TMP animated Trek would've been done with the more refined, advanced animation techniques Filmation had adopted by that point (like using rotoscoped character movements traced from live-action footage), not to mention the rich, lush music that Ray Ellis was composing for Filmation shows around that time, and it would've been able to take advantage of the rich visual style of TMP and feature its diverse background aliens. And it would've been more onscreen Trek in the movie era, something we don't have much of. I think that if such a thing had been done, Filmation's Trek work would have a better reputation overall.
^The title is Flash Gordon: The Greatest Adventure of All. Check YouTube.
Thanks Christopher
I didn't know that about the Flash Gordon series. I loved that show. Now I want to see the movie![]()
here it is:
https://www.youtube.com/watch?v=f6YhSjRiVio
The whole story can be read here in an old Future Life article on the Filmation Flash (link) The article starts on p.20 and you can click to enlarge the pages to a readable size and mouse over those to get the magnifier.“They’re painted white and outlined—right on the model—in black. No rotoscoping will be necessary here, because the frames will be blown up to become the line drawings ready to receive paint.”
Possibly the most innovative system, though, is the one that was used for animating spaceships. A motion-control camera set-up (like the one used in Star Wars and most films since) was used to photograph fully constructed miniatures of the ships and aircraft. These models were white with black grid lines, and were photographed against a black background. Like the X-wings and TIE fighters in Star Wars, the Flash Gordon ships zoom toward and away from the camera, bank, roll, turn, etc. — perform wild actions that would be all but impossible to animate from scratch.
An unexpected plus arose from that space-ship system: It was discovered that with the use of the motion-control camera, long dollies and zooms could be added to portions of painted scenes. In one outstanding sequence, Earth grows menacingly large in the sky beyond the towers of Ming's city on Mongo, as the planets rush together on a collision course. The planets were cut-out paintings mounted on the motion-control track. This, and other techniques, lend the film a multi-plane look, though no multi-plane equipment was used.
Filmation's Adventures in Outer Space
Filmation's Flash Gordon movie wasn't fully animated in the sense of a Disney film or a Looney Tunes short; there was still a lot of limited animation with some shots that went full animation. that quibble aside, one of the coolest things in it was the the way they did the spaceships: they built models of the ships, painted them flat, then covered then with fine painted-on gridlines. They were shot with the motion control rigs used for Space Academy and Jason of Star Command, so they moved in perfect camera-correct perspective.
(Now, I've read accounts claiming the animators rotoscoped this footage, but to my eye the fact that the linework doesn't exhibit the telltale jitter you'd get from hand-drawn rotoscoping makes me think they used the same technique used to shoot the B-17 bombers and flyover landscapes for the Heavy Metal movie two years later: paint the model flat and cover it with lines, shoot on high-contrast film and print the frames as negatives to animation cels, leaving you with black lines on clear film. The ink and paint people then only have to draw in any missing outlines and then paint the results.)
EDITS:
I found confirmation of my suspicion here (link):
The whole story can be read here in an old Future Life article on the Filmation Flash (link) The article starts on p.20 and you can click to enlarge the pages to a readable size and mouse over those to get the magnifier.“They’re painted white and outlined—right on the model—in black. No rotoscoping will be necessary here, because the frames will be blown up to become the line drawings ready to receive paint.”
I also found a description of the motion control system here in Starlog 27 page 19–20 (link):
Possibly the most innovative system, though, is the one that was used for animating spaceships. A motion-control camera set-up (like the one used in Star Wars and most films since) was used to photograph fully constructed miniatures of the ships and aircraft. These models were white with black grid lines, and were photographed against a black background. Like the X-wings and TIE fighters in Star Wars, the Flash Gordon ships zoom toward and away from the camera, bank, roll, turn, etc. — perform wild actions that would be all but impossible to animate from scratch.
An unexpected plus arose from that space-ship system: It was discovered that with the use of the motion-control camera, long dollies and zooms could be added to portions of painted scenes. In one outstanding sequence, Earth grows menacingly large in the sky beyond the towers of Ming's city on Mongo, as the planets rush together on a collision course. The planets were cut-out paintings mounted on the motion-control track. This, and other techniques, lend the film a multi-plane look, though no multi-plane equipment was used.
Filmation's Adventures in Outer Space
Filmation's Flash Gordon movie wasn't fully animated in the sense of a Disney film or a Looney Tunes short; there was still a lot of limited animation with some shots that went full animation.
that quibble aside, one of the coolest things in it was the the way they did the spaceships: they built models of the ships, painted them flat, then covered then with fine painted-on gridlines. They were shot with the motion control rigs used for Space Academy and Jason of Star Command, so they moved in perfect camera-correct perspective.
(Now, I've read accounts claiming the animators rotoscoped this footage, but to my eye the fact that the linework doesn't exhibit the telltale jitter you'd get from hand-drawn rotoscoping makes me think they used the same technique used to shoot the B-17 bombers and flyover landscapes for the Heavy Metal movie two years later: paint the model flat and cover it with lines, shoot on high-contrast film and print the frames as negatives to animation cels, leaving you with black lines on clear film. The ink and paint people then only have to draw in any missing outlines and then paint the results.)
Filmation [ Ark II, Space Academy, Jason Of Star Command, Flash Gordon:TAS ] did impressive science-fiction for '70s Saturday mornings that production design and quality equaled the '70s prime-time series IMHO.
Filmation's adaptations of classic franchises were often done with great fidelity. Their Tarzan was just about the most book-accurate screen adaptation ever, using ideas and characters from Burroughs's work that I don't think have ever been put onscreen anywhere else. Their Flash Gordon and Zorro were very faithful to the sources as well, as was their Lone Ranger, although they tweaked that one to be more educational about American history (at the expense of realism, because the Lone Ranger and Tonto got involved with events that spanned over 30 years of real history without aging a day).
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